Player Matchup

Horus
Horus
 
Horus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
enbiethehaunted
Arachne
Level 16
God Stats
6W - 11L
1,387 SR
Queue Stats
78W - 85L
1,407 Elo+
Party 1
Hades
Hades
iMeMeH
Hades
Level 120
God Stats
3W - 4L
1,384 SR
Queue Stats
74W - 86L
1,392 Elo+
Solo
Guan Yu
Guan Yu
monopolydevil
Guan Yu
Level 48
God Stats
205W - 228L
1,517 SR
Queue Stats
272W - 321L
1,468 Elo+
Solo
Team Averages
Level 63
1,458 SR
1,453 Elo+

VS

Team Averages
Level 74
1,545 SR
1,350 Elo+
Skadi
Skadi
BardocksElite
Skadi
Level 104
God Stats
0W - 1L
1,721 SR
Queue Stats
0W - 2L
1,263 Elo+
Party 2
Nemesis
Nemesis
Chris_svart258
Nemesis
Level 120
God Stats
2W - 1L
1,617 SR
Queue Stats
19W - 9L
1,518 Elo+
Solo
Surtr
Surtr
H6DeathAwakening
Surtr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,263 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
UncleRonnieRobs
Ah Muzen Cab
Level 107
God Stats
9W - 12L
1,570 SR
Queue Stats
304W - 335L
1,327 Elo+
Solo
Raijin
Raijin
ve380get
Raijin
Level 39
God Stats
3W - 6L
1,319 SR
Queue Stats
98W - 116L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
2 / 0 / 12
8,191
1,170
7,802
7,482
6,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hera
 
Hera
14
2 / 0 / 11
8,135
1,162
10,077
3,579
1,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
7 / 1 / 4
9,234
1,319
9,150
5,976
3,193
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
iMeMeH
Hades
14
0 / 1 / 6
7,760
1,109
4,398
5,098
5,103
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
14
5 / 1 / 8
8,385
1,198
7,185
8,001
5,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

352

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 1
7,029
1,004
5,287
11,453
3,873
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 0 / 2
7,916
1,131
8,416
11,649
5,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 6 / 1
7,127
1,018
3,958
10,657
7,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
UncleRonnieRobs
Ah Muzen Cab
11
0 / 0 / 0
6,439
920
0
0
0
Raijin
ve380get
Raijin
13
2 / 4 / 0
8,024
1,146
8,802
8,098
3,038
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
7
16
Kills
3
3
Deaths
16
41
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
0
12
8
W
Hera
 
Hera
2
0
11
7.5
L
0
6
1
0.08
L
1
0
2
2
L
0
6
1
0.08
L
Ah Muzen Cab
UncleRonnieRobs
Ah Muzen Cab
0
0
0
0
W
7
1
4
9
W
Hades
iMeMeH
Hades
0
1
6
3
W
Guan Yu
5
1
8
9
L
Raijin
ve380get
Raijin
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,612
Damage
26,463
30,136
Taken
41,857
21,655
Mitigated
19,526
6,924
Healing
1,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
7,802
3,600
1,297
2,378
7,482
6,623
0
2,561
4,921
0
13,722
W
Hera
 
Hera
10,077
2,062
0
0
3,579
1,149
0
691
2,888
33,246
0
L
5,287
2,948
0
0
11,453
3,873
0
3,016
8,118
0
16,639
L
8,416
2,688
0
984
11,649
5,200
0
5,371
6,116
0
30,145
L
3,958
1,533
0
443
10,657
7,415
0
3,857
6,722
93
14,437
L
Ah Muzen Cab
UncleRonnieRobs
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0
W
9,150
6,830
0
877
5,976
3,193
0
1,495
4,481
0
19,731
W
Hades
iMeMeH
Hades
4,398
75
80
972
5,098
5,103
0
1,239
3,859
19,956
0
W
Guan Yu
7,185
959
590
730
8,001
5,587
0
2,836
5,165
0
18,342
L
Raijin
ve380get
Raijin
8,802
1,196
0
0
8,098
3,038
0
2,231
5,600
30,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,705
Gold Earned
36,535
161
Minions Killed
161
8
Camps Cleared
3
724,159
Distance Traveled
518,208
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,191
1,170
11
2
2
151,337
0
W
Hera
8,135
1,162
59
8
0
128,823
0
L
Skadi
7,029
1,004
41
6
2
106,683
0
L
Nemesis
7,916
1,131
55
8
1
167,073
0
L
Surtr
7,127
1,018
24
3
0
125,035
0
L
Ah Muzen Cab
6,439
920
0
0
0
0
0
W
Arachne
9,234
1,319
26
4
5
160,511
0
W
Hades
7,760
1,109
39
6
0
128,647
0
W
Guan Yu
8,385
1,198
26
4
1
154,841
0
L
Raijin
8,024
1,146
41
6
0
119,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role