Player Matchup

Janus
Janus
 
Janus
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
DopeyFurball568
Bake Kujira
Level 65
God Stats
40W - 29L
1,563 SR
Queue Stats
233W - 246L
1,465 Elo+
Solo
Hun Batz
Hun Batz
csr10
Hun Batz
Level 109
God Stats
11W - 10L
1,544 SR
Queue Stats
159W - 173L
1,425 Elo+
Solo
Chernobog
Chernobog
xXbataid8Xx
Chernobog
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
230W - 235L
1,469 Elo+
Solo
Kuzenbo
Kuzenbo
xxxKNSxxx
Kuzenbo
Level 111
God Stats
23W - 18L
1,479 SR
Queue Stats
236W - 234L
1,454 Elo+
Solo
Team Averages
Level 88
1,517 SR
1,463 Elo+

VS

Team Averages
Level 109
1,567 SR
1,426 Elo+
Tsukuyomi
Tsukuyomi
Dance4Hatch
Tsukuyomi
Level 107
God Stats
2W - 1L
1,877 SR
Queue Stats
415W - 425L
1,459 Elo+
Party 1
Aphrodite
Aphrodite
GodwynLeDore
Aphrodite
Level 104
God Stats
95W - 62L
1,582 SR
Queue Stats
167W - 173L
1,407 Elo+
Party 2
Medusa
Medusa
Saggybaggy3
Medusa
Level 100
God Stats
5W - 8L
1,478 SR
Queue Stats
487W - 472L
1,427 Elo+
Solo
King Arthur
King Arthur
Zakrota
King Arthur
Level 108
God Stats
2W - 4L
1,409 SR
Queue Stats
182W - 211L
1,389 Elo+
Party 1
Nu Wa
Nu Wa
eloanne18
Nu Wa
Level 126
God Stats
251W - 254L
1,488 SR
Queue Stats
253W - 258L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
3 / 4 / 5
9,342
519
12,667
11,568
4,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bake Kujira
DopeyFurball568
Bake Kujira
15
1 / 2 / 6
9,938
552
8,340
15,534
14,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
csr10
Hun Batz
17
10 / 0 / 1
10,735
596
7,238
14,714
6,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
xXbataid8Xx
Chernobog
16
4 / 3 / 12
10,100
561
15,000
14,167
5,898
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
xxxKNSxxx
Kuzenbo
13
2 / 4 / 6
8,278
460
10,802
15,009
17,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dance4Hatch
Tsukuyomi
14
3 / 4 / 4
8,614
479
10,882
14,321
5,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
GodwynLeDore
Aphrodite
11
0 / 4 / 4
7,968
443
6,034
13,432
8,757
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
16
4 / 4 / 2
9,628
535
9,902
15,237
5,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Zakrota
King Arthur
13
0 / 5 / 3
7,852
436
6,916
15,933
11,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
eloanne18
Nu Wa
16
6 / 3 / 2
9,891
550
12,508
12,755
4,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
28
20
Kills
13
13
Deaths
20
30
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
4
5
1.38
L
Tsukuyomi
Dance4Hatch
Tsukuyomi
3
4
4
1.25
W
Bake Kujira
DopeyFurball568
Bake Kujira
1
2
6
2
L
Aphrodite
GodwynLeDore
Aphrodite
0
4
4
0.5
L
Medusa
4
4
2
1.25
L
King Arthur
Zakrota
King Arthur
0
5
3
0.3
W
Hun Batz
csr10
Hun Batz
10
0
1
10.5
L
Nu Wa
eloanne18
Nu Wa
6
3
2
2.33
W
Chernobog
xXbataid8Xx
Chernobog
4
3
12
3.33
W
Kuzenbo
xxxKNSxxx
Kuzenbo
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,047
Damage
46,242
70,992
Taken
71,678
48,267
Mitigated
36,922
15,401
Healing
19,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
12,667
501
0
750
11,568
4,426
0
1,914
9,540
75,960
0
L
Tsukuyomi
Dance4Hatch
Tsukuyomi
10,882
2,762
0
5,152
14,321
5,632
0
3,574
10,483
0
69,281
W
Bake Kujira
DopeyFurball568
Bake Kujira
8,340
4,843
0
770
15,534
14,508
580
5,500
9,653
90,750
72
L
Aphrodite
GodwynLeDore
Aphrodite
6,034
794
3,726
4,520
13,432
8,757
0
4,919
7,999
21,676
0
L
Medusa
9,902
3,527
0
2,830
15,237
5,918
803
4,289
10,478
0
96,890
L
King Arthur
Zakrota
King Arthur
6,916
589
0
750
15,933
11,782
0
8,039
7,340
0
48,656
W
Hun Batz
csr10
Hun Batz
7,238
1,819
0
7,091
14,714
6,258
58
1,459
13,162
0
88,485
L
Nu Wa
eloanne18
Nu Wa
12,508
3,972
109
2,406
12,755
4,833
442
8,897
3,641
66,974
0
W
Chernobog
xXbataid8Xx
Chernobog
15,000
9,104
0
4,418
14,167
5,898
3,128
3,245
10,839
0
80,345
W
Kuzenbo
xxxKNSxxx
Kuzenbo
10,802
2,829
0
2,372
15,009
17,177
345
5,651
9,256
40,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,393
Gold Earned
43,953
574
Minions Killed
491
0
Camps Cleared
0
1,750,636
Distance Traveled
1,477,243
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,342
519
123
7
0
356,907
4
L
Tsukuyomi
8,614
479
90
5
0
369,037
0
W
Bake Kujira
9,938
552
152
8
0
301,067
2
L
Aphrodite
7,968
443
31
2
0
258,477
1
L
Medusa
9,628
535
176
10
0
308,375
0
L
King Arthur
7,852
436
77
4
0
263,124
0
W
Hun Batz
10,735
596
120
7
0
397,302
0
L
Nu Wa
9,891
550
117
7
0
278,230
10
W
Chernobog
10,100
561
113
6
0
354,343
0
W
Kuzenbo
8,278
460
66
4
0
341,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role