Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
FreeMan947
Agni
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,129 Elo+
Solo
Ishtar
Ishtar
Haaall
Ishtar
Level 88
God Stats
3W - 7L
1,261 SR
Queue Stats
387W - 421L
1,442 Elo+
Solo
Hachiman
Hachiman
RaDz1o
Hachiman
Level 129
God Stats
9W - 8L
1,546 SR
Queue Stats
734W - 702L
1,524 Elo+
Solo
Kukulkan
Kukulkan
VladNest
Kukulkan
Level 89
God Stats
2W - 1L
1,840 SR
Queue Stats
61W - 49L
1,552 Elo+
Solo
Team Averages
Level 112
1,529 SR
1,429 Elo+

VS

Team Averages
Level 131
1,547 SR
1,502 Elo+
Terra
Terra
 
Terra
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jojouswriter264
Tsukuyomi
Level 126
God Stats
8W - 4L
1,637 SR
Queue Stats
394W - 391L
1,464 Elo+
Solo
Persephone
Persephone
KikiGoeGaan
Persephone
Level 129
God Stats
8W - 9L
1,390 SR
Queue Stats
732W - 748L
1,454 Elo+
Solo
Neith
Neith
NikolitsaGR
Neith
Level 104
God Stats
21W - 26L
1,422 SR
Queue Stats
975W - 1,010L
1,426 Elo+
Solo
Nike
Nike
Skyletz
Nike
Level 141
God Stats
10W - 4L
1,788 SR
Queue Stats
1,073W - 760L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
0 / 5 / 3
6,819
682
4,865
9,129
4,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 5 / 5
7,049
705
4,871
8,508
3,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ishtar
Haaall
Ishtar
12
3 / 7 / 3
7,503
750
5,701
11,601
4,667
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
RaDz1o
Hachiman
5
0 / 0 / 0
5,572
557
0
0
0
Kukulkan
VladNest
Kukulkan
16
3 / 4 / 3
8,369
837
11,435
10,234
5,000
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
16
5 / 2 / 15
10,073
1,007
5,137
13,020
11,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
Jojouswriter264
Tsukuyomi
13
1 / 4 / 12
8,276
828
5,592
11,344
7,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Persephone
KikiGoeGaan
Persephone
16
3 / 1 / 15
9,578
958
11,600
6,824
2,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 1 / 9
9,952
995
8,200
11,293
5,352
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Nike
Skyletz
Nike
16
6 / 2 / 8
10,304
1,030
6,916
13,809
13,684
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
80
8
Kills
21
21
Deaths
10
14
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
5
3
0.3
W
Terra
 
Terra
5
2
15
6.25
L
2
5
5
0.9
L
Ishtar
Haaall
Ishtar
3
7
3
0.64
W
Tsukuyomi
Jojouswriter264
Tsukuyomi
1
4
12
1.75
W
Persephone
KikiGoeGaan
Persephone
3
1
15
10.5
W
6
1
9
10.5
L
Hachiman
RaDz1o
Hachiman
0
0
0
0
W
Nike
Skyletz
Nike
6
2
8
5
L
Kukulkan
VladNest
Kukulkan
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,872
Damage
37,445
39,472
Taken
56,290
17,326
Mitigated
40,609
6,093
Healing
26,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
4,865
969
1,082
1,109
9,129
4,017
0
4,354
4,775
13,467
0
W
Terra
 
Terra
5,137
284
8,061
5,214
13,020
11,310
1,047
4,998
8,022
9,929
0
L
4,871
380
0
872
8,508
3,642
0
3,478
5,030
9,381
0
L
Ishtar
Haaall
Ishtar
5,701
3,010
257
792
11,601
4,667
0
4,893
6,708
0
11,788
W
Tsukuyomi
Jojouswriter264
Tsukuyomi
5,592
1,046
449
560
11,344
7,349
1,597
5,317
6,027
0
14,512
W
Persephone
KikiGoeGaan
Persephone
11,600
212
470
2,166
6,824
2,914
240
2,448
4,353
26,788
0
W
8,200
2,806
1,035
4,774
11,293
5,352
2,498
4,528
6,765
0
21,607
L
Hachiman
RaDz1o
Hachiman
0
0
0
0
0
0
0
0
0
0
0
W
Nike
Skyletz
Nike
6,916
630
1,357
2,710
13,809
13,684
645
3,857
9,952
0
25,655
L
Kukulkan
VladNest
Kukulkan
11,435
967
616
1,365
10,234
5,000
0
4,012
6,222
26,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,312
Gold Earned
48,183
69
Minions Killed
120
0
Camps Cleared
0
599,057
Distance Traveled
1,010,285
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,819
682
16
2
0
148,352
0
W
Terra
10,073
1,007
11
1
0
216,997
0
L
Agni
7,049
705
8
1
0
127,889
0
L
Ishtar
7,503
750
17
2
0
136,630
0
W
Tsukuyomi
8,276
828
17
2
0
196,703
0
W
Persephone
9,578
958
24
2
0
222,620
0
W
Neith
9,952
995
36
4
0
153,351
0
L
Hachiman
5,572
557
0
0
0
0
0
W
Nike
10,304
1,030
32
3
0
220,614
0
L
Kukulkan
8,369
837
28
3
0
186,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role