Player Matchup

Gilgamesh
Gilgamesh
OhhhBaboso
Gilgamesh
Level 63
God Stats
2W - 0L
1,759 SR
Queue Stats
95W - 99L
1,406 Elo+
Party 2
Hou Yi
Hou Yi
delirious0909
Hou Yi
Level 67
God Stats
31W - 46L
1,471 SR
Queue Stats
124W - 108L
1,512 Elo+
Solo
Discordia
Discordia
glogangsoulja
Discordia
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 15L
1,292 Elo+
Party 2
Team Averages
Level 48
1,576 SR
1,403 Elo+

VS

Team Averages
Level 90
1,614 SR
1,618 Elo+
Mulan
Mulan
AkaiShinzo
Mulan
Level 104
God Stats
3W - 1L
1,655 SR
Queue Stats
8W - 5L
1,830 Elo+
Party 1
Thor
Thor
Renavis
Thor
Level 102
God Stats
12W - 9L
1,675 SR
Queue Stats
41W - 31L
1,568 Elo+
Party 1
Agni
Agni
SquidLogiic
Agni
Level 65
God Stats
1W - 1L
1,513 SR
Queue Stats
102W - 81L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
OhhhBaboso
Gilgamesh
13
3 / 2 / 9
11,111
794
9,660
16,297
17,152
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
7 / 2 / 5
11,616
830
11,764
12,288
4,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
glogangsoulja
Discordia
14
5 / 4 / 8
11,539
824
20,395
9,072
3,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
12
5 / 5 / 1
10,419
744
13,339
21,555
17,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
Renavis
Thor
10
0 / 5 / 2
8,721
623
5,629
17,051
5,800
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
3 / 5 / 4
10,484
749
10,845
11,754
4,170
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
15
Kills
8
8
Deaths
15
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mulan
5
5
1
1.1
W
Gilgamesh
OhhhBaboso
Gilgamesh
3
2
9
3.75
L
Thor
Renavis
Thor
0
5
2
0.2
L
3
5
4
1
W
7
2
5
4.75
W
Discordia
glogangsoulja
Discordia
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,819
Damage
29,813
37,657
Taken
50,360
24,740
Mitigated
27,251
6,331
Healing
6,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
13,339
3,437
0
4,826
21,555
17,281
231
8,844
12,161
0
36,561
W
Gilgamesh
OhhhBaboso
Gilgamesh
9,660
2,120
0
612
16,297
17,152
273
4,035
11,631
0
26,321
L
Thor
Renavis
Thor
5,629
403
0
500
17,051
5,800
189
6,356
10,363
0
20,345
L
10,845
1,262
0
1,404
11,754
4,170
0
4,972
6,454
39,364
0
W
11,764
6,589
0
4,683
12,288
4,357
1,833
4,275
7,891
0
38,584
W
Discordia
glogangsoulja
Discordia
20,395
573
0
1,036
9,072
3,231
309
3,021
5,717
48,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,266
Gold Earned
29,624
136
Minions Killed
92
0
Camps Cleared
0
777,835
Distance Traveled
747,707
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,419
744
44
3
0
252,328
0
W
Gilgamesh
11,111
794
34
2
0
272,797
0
L
Thor
8,721
623
17
1
0
238,992
0
L
Agni
10,484
749
31
2
0
256,387
0
W
Hou Yi
11,616
830
47
3
0
243,292
0
W
Discordia
11,539
824
55
4
0
261,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role