Player Matchup

Ix Chel
Ix Chel
Dulkenths
Ix Chel
Level 165
God Stats
5W - 2L
1,524 SR
Queue Stats
173W - 184L
1,484 Elo+
Solo
Nemesis
Nemesis
INICIANTE2024
Nemesis
Level 193
God Stats
54W - 45L
1,624 SR
Queue Stats
650W - 696L
1,525 Elo+
Solo
Izanami
Izanami
Maximo02
Izanami
Level 46
God Stats
0W - 3L
1,307 SR
Queue Stats
9W - 12L
1,436 Elo+
Solo
Team Averages
Level 135
1,485 SR
1,482 Elo+

VS

Team Averages
Level 111
1,547 SR
1,413 Elo+
Ix Chel
Ix Chel
AegonRh
Ix Chel
Level 125
God Stats
4W - 6L
1,297 SR
Queue Stats
121W - 142L
1,370 Elo+
Solo
Ymir
Ymir
leobinho20
Ymir
Level 157
God Stats
5W - 3L
1,668 SR
Queue Stats
111W - 118L
1,438 Elo+
Solo
Cupid
Cupid
nucaso
Cupid
Level 52
God Stats
2W - 1L
1,676 SR
Queue Stats
30W - 40L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Dulkenths
Ix Chel
12
2 / 6 / 3
9,976
713
11,739
13,144
5,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
11
1 / 9 / 3
9,321
666
13,079
21,586
21,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Maximo02
Izanami
14
3 / 6 / 2
10,565
755
8,832
15,010
6,275
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AegonRh
Ix Chel
15
5 / 3 / 15
12,080
863
12,662
10,039
3,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
6 / 1 / 11
11,532
824
11,662
17,411
16,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cupid
nucaso
Cupid
16
10 / 2 / 8
12,648
903
19,231
15,278
6,291
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
55
6
Kills
21
21
Deaths
6
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
AegonRh
Ix Chel
5
3
15
4.17
L
Ix Chel
Dulkenths
Ix Chel
2
6
3
0.58
L
Nemesis
1
9
3
0.28
L
Izanami
Maximo02
Izanami
3
6
2
0.67
W
6
1
11
11.5
W
Cupid
nucaso
Cupid
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,650
Damage
43,555
49,740
Taken
42,728
33,425
Mitigated
26,622
6,956
Healing
18,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
AegonRh
Ix Chel
12,662
1,165
3,364
2,764
10,039
3,872
558
4,339
5,540
47,336
0
L
Ix Chel
Dulkenths
Ix Chel
11,739
1,233
877
1,398
13,144
5,908
66
5,777
7,096
46,160
0
L
Nemesis
13,079
2,324
33
3,562
21,586
21,242
144
8,784
12,200
5,502
17,714
L
Izanami
Maximo02
Izanami
8,832
6,479
0
1,086
15,010
6,275
0
8,892
5,834
0
43,638
W
11,662
1,665
605
3,868
17,411
16,459
248
6,117
10,767
21,298
0
W
Cupid
nucaso
Cupid
19,231
10,784
2,486
5,684
15,278
6,291
2,249
5,306
9,487
51
83,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,862
Gold Earned
36,260
148
Minions Killed
173
0
Camps Cleared
0
656,579
Distance Traveled
705,543
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
12,080
863
40
3
0
257,413
0
L
Ix Chel
9,976
713
62
4
0
221,301
0
L
Nemesis
9,321
666
22
2
0
215,949
0
L
Izanami
10,565
755
64
5
0
219,329
0
W
Ymir
11,532
824
24
2
0
211,452
0
W
Cupid
12,648
903
109
8
0
236,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role