Player Matchup

Bacchus
Bacchus
Fashu_
Bacchus
Level 137
God Stats
16W - 8L
1,650 SR
Queue Stats
785W - 781L
1,427 Elo+
Solo
Izanami
Izanami
JManisdatdude
Izanami
Level 153
God Stats
1W - 3L
1,473 SR
Queue Stats
8W - 11L
1,475 Elo+
Solo
Charon
Charon
Payiva
Charon
Level 55
God Stats
4W - 6L
1,405 SR
Queue Stats
68W - 118L
1,388 Elo+
Solo
Mulan
Mulan
SaucyBigNerd
Mulan
Level 65
God Stats
11W - 8L
1,608 SR
Queue Stats
246W - 218L
1,524 Elo+
Solo
Thor
Thor
Shtogie
Thor
Level 133
God Stats
27W - 24L
1,587 SR
Queue Stats
541W - 516L
1,443 Elo+
Solo
Team Averages
Level 109
1,544 SR
1,451 Elo+

VS

Team Averages
Level 119
1,556 SR
1,482 Elo+
Neith
Neith
 
Neith
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Faded20z
Ah Puch
Level 111
God Stats
14W - 20L
1,412 SR
Queue Stats
536W - 585L
1,386 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ki11er z0mb1
Cu Chulainn
Level 122
God Stats
17W - 20L
1,511 SR
Queue Stats
960W - 998L
1,557 Elo+
Solo
Kali
Kali
MrJungleIII
Kali
Level 151
God Stats
0W - 1L
1,793 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Aphrodite
Aphrodite
pluto-2-
Aphrodite
Level 60
God Stats
15W - 13L
1,564 SR
Queue Stats
60W - 67L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Fashu_
Bacchus
11
1 / 0 / 5
7,199
480
4,904
8,913
9,578
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
16
4 / 0 / 2
9,687
646
8,294
7,925
3,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
Payiva
Charon
11
1 / 2 / 2
6,649
443
5,334
13,893
13,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

14
3 / 2 / 1
8,223
548
10,250
14,046
7,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
Shtogie
Thor
14
2 / 1 / 2
8,026
535
4,542
12,100
4,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 4 / 0
7,165
478
3,313
11,012
3,546
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Faded20z
Ah Puch
13
1 / 1 / 1
7,813
521
9,219
9,367
4,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Ki11er z0mb1
Cu Chulainn
14
2 / 2 / 0
8,699
580
8,563
13,989
10,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 2 / 1
7,253
484
4,543
13,426
5,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Aphrodite
pluto-2-
Aphrodite
11
0 / 2 / 0
6,678
445
3,760
8,820
7,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
11
Kills
4
5
Deaths
11
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
4
0
0
L
Ah Puch
Faded20z
Ah Puch
1
1
1
1.5
W
Bacchus
Fashu_
Bacchus
1
0
5
3.5
W
Izanami
4
0
2
5
L
Cu Chulainn
Ki11er z0mb1
Cu Chulainn
2
2
0
1
L
1
2
1
0.75
W
Charon
Payiva
Charon
1
2
2
1
W
3
2
1
1.75
W
Thor
Shtogie
Thor
2
1
2
3
L
Aphrodite
pluto-2-
Aphrodite
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,324
Damage
29,398
56,877
Taken
56,614
39,554
Mitigated
31,003
14,871
Healing
19,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,313
789
0
3,185
11,012
3,546
330
554
10,458
0
53,221
L
Ah Puch
Faded20z
Ah Puch
9,219
263
0
2,423
9,367
4,033
369
1,920
7,447
52,896
0
W
Bacchus
Fashu_
Bacchus
4,904
319
0
3,247
8,913
9,578
285
3,675
5,132
21,486
0
W
Izanami
8,294
5,255
0
2,509
7,925
3,609
597
180
7,745
0
89,151
L
Cu Chulainn
Ki11er z0mb1
Cu Chulainn
8,563
1,866
0
3,183
13,989
10,817
186
4,237
9,130
0
66,275
L
4,543
2,469
0
2,903
13,426
5,203
0
715
12,669
0
55,077
W
Charon
Payiva
Charon
5,334
1,027
0
1,418
13,893
13,845
0
61
13,832
23,270
469
W
10,250
1,541
0
5,995
14,046
7,635
908
6,661
6,878
0
60,662
W
Thor
Shtogie
Thor
4,542
1,708
0
1,702
12,100
4,887
0
1,667
10,311
0
72,901
L
Aphrodite
pluto-2-
Aphrodite
3,760
501
3,199
4,484
8,820
7,404
0
1,634
7,141
26,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,784
Gold Earned
37,608
414
Minions Killed
407
0
Camps Cleared
0
1,489,695
Distance Traveled
1,488,468
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,165
478
91
6
0
264,218
7
L
Ah Puch
7,813
521
96
6
0
274,619
0
W
Bacchus
7,199
480
38
3
0
324,606
0
W
Izanami
9,687
646
150
10
0
273,028
1
L
Cu Chulainn
8,699
580
115
8
0
288,886
5
L
Kali
7,253
484
71
5
0
354,302
2
W
Charon
6,649
443
19
1
0
275,131
0
W
Mulan
8,223
548
104
7
0
287,060
0
W
Thor
8,026
535
103
7
0
329,870
0
L
Aphrodite
6,678
445
34
2
0
306,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role