Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Phxnt0m23
Odin
Level 65
God Stats
5W - 4L
1,428 SR
Queue Stats
54W - 54L
1,427 Elo+
Party 2
Ah Puch
Ah Puch
Sensorrow
Ah Puch
Level 111
God Stats
4W - 0L
1,663 SR
Queue Stats
68W - 64L
1,464 Elo+
Solo
Skadi
Skadi
Sonichero419
Skadi
Level 22
God Stats
1W - 2L
1,173 SR
Queue Stats
37W - 33L
1,433 Elo+
Party 2
Chernobog
Chernobog
unlucky_bot23
Chernobog
Level 57
God Stats
2W - 2L
1,174 SR
Queue Stats
224W - 265L
1,436 Elo+
Solo
Team Averages
Level 58
1,388 SR
1,452 Elo+

VS

Team Averages
Level 114
1,482 SR
1,422 Elo+
Neith
Neith
 
Neith
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
TheHallowWolf
Bakasura
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 17L
1,424 Elo+
Party 1
Merlin
Merlin
TheRoadNotBacon
Merlin
Level 137
God Stats
0W - 2L
1,276 SR
Queue Stats
21W - 19L
1,294 Elo+
Party 1
Ymir
Ymir
k_solo_j
Ymir
Level 36
God Stats
22W - 10L
1,632 SR
Queue Stats
38W - 47L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
1 / 1 / 2
5,530
1,106
3,006
6,953
6,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Odin
10
1 / 0 / 2
5,763
1,153
1,855
2,307
1,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
Sensorrow
Ah Puch
10
0 / 0 / 3
5,449
1,090
4,676
1,389
542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 0 / 2
5,823
1,165
1,873
778
304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
unlucky_bot23
Chernobog
10
0 / 0 / 2
5,244
1,049
2,056
828
276
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

434

VS

Team 2 Tickets

374

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 2 / 1
5,217
1,043
3,135
6,623
2,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
 
The Morrigan
8
0 / 0 / 1
3,392
678
0
0
0
Bakasura
TheHallowWolf
Bakasura
10
0 / 0 / 1
5,398
1,080
440
4,422
2,518
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 0 / 0
5,396
1,079
1,214
2,291
929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
9
0 / 1 / 1
5,027
1,005
493
1,482
716
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
3
Kills
0
1
Deaths
3
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
1
2
2
L
Neith
 
Neith
0
2
1
0.25
L
The Morrigan
 
The Morrigan
0
0
1
0.5
W
Odin
1
0
2
2
W
Ah Puch
Sensorrow
Ah Puch
0
0
3
1.5
W
1
0
2
2
L
Bakasura
TheHallowWolf
Bakasura
0
0
1
0.5
L
0
0
0
0
L
Ymir
0
1
1
0.5
W
Chernobog
unlucky_bot23
Chernobog
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,466
Damage
5,282
12,255
Taken
14,818
8,891
Mitigated
6,649
955
Healing
2,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
3,006
1,349
0
272
6,953
6,003
0
768
4,656
7,039
0
L
Neith
 
Neith
3,135
481
0
1,702
6,623
2,486
0
3,932
2,329
0
6,955
L
The Morrigan
 
The Morrigan
0
0
0
0
0
0
0
0
0
0
0
W
Odin
1,855
1,033
0
111
2,307
1,766
0
358
1,939
0
6,510
W
Ah Puch
Sensorrow
Ah Puch
4,676
333
0
319
1,389
542
0
226
1,163
15,273
0
W
1,873
929
0
0
778
304
0
267
511
0
12,135
L
Bakasura
TheHallowWolf
Bakasura
440
112
0
964
4,422
2,518
0
2,197
2,147
0
4,009
L
1,214
188
0
0
2,291
929
0
837
1,454
19,499
0
L
Ymir
493
206
0
0
1,482
716
0
397
986
1,216
0
W
Chernobog
unlucky_bot23
Chernobog
2,056
1,221
0
253
828
276
0
88
740
0
9,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,809
Gold Earned
24,430
85
Minions Killed
76
6
Camps Cleared
4
438,125
Distance Traveled
253,044
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,530
1,106
1
0
1
92,584
0
L
Neith
5,217
1,043
13
3
0
62,504
0
L
The Morrigan
3,392
678
0
0
0
0
0
W
Odin
5,763
1,153
10
2
1
81,782
0
W
Ah Puch
5,449
1,090
33
7
1
89,862
0
W
Skadi
5,823
1,165
27
5
0
82,356
0
L
Bakasura
5,398
1,080
26
5
2
99,042
0
L
Merlin
5,396
1,079
37
7
2
70,519
0
L
Ymir
5,027
1,005
0
0
0
20,979
0
W
Chernobog
5,244
1,049
14
3
3
91,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role