Player Matchup

Maui
Maui
Zonduku
Maui
Level 81
God Stats
10W - 10L
1,500 SR
Queue Stats
399W - 380L
1,496 Elo+
Solo
Cernunnos
Cernunnos
guillecastrolata
Cernunnos
Level 65
God Stats
2W - 1L
1,747 SR
Queue Stats
32W - 54L
1,301 Elo+
Party 1
Ra
Ra
iKoOrR_475
Ra
Level 59
God Stats
2W - 1L
1,660 SR
Queue Stats
52W - 92L
1,329 Elo+
Party 1
Bellona
Bellona
quemaloeres
Bellona
Level 25
God Stats
5W - 7L
1,170 SR
Queue Stats
32W - 65L
1,285 Elo+
Party 1
Awilix
Awilix
stepsister_org
Awilix
Level 25
God Stats
1W - 4L
1,500 SR
Queue Stats
43W - 73L
1,324 Elo+
Party 1
Team Averages
Level 51
1,515 SR
1,347 Elo+

VS

Team Averages
Level 70
1,575 SR
1,627 Elo+
Bacchus
Bacchus
Cauldr
Bacchus
Level 5
God Stats
1W - 1L
1,701 SR
Queue Stats
4W - 2L
1,656 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Cloakkeep
Ah Muzen Cab
Level 88
God Stats
1W - 2L
1,520 SR
Queue Stats
3W - 2L
1,660 Elo+
Party 2
Gilgamesh
Gilgamesh
Danee666
Gilgamesh
Level 67
God Stats
1W - 4L
1,520 SR
Queue Stats
136W - 148L
1,469 Elo+
Party 2
Baba Yaga
Baba Yaga
Kamikaze-_Rogue
Baba Yaga
Level 123
God Stats
1W - 1L
1,661 SR
Queue Stats
5W - 1L
1,839 Elo+
Party 2
Achilles
Achilles
erebus1official
Achilles
Level 65
God Stats
5W - 12L
1,474 SR
Queue Stats
25W - 29L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Zonduku
Maui
13
2 / 0 / 4
8,878
522
4,358
8,529
7,086
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
14
3 / 1 / 5
8,624
507
7,892
10,893
4,796
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 0 / 3
9,052
532
10,246
8,174
4,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bellona
quemaloeres
Bellona
15
2 / 0 / 2
9,294
547
6,285
13,239
14,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
1 / 0 / 7
9,141
538
9,108
14,026
6,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cauldr
Bacchus
12
1 / 2 / 0
7,831
461
7,014
13,699
13,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Cloakkeep
Ah Muzen Cab
11
0 / 4 / 0
7,070
416
6,666
8,250
2,885
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gilgamesh
Danee666
Gilgamesh
12
0 / 3 / 1
6,722
395
4,161
14,452
6,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baba Yaga
Kamikaze-_Rogue
Baba Yaga
13
0 / 2 / 1
7,316
430
6,993
7,049
3,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
13
0 / 1 / 0
7,484
440
7,106
16,613
14,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
12
Kills
1
1
Deaths
12
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Cauldr
Bacchus
1
2
0
0.5
L
Ah Muzen Cab
Cloakkeep
Ah Muzen Cab
0
4
0
0
L
Gilgamesh
Danee666
Gilgamesh
0
3
1
0.17
L
Baba Yaga
Kamikaze-_Rogue
Baba Yaga
0
2
1
0.25
W
Maui
Zonduku
Maui
2
0
4
4
L
Achilles
0
1
0
0
W
Cernunnos
3
1
5
5.5
W
4
0
3
5.5
W
Bellona
quemaloeres
Bellona
2
0
2
3
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,889
Damage
31,940
54,861
Taken
60,063
36,677
Mitigated
40,897
23,538
Healing
12,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Cauldr
Bacchus
7,014
1,441
0
4,419
13,699
13,345
0
2,775
10,924
20,017
0
L
Ah Muzen Cab
Cloakkeep
Ah Muzen Cab
6,666
2,493
0
693
8,250
2,885
42
968
7,282
0
51,423
L
Gilgamesh
Danee666
Gilgamesh
4,161
442
0
1,934
14,452
6,657
0
4,080
10,372
0
50,777
L
Baba Yaga
Kamikaze-_Rogue
Baba Yaga
6,993
164
0
1,707
7,049
3,388
0
3,637
3,412
62,703
756
W
Maui
Zonduku
Maui
4,358
660
0
2,538
8,529
7,086
0
1,813
6,716
27,031
0
L
Achilles
7,106
1,251
0
3,559
16,613
14,622
0
2,936
13,469
0
54,453
W
Cernunnos
7,892
4,460
0
5,358
10,893
4,796
2,779
3,077
7,816
0
59,545
W
10,246
1,058
1,492
3,768
8,174
4,134
663
3,162
5,012
79,542
0
W
Bellona
quemaloeres
Bellona
6,285
755
0
5,625
13,239
14,057
363
1,805
11,434
0
61,734
W
9,108
3,625
0
4,757
14,026
6,604
812
3,971
10,055
0
74,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,989
Gold Earned
36,423
511
Minions Killed
327
0
Camps Cleared
0
1,799,604
Distance Traveled
1,638,417
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,831
461
9
1
0
359,778
1
L
Ah Muzen Cab
7,070
416
74
4
0
276,985
2
L
Gilgamesh
6,722
395
70
4
0
354,344
2
L
Baba Yaga
7,316
430
93
5
0
357,045
2
W
Maui
8,878
522
37
2
0
368,670
4
L
Achilles
7,484
440
81
5
0
290,265
0
W
Cernunnos
8,624
507
119
7
0
305,820
0
W
Ra
9,052
532
140
8
0
384,679
4
W
Bellona
9,294
547
109
6
0
301,699
3
W
Awilix
9,141
538
106
6
0
438,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role