Player Matchup

Ravana
Ravana
Gipsy_Calderasky
Ravana
Level 86
God Stats
1W - 2L
1,251 SR
Queue Stats
30W - 26L
1,490 Elo+
Solo
Sun Wukong
Sun Wukong
SerFabiangel
Sun Wukong
Level 128
God Stats
2W - 2L
1,947 SR
Queue Stats
120W - 113L
1,418 Elo+
Solo
Janus
Janus
janodav
Janus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,410 Elo+
Solo
Team Averages
Level 100
1,566 SR
1,439 Elo+

VS

Team Averages
Level 73
1,484 SR
1,353 Elo+
Anubis
Anubis
 
Anubis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Andriitiis
Guan Yu
Level 69
God Stats
18W - 19L
1,452 SR
Queue Stats
27W - 37L
1,262 Elo+
Solo
Olorun
Olorun
Sascha_Fighter
Olorun
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 89L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 1
10,656
820
7,897
9,618
3,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
SerFabiangel
Sun Wukong
11
1 / 3 / 4
9,243
711
10,658
14,231
13,037
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
janodav
Janus
12
1 / 2 / 4
9,462
728
10,475
4,907
1,464
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
7 / 1 / 0
10,627
817
10,795
11,390
4,750
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Andriitiis
Guan Yu
11
0 / 1 / 5
8,934
687
5,288
10,739
9,755
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

12
0 / 4 / 4
9,459
728
5,525
10,498
4,112
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
16
6
Kills
7
7
Deaths
6
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
1
0
7
W
Guan Yu
Andriitiis
Guan Yu
0
1
5
2.5
L
4
2
1
2.25
W
0
4
4
0.5
L
Sun Wukong
SerFabiangel
Sun Wukong
1
3
4
1
L
Janus
janodav
Janus
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,030
Damage
21,608
28,756
Taken
32,627
17,729
Mitigated
18,617
7,138
Healing
10,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,795
801
0
5,631
11,390
4,750
0
3,079
8,311
54,095
0
W
Guan Yu
Andriitiis
Guan Yu
5,288
571
713
984
10,739
9,755
0
5,042
5,697
0
12,023
L
7,897
1,912
0
1,892
9,618
3,228
276
5,962
3,656
0
35,832
W
5,525
2,311
466
2,467
10,498
4,112
0
3,873
6,625
39,938
54
L
Sun Wukong
SerFabiangel
Sun Wukong
10,658
1,794
0
4,326
14,231
13,037
0
7,518
6,713
1,018
26,258
L
Janus
janodav
Janus
10,475
1,080
0
920
4,907
1,464
0
3,173
1,734
45,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,361
Gold Earned
29,020
130
Minions Killed
129
0
Camps Cleared
0
719,734
Distance Traveled
681,615
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,627
817
60
5
0
237,121
0
W
Guan Yu
8,934
687
15
1
0
241,365
0
L
Ravana
10,656
820
49
4
0
256,404
3
W
Olorun
9,459
728
54
4
0
203,129
0
L
Sun Wukong
9,243
711
20
2
0
260,035
0
L
Janus
9,462
728
61
5
0
203,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role