Player Matchup

Thoth
Thoth
 
Thoth
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
BlackLune1
Jing Wei
Level 115
God Stats
2W - 2L
1,245 SR
Queue Stats
423W - 427L
1,460 Elo+
Solo
Bake Kujira
Bake Kujira
Uiesfhug
Bake Kujira
Level 153
God Stats
7W - 4L
1,478 SR
Queue Stats
230W - 233L
1,594 Elo+
Solo
Team Averages
Level 132
1,408 SR
1,518 Elo+

VS

Team Averages
Level 93
1,403 SR
1,523 Elo+
Merlin
Merlin
AshCatchUp
Merlin
Level 61
God Stats
2W - 10L
1,447 SR
Queue Stats
102W - 102L
1,540 Elo+
Party 1
Danzaburou
Danzaburou
Aunnau
Danzaburou
Level 154
God Stats
15W - 19L
1,536 SR
Queue Stats
226W - 232L
1,591 Elo+
Party 1
Surtr
Surtr
PrxmiseDOA
Surtr
Level 64
God Stats
2W - 3L
1,226 SR
Queue Stats
144W - 157L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
3 / 1 / 5
9,960
766
10,045
7,767
2,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
BlackLune1
Jing Wei
12
2 / 1 / 6
9,632
741
9,217
8,581
2,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bake Kujira
Uiesfhug
Bake Kujira
14
4 / 0 / 5
10,161
782
9,718
12,965
14,128
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AshCatchUp
Merlin
11
1 / 5 / 1
8,640
665
6,842
9,474
3,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
Aunnau
Danzaburou
12
1 / 1 / 0
9,105
700
9,283
10,671
6,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Surtr
10
0 / 3 / 2
8,535
657
7,006
16,512
11,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
9
Kills
2
2
Deaths
9
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
3
1
5
5.5
L
Merlin
AshCatchUp
Merlin
1
5
1
0.3
L
Danzaburou
Aunnau
Danzaburou
1
1
0
1
W
Jing Wei
BlackLune1
Jing Wei
2
1
6
5
L
Surtr
0
3
2
0.33
W
Bake Kujira
Uiesfhug
Bake Kujira
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,980
Damage
23,131
29,313
Taken
36,657
19,493
Mitigated
21,081
4,025
Healing
7,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
10,045
384
0
751
7,767
2,400
313
1,902
5,513
55,656
0
L
Merlin
AshCatchUp
Merlin
6,842
86
0
374
9,474
3,519
0
5,023
4,451
28,519
0
L
Danzaburou
Aunnau
Danzaburou
9,283
2,863
0
4,717
10,671
6,372
0
6,311
4,360
0
35,273
W
Jing Wei
BlackLune1
Jing Wei
9,217
8,294
0
0
8,581
2,965
862
2,202
6,077
0
33,772
L
Surtr
7,006
2,274
0
2,239
16,512
11,190
18
8,017
8,495
689
29,861
W
Bake Kujira
Uiesfhug
Bake Kujira
9,718
5,147
0
3,274
12,965
14,128
300
3,337
9,182
32,313
1,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,753
Gold Earned
26,280
200
Minions Killed
124
0
Camps Cleared
0
779,772
Distance Traveled
680,554
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,960
766
92
7
0
238,493
0
L
Merlin
8,640
665
40
3
0
186,139
0
L
Danzaburou
9,105
700
46
4
0
213,359
0
W
Jing Wei
9,632
741
57
4
0
274,986
0
L
Surtr
8,535
657
38
3
0
281,056
1
W
Bake Kujira
10,161
782
51
4
0
266,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role