Player Matchup

Nox
Nox
 
Nox
Level 236
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
LifeRaptor
Gilgamesh
Level 217
God Stats
7W - 2L
1,866 SR
Queue Stats
602W - 576L
1,648 Elo+
Party 1
Agni
Agni
Moody
Agni
Level 162
God Stats
3W - 1L
1,674 SR
Queue Stats
222W - 101L
1,654 Elo+
Party 1
Neith
Neith
OneLovefarian
Neith
Level 176
God Stats
5W - 1L
1,920 SR
Queue Stats
402W - 266L
1,580 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
th3n00bthatpwns
Ah Muzen Cab
Level 156
God Stats
11W - 11L
1,489 SR
Queue Stats
220W - 234L
1,504 Elo+
Solo
Team Averages
Level 189
1,690 SR
1,577 Elo+

VS

Team Averages
Level 132
1,570 SR
1,567 Elo+
Hun Batz
Hun Batz
Hematuria
Hun Batz
Level 152
God Stats
0W - 3L
1,208 SR
Queue Stats
433W - 436L
1,534 Elo+
Solo
Anhur
Anhur
JRPABLO
Anhur
Level 126
God Stats
5W - 5L
1,618 SR
Queue Stats
234W - 230L
1,572 Elo+
Solo
Merlin
Merlin
JaySwaminarayan
Merlin
Level 81
God Stats
8W - 5L
1,639 SR
Queue Stats
277W - 269L
1,553 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheDaeron
Tsukuyomi
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
310W - 302L
1,656 Elo+
Solo
Skadi
Skadi
TheMieleMan
Skadi
Level 157
God Stats
3W - 1L
1,886 SR
Queue Stats
115W - 111L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
4 / 1 / 10
9,269
843
10,028
6,622
5,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
LifeRaptor
Gilgamesh
15
3 / 2 / 11
9,279
844
9,220
13,941
16,186
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Agni
Moody
Agni
13
1 / 3 / 9
7,935
721
14,188
8,622
3,983
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
7 / 1 / 8
9,220
838
14,047
11,016
5,676
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
th3n00bthatpwns
Ah Muzen Cab
16
1 / 1 / 14
9,413
856
8,930
12,222
6,580
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Hematuria
Hun Batz
13
1 / 4 / 3
8,149
741
6,643
14,698
16,320
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
JRPABLO
Anhur
13
1 / 3 / 2
7,445
677
6,971
10,335
4,663
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 3 / 2
8,000
727
13,127
10,858
5,273
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
TheDaeron
Tsukuyomi
15
2 / 2 / 1
8,870
806
8,742
12,272
11,854
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 4 / 3
8,029
730
9,946
11,126
4,924
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
17
16
Kills
6
8
Deaths
16
52
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
4
1
10
9
L
Hun Batz
Hematuria
Hun Batz
1
4
3
0.63
L
Anhur
JRPABLO
Anhur
1
3
2
0.67
L
1
3
2
0.67
W
Gilgamesh
LifeRaptor
Gilgamesh
3
2
11
4.25
W
Agni
Moody
Agni
1
3
9
1.83
W
7
1
8
11
L
Tsukuyomi
TheDaeron
Tsukuyomi
2
2
1
1.25
L
1
4
3
0.63
W
Ah Muzen Cab
th3n00bthatpwns
Ah Muzen Cab
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,413
Damage
45,429
52,423
Taken
59,289
38,376
Mitigated
43,034
13,769
Healing
13,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
10,028
495
1,491
1,022
6,622
5,951
0
1,952
4,670
25,704
0
L
Hun Batz
Hematuria
Hun Batz
6,643
256
1,077
1,698
14,698
16,320
0
6,527
8,171
0
12,901
L
Anhur
JRPABLO
Anhur
6,971
3,127
1,299
1,418
10,335
4,663
0
4,037
6,298
0
11,990
L
13,127
48
570
1,886
10,858
5,273
0
4,940
5,918
32,065
0
W
Gilgamesh
LifeRaptor
Gilgamesh
9,220
998
538
890
13,941
16,186
0
2,708
11,233
1,926
11,929
W
Agni
Moody
Agni
14,188
828
542
546
8,622
3,983
42
2,415
6,207
22,221
0
W
14,047
2,945
431
3,950
11,016
5,676
766
2,631
8,385
0
19,831
L
Tsukuyomi
TheDaeron
Tsukuyomi
8,742
783
741
1,934
12,272
11,854
0
4,405
7,867
0
16,449
L
9,946
1,983
1,430
1,559
11,126
4,924
0
5,557
5,569
0
22,184
W
Ah Muzen Cab
th3n00bthatpwns
Ah Muzen Cab
8,930
1,776
2,211
2,148
12,222
6,580
755
3,421
8,801
0
29,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,116
Gold Earned
40,493
138
Minions Killed
136
0
Camps Cleared
0
1,137,254
Distance Traveled
1,092,739
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,269
843
37
3
0
228,873
0
L
Hun Batz
8,149
741
17
2
0
222,619
0
L
Anhur
7,445
677
11
1
0
222,396
0
L
Merlin
8,000
727
44
4
0
209,683
0
W
Gilgamesh
9,279
844
18
2
0
230,518
0
W
Agni
7,935
721
25
2
0
200,238
0
W
Neith
9,220
838
22
2
0
217,041
0
L
Tsukuyomi
8,870
806
29
3
0
239,069
0
L
Skadi
8,029
730
35
3
0
198,972
0
W
Ah Muzen Cab
9,413
856
36
3
0
260,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role