Player Matchup

Anubis
Anubis
 
Anubis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ChabaLoutre
Gilgamesh
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,526 Elo+
Solo
The Morrigan
The Morrigan
lemerveilleux-78
The Morrigan
Level 159
God Stats
19W - 20L
1,548 SR
Queue Stats
279W - 300L
1,486 Elo+
Solo
Team Averages
Level 121
1,510 SR
1,502 Elo+

VS

Team Averages
Level 135
1,530 SR
1,471 Elo+
Eset
Eset
CatooGamer23
Eset
Level 156
God Stats
2W - 3L
1,589 SR
Queue Stats
330W - 351L
1,474 Elo+
Solo
Nu Wa
Nu Wa
Hsssu
Nu Wa
Level 58
God Stats
17W - 19L
1,510 SR
Queue Stats
173W - 187L
1,425 Elo+
Solo
Ix Chel
Ix Chel
Lionⓧ
Ix Chel
Level 209
God Stats
11W - 9L
1,531 SR
Queue Stats
130W - 142L
1,496 Elo+
Party 1
Ah Puch
Ah Puch
Shexx
Ah Puch
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Solo
Vulcan
Vulcan
thebalfond28
Vulcan
Level 128
God Stats
5W - 5L
1,521 SR
Queue Stats
19W - 28L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
5 / 2 / 7
8,226
1,371
10,701
6,443
3,301
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
 
Cerberus
13
3 / 0 / 9
8,130
1,355
5,696
8,524
9,380
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
 
Da Ji
13
5 / 1 / 6
8,056
1,343
4,729
5,208
2,580
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
ChabaLoutre
Gilgamesh
13
0 / 1 / 10
7,104
1,184
3,614
3,488
1,301
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
lemerveilleux-78
The Morrigan
13
4 / 0 / 9
8,091
1,349
6,963
3,417
1,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

358

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,503
1,084
1,585
4,099
1,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
Hsssu
Nu Wa
12
0 / 3 / 3
6,894
1,149
4,625
6,326
1,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
Lionⓧ
Ix Chel
12
1 / 2 / 3
7,093
1,182
5,161
6,041
2,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Puch
Shexx
Ah Puch
12
1 / 6 / 3
6,717
1,120
3,440
8,797
2,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
12
1 / 3 / 3
7,393
1,232
8,323
7,739
2,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
17
Kills
4
4
Deaths
17
41
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
2
7
4.25
W
Cerberus
 
Cerberus
3
0
9
7.5
W
Da Ji
 
Da Ji
5
1
6
8
L
1
3
1
0.5
W
Gilgamesh
ChabaLoutre
Gilgamesh
0
1
10
5
L
Nu Wa
Hsssu
Nu Wa
0
3
3
0.5
L
Ix Chel
Lionⓧ
Ix Chel
1
2
3
1.25
L
Ah Puch
Shexx
Ah Puch
1
6
3
0.42
W
The Morrigan
lemerveilleux-78
The Morrigan
4
0
9
8.5
L
Vulcan
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,703
Damage
23,134
27,080
Taken
33,002
17,917
Mitigated
10,039
4,504
Healing
1,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,701
260
0
1,813
6,443
3,301
0
5,637
788
41,946
0
W
Cerberus
 
Cerberus
5,696
140
1,097
1,167
8,524
9,380
0
6,841
1,639
15,493
0
W
Da Ji
 
Da Ji
4,729
1,196
0
274
5,208
2,580
0
4,626
574
0
8,834
L
1,585
146
391
334
4,099
1,452
0
2,399
1,700
3,956
0
W
Gilgamesh
ChabaLoutre
Gilgamesh
3,614
893
0
111
3,488
1,301
0
2,986
496
0
12,471
L
Nu Wa
Hsssu
Nu Wa
4,625
1,251
0
125
6,326
1,648
0
4,384
1,942
14,320
0
L
Ix Chel
Lionⓧ
Ix Chel
5,161
991
274
568
6,041
2,046
0
2,495
3,546
22,085
0
L
Ah Puch
Shexx
Ah Puch
3,440
680
0
95
8,797
2,749
0
6,454
2,343
9,942
0
W
The Morrigan
lemerveilleux-78
The Morrigan
6,963
880
0
42
3,417
1,355
0
2,962
449
17,390
2,209
L
Vulcan
8,323
3,788
0
0
7,739
2,144
0
5,419
2,320
25,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,607
Gold Earned
34,600
162
Minions Killed
121
7
Camps Cleared
4
598,710
Distance Traveled
512,646
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,226
1,371
82
14
2
112,900
0
W
Cerberus
8,130
1,355
31
5
1
135,128
0
W
Da Ji
8,056
1,343
8
1
0
115,992
0
L
Eset
6,503
1,084
15
3
0
60,559
0
W
Gilgamesh
7,104
1,184
20
3
1
116,962
0
L
Nu Wa
6,894
1,149
27
5
3
112,812
0
L
Ix Chel
7,093
1,182
32
5
1
115,583
0
L
Ah Puch
6,717
1,120
10
2
0
98,111
0
W
The Morrigan
8,091
1,349
21
4
3
117,728
0
L
Vulcan
7,393
1,232
37
6
0
125,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role