Player Matchup

Ullr
Ullr
HOLLOWofCHAOS
Ullr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 161L
1,304 Elo+
Solo
Neith
Neith
KayEllBxNYC
Neith
Level 216
God Stats
32W - 24L
1,589 SR
Queue Stats
186W - 220L
1,386 Elo+
Solo
Surtr
Surtr
Lum1nou2G
Surtr
Level 129
God Stats
55W - 39L
1,558 SR
Queue Stats
1,488W - 1,563L
1,468 Elo+
Solo
Team Averages
Level 145
1,549 SR
1,386 Elo+

VS

Team Averages
Level 41
1,369 SR
1,217 Elo+
Vulcan
Vulcan
FatBoyBoZo_TTV
Vulcan
Level 17
God Stats
5W - 11L
1,242 SR
Queue Stats
8W - 22L
1,095 Elo+
Party 1
Mulan
Mulan
GearsVeteran419
Mulan
Level 66
God Stats
4W - 3L
1,715 SR
Queue Stats
75W - 66L
1,316 Elo+
Solo
Bakasura
Bakasura
Mr_FMJ101
Bakasura
Level 40
God Stats
1W - 2L
1,150 SR
Queue Stats
29W - 47L
1,240 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
9,625
642
4,144
8,749
3,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
0 / 4 / 1
10,017
668
6,967
10,562
4,096
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
Lum1nou2G
Surtr
12
5 / 2 / 0
10,883
726
12,178
16,106
11,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 5
11,874
792
12,497
7,787
3,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
7 / 2 / 2
12,903
860
12,346
15,699
19,057
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
Mr_FMJ101
Bakasura
11
0 / 2 / 3
10,063
671
3,810
12,697
5,999
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
6
Kills
9
9
Deaths
6
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
W
7
2
2
4
L
1
3
1
0.5
L
0
4
1
0.13
L
Surtr
Lum1nou2G
Surtr
5
2
0
2.5
W
Bakasura
Mr_FMJ101
Bakasura
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,289
Damage
28,653
35,417
Taken
36,183
19,142
Mitigated
28,803
7,326
Healing
8,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,497
5,465
0
901
7,787
3,747
739
30
7,629
50,832
0
W
12,346
2,141
0
4,824
15,699
19,057
1,557
681
14,638
0
56,682
L
4,144
2,312
0
2,150
8,749
3,611
0
2,566
6,183
0
25,502
L
6,967
2,412
127
1,970
10,562
4,096
99
3,774
6,693
0
41,277
L
Surtr
Lum1nou2G
Surtr
12,178
5,846
270
2,809
16,106
11,435
270
6,784
8,917
386
28,281
W
Bakasura
Mr_FMJ101
Bakasura
3,810
3,073
0
2,494
12,697
5,999
403
660
11,773
0
29,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,525
Gold Earned
34,840
130
Minions Killed
180
0
Camps Cleared
0
572,239
Distance Traveled
817,896
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,874
792
72
5
0
302,462
0
W
Mulan
12,903
860
72
5
0
258,554
0
L
Ullr
9,625
642
37
2
0
160,193
4
L
Neith
10,017
668
62
4
0
221,550
0
L
Surtr
10,883
726
31
2
0
190,496
1
W
Bakasura
10,063
671
36
2
0
256,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role