Player Matchup

Serqet
Serqet
AsapSoulja
Serqet
Level 63
God Stats
27W - 22L
1,549 SR
Queue Stats
172W - 173L
1,444 Elo+
Solo
Baba Yaga
Baba Yaga
Nightslaad
Baba Yaga
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,446 Elo+
Solo
Gilgamesh
Gilgamesh
ONOITSSLAY3r
Gilgamesh
Level 143
God Stats
8W - 5L
1,725 SR
Queue Stats
170W - 192L
1,475 Elo+
Solo
Team Averages
Level 103
1,591 SR
1,455 Elo+

VS

Team Averages
Level 100
1,562 SR
1,503 Elo+
Hades
Hades
BlaznMaui
Hades
Level 145
God Stats
8W - 12L
1,441 SR
Queue Stats
378W - 381L
1,489 Elo+
Party 1
Hachiman
Hachiman
Okopy
Hachiman
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
187W - 166L
1,525 Elo+
Party 1
Gilgamesh
Gilgamesh
tbar73
Gilgamesh
Level 30
God Stats
13W - 9L
1,745 SR
Queue Stats
89W - 91L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AsapSoulja
Serqet
12
4 / 5 / 5
10,133
779
11,853
13,095
8,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
Nightslaad
Baba Yaga
12
1 / 4 / 5
9,245
711
7,825
10,907
6,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
ONOITSSLAY3r
Gilgamesh
13
4 / 5 / 4
9,926
764
11,719
17,897
20,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
BlaznMaui
Hades
14
5 / 3 / 7
10,953
843
10,339
13,848
7,301
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hachiman
Okopy
Hachiman
15
6 / 3 / 8
11,771
905
15,303
11,273
4,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gilgamesh
tbar73
Gilgamesh
12
3 / 3 / 8
10,026
771
8,612
13,494
8,330
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
37
9
Kills
14
14
Deaths
9
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Serqet
AsapSoulja
Serqet
4
5
5
1.3
W
Hades
BlaznMaui
Hades
5
3
7
2.83
L
Baba Yaga
Nightslaad
Baba Yaga
1
4
5
0.88
L
Gilgamesh
ONOITSSLAY3r
Gilgamesh
4
5
4
1.2
W
Hachiman
Okopy
Hachiman
6
3
8
3.33
W
Gilgamesh
tbar73
Gilgamesh
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,397
Damage
34,254
41,899
Taken
38,615
35,289
Mitigated
19,943
7,411
Healing
11,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
AsapSoulja
Serqet
11,853
4,084
0
2,403
13,095
8,856
117
3,409
9,686
0
34,037
W
Hades
BlaznMaui
Hades
10,339
1,666
921
5,438
13,848
7,301
0
3,433
10,029
32,878
0
L
Baba Yaga
Nightslaad
Baba Yaga
7,825
870
0
2,538
10,907
6,356
0
3,343
7,564
28,646
1,685
L
Gilgamesh
ONOITSSLAY3r
Gilgamesh
11,719
3,150
0
2,470
17,897
20,077
14
3,959
13,938
116
34,848
W
Hachiman
Okopy
Hachiman
15,303
11,228
0
4,508
11,273
4,312
430
1,765
9,081
0
50,213
W
Gilgamesh
tbar73
Gilgamesh
8,612
2,554
0
269
13,494
8,330
0
2,992
9,856
0
28,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,304
Gold Earned
32,750
124
Minions Killed
130
0
Camps Cleared
0
721,269
Distance Traveled
735,226
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,133
779
41
3
0
272,717
0
W
Hades
10,953
843
45
3
0
233,017
4
L
Baba Yaga
9,245
711
47
4
0
192,058
0
L
Gilgamesh
9,926
764
36
3
0
256,494
0
W
Hachiman
11,771
905
61
5
0
228,545
0
W
Gilgamesh
10,026
771
24
2
0
273,664
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role