Player Matchup

Cu Chulainn
Cu Chulainn
BunnyPilot
Cu Chulainn
Level 88
God Stats
1W - 1L
1,283 SR
Queue Stats
5W - 5L
1,391 Elo+
Party 1
Xbalanque
Xbalanque
InhumaneKiller
Xbalanque
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,391 Elo+
Party 1
Thor
Thor
Ravishzz
Thor
Level 87
God Stats
1W - 1L
1,323 SR
Queue Stats
5W - 5L
1,391 Elo+
Party 1
Kuzenbo
Kuzenbo
TheFriendlyOwl
Kuzenbo
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,391 Elo+
Party 1
Kukulkan
Kukulkan
banger9292
Kukulkan
Level 49
God Stats
7W - 11L
1,465 SR
Queue Stats
103W - 144L
1,459 Elo+
Solo
Team Averages
Level 59
1,414 SR
1,404 Elo+

VS

Team Averages
Level 115
1,652 SR
1,434 Elo+
Neith
Neith
BastinazoCai
Neith
Level 157
God Stats
104W - 70L
1,591 SR
Queue Stats
640W - 623L
1,462 Elo+
Solo
Yemoja
Yemoja
Derci07
Yemoja
Level 108
God Stats
2W - 1L
1,738 SR
Queue Stats
54W - 56L
1,401 Elo+
Solo
Hun Batz
Hun Batz
RageEnem1
Hun Batz
Level 66
God Stats
5W - 9L
1,471 SR
Queue Stats
149W - 166L
1,397 Elo+
Solo
Tiamat
Tiamat
panagitos
Tiamat
Level 137
God Stats
11W - 8L
1,673 SR
Queue Stats
139W - 132L
1,504 Elo+
Solo
Hades
Hades
yavuzao14
Hades
Level 109
God Stats
5W - 4L
1,786 SR
Queue Stats
188W - 199L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BunnyPilot
Cu Chulainn
17
4 / 2 / 2
11,187
589
11,477
19,762
14,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
InhumaneKiller
Xbalanque
13
1 / 1 / 3
8,092
426
5,841
8,977
3,294
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
16
1 / 2 / 4
9,376
493
5,939
14,140
5,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 1 / 4
8,235
433
5,239
13,358
14,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
banger9292
Kukulkan
17
3 / 1 / 2
11,002
579
6,639
9,794
4,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
8,028
423
8,081
10,415
4,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Derci07
Yemoja
12
1 / 1 / 3
8,364
440
5,187
10,166
10,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Hun Batz
RageEnem1
Hun Batz
12
0 / 2 / 1
7,921
417
1,481
10,852
4,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Tiamat
panagitos
Tiamat
17
3 / 1 / 0
10,301
542
10,735
9,353
8,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
yavuzao14
Hades
17
3 / 3 / 0
10,834
570
10,742
14,740
10,341
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
9
Kills
7
7
Deaths
9
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Cu Chulainn
BunnyPilot
Cu Chulainn
4
2
2
2.5
L
Yemoja
Derci07
Yemoja
1
1
3
2.5
W
Xbalanque
InhumaneKiller
Xbalanque
1
1
3
2.5
L
Hun Batz
RageEnem1
Hun Batz
0
2
1
0.25
W
Thor
1
2
4
1.5
W
0
1
4
2
W
Kukulkan
banger9292
Kukulkan
3
1
2
4
L
Tiamat
panagitos
Tiamat
3
1
0
3
L
Hades
yavuzao14
Hades
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,135
Damage
36,226
66,031
Taken
55,526
42,052
Mitigated
39,158
15,101
Healing
17,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,081
1,811
0
2,212
10,415
4,750
248
3,502
6,913
0
72,071
W
Cu Chulainn
BunnyPilot
Cu Chulainn
11,477
2,104
0
8,088
19,762
14,521
1,027
10,790
8,972
0
88,195
L
Yemoja
Derci07
Yemoja
5,187
721
756
2,028
10,166
10,812
75
3,257
6,855
26,507
0
W
Xbalanque
InhumaneKiller
Xbalanque
5,841
3,543
0
1,523
8,977
3,294
553
2,586
6,391
0
60,304
L
Hun Batz
RageEnem1
Hun Batz
1,481
423
0
2,642
10,852
4,601
0
2,458
8,307
0
65,462
W
Thor
5,939
1,306
0
306
14,140
5,597
1,779
2,042
12,098
0
77,665
W
5,239
2,969
0
1,947
13,358
14,295
539
3,852
9,506
17,455
0
W
Kukulkan
banger9292
Kukulkan
6,639
915
0
3,237
9,794
4,345
915
7,394
2,400
101,255
0
L
Tiamat
panagitos
Tiamat
10,735
965
0
3,016
9,353
8,654
296
2,661
6,673
87,337
0
L
Hades
yavuzao14
Hades
10,742
1,069
36
7,182
14,740
10,341
0
0
13,624
93,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,892
Gold Earned
45,448
541
Minions Killed
563
0
Camps Cleared
0
1,847,321
Distance Traveled
1,595,807
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,028
423
114
6
0
266,063
3
W
Cu Chulainn
11,187
589
141
7
0
360,457
0
L
Yemoja
8,364
440
29
2
0
379,819
4
W
Xbalanque
8,092
426
100
5
0
358,199
0
L
Hun Batz
7,921
417
94
5
0
278,951
0
W
Thor
9,376
493
106
6
0
412,102
0
W
Kuzenbo
8,235
433
21
1
0
382,529
0
W
Kukulkan
11,002
579
173
9
0
334,034
0
L
Tiamat
10,301
542
163
9
0
359,743
1
L
Hades
10,834
570
163
9
0
311,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role