Player Matchup

Awilix
Awilix
Platinum V
 
Awilix
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold III
Arthitas
Chiron
Gold III
Level 179
God Stats
1W - 0L
1,780 SR
Queue Stats
36W - 28L
1,719 MMR
Solo
Ganesha
Ganesha
Platinum V
Just Ask Ya Dad
Ganesha
Platinum V
Level 119
God Stats
11W - 5L
1,689 SR
Queue Stats
229W - 228L
1,667 MMR
Party 1
Cthulhu
Cthulhu
Diamond V
LANSHRK812
Cthulhu
Diamond V
Level 158
God Stats
45W - 30L
1,630 SR
Queue Stats
268W - 257L
1,778 MMR
Party 1
Tiamat
Tiamat
Platinum III
ZagueiroDoVasco
Tiamat
Platinum III
Level 45
God Stats
9W - 4L
1,721 SR
Queue Stats
152W - 145L
1,683 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 132
1,664 SR
1,669 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 148
1,509 SR
1,705 MMR
Chang'e
Chang'e
Platinum IV
Arch-Bishop_11
Chang'e
Platinum IV
Level 149
God Stats
214W - 170L
1,608 SR
Queue Stats
333W - 338L
1,724 MMR
Solo
Nemesis
Nemesis
Platinum III
CookieMonsterShh
Nemesis
Platinum III
Level 148
God Stats
0W - 4L
1,500 SR
Queue Stats
220W - 210L
1,725 MMR
Solo
Sylvanus
Sylvanus
Gold II
DIIMANEYVI
Sylvanus
Gold II
Level 86
God Stats
47W - 33L
1,675 SR
Queue Stats
52W - 44L
1,694 MMR
Solo
Geb
Geb
Platinum V
Piano_God
Geb
Platinum V
Level 140
God Stats
5W - 8L
1,308 SR
Queue Stats
81W - 89L
1,704 MMR
Solo
Cupid
Cupid
Platinum V
STONEhengetinge
Cupid
Platinum V
Level 219
God Stats
0W - 2L
1,454 SR
Queue Stats
365W - 357L
1,680 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
7
0 / 1 / 3
3,769
754
1,565
4,074
1,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
Arthitas
Chiron
6
2 / 2 / 1
3,792
758
4,526
3,049
929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 1 / 2
3,599
720
1,170
4,920
2,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
LANSHRK812
Cthulhu
7
3 / 0 / 0
4,177
835
2,996
3,503
1,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

7
1 / 0 / 0
3,988
798
1,646
2,226
1,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ChernobogAthenaTyrBacchus

VS

Bans
KaliPoseidonMaman BrigitteCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 1
3,889
778
1,416
3,304
933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
2 / 1 / 1
3,979
796
2,297
3,853
1,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
DIIMANEYVI
Sylvanus
3
0 / 2 / 0
2,917
583
907
3,072
1,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

5
0 / 1 / 1
3,464
693
1,669
5,289
2,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
1 / 2 / 0
3,283
657
1,667
3,827
1,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
6
Kills
4
4
Deaths
7
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
0
1
3
1.5
L
1
1
1
1.5
W
Chiron
Arthitas
Chiron
2
2
1
1.25
L
2
1
1
2.5
L
Sylvanus
DIIMANEYVI
Sylvanus
0
2
0
0
W
0
1
2
1
W
Cthulhu
LANSHRK812
Cthulhu
3
0
0
3
L
0
1
1
0.5
L
1
2
0
0.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,903
Damage
7,956
17,772
Taken
19,345
7,962
Mitigated
6,956
7,127
Healing
5,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
1,565
561
0
770
4,074
1,284
0
778
3,296
0
21,749
L
1,416
200
400
1,242
3,304
933
0
1,393
1,911
19,585
0
W
Chiron
Arthitas
Chiron
4,526
1,746
220
492
3,049
929
0
744
2,305
0
19,745
L
2,297
1,393
0
399
3,853
1,208
0
1,248
2,544
0
16,187
L
Sylvanus
DIIMANEYVI
Sylvanus
907
369
0
941
3,072
1,309
0
1,136
1,730
7,548
2,817
W
1,170
327
0
2,011
4,920
2,794
0
977
3,943
6,353
0
W
Cthulhu
LANSHRK812
Cthulhu
2,996
458
0
2,402
3,503
1,837
0
983
2,520
23,743
0
L
1,669
470
0
1,730
5,289
2,423
0
1,442
3,724
8,289
0
L
1,667
971
54
768
3,827
1,083
0
203
3,624
0
15,888
W
1,646
341
0
1,232
2,226
1,118
0
447
1,779
20,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,325
Gold Earned
17,532
167
Minions Killed
135
0
Camps Cleared
0
512,147
Distance Traveled
483,479
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
3,769
754
40
8
0
116,520
0
L
Chang'e
3,889
778
42
8
0
107,091
0
W
Chiron
3,792
758
41
8
0
93,436
0
L
Nemesis
3,979
796
36
7
0
130,188
0
L
Sylvanus
2,917
583
19
4
0
51,909
0
W
Ganesha
3,599
720
1
0
0
100,934
0
W
Cthulhu
4,177
835
45
9
0
109,344
0
L
Geb
3,464
693
12
2
0
105,901
1
L
Cupid
3,283
657
26
5
0
88,390
0
W
Tiamat
3,988
798
40
8
0
91,913
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role