Player Matchup

Agni
Agni
 
Agni
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
LeC0TT0NCANDYMAN
Terra
Level 123
God Stats
8W - 5L
1,654 SR
Queue Stats
411W - 394L
1,433 Elo+
Solo
Rama
Rama
MustBeSam4416
Rama
Level 107
God Stats
1W - 3L
1,376 SR
Queue Stats
213W - 216L
1,481 Elo+
Party 1
Mercury
Mercury
coldhitman21
Mercury
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 116L
1,486 Elo+
Solo
Raijin
Raijin
x70DUSTIN23x
Raijin
Level 124
God Stats
6W - 10L
1,448 SR
Queue Stats
288W - 295L
1,493 Elo+
Party 1
Team Averages
Level 109
1,496 SR
1,479 Elo+

VS

Team Averages
Level 90
1,620 SR
1,428 Elo+
Vulcan
Vulcan
AnimeLover0915
Vulcan
Level 92
God Stats
5W - 5L
1,465 SR
Queue Stats
146W - 198L
1,376 Elo+
Party 2
Xing Tian
Xing Tian
Haullin
Xing Tian
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 36L
1,456 Elo+
Solo
Artemis
Artemis
ISimplyDoNotVibe
Artemis
Level 138
God Stats
3W - 4L
1,599 SR
Queue Stats
131W - 179L
1,422 Elo+
Party 2
Guan Yu
Guan Yu
LamboLP7004
Guan Yu
Level 127
God Stats
7W - 0L
1,982 SR
Queue Stats
160W - 169L
1,473 Elo+
Solo
Ishtar
Ishtar
YoEmrah1
Ishtar
Level 34
God Stats
1W - 1L
1,554 SR
Queue Stats
20W - 24L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
4 / 3 / 6
8,626
863
20,532
8,316
3,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 1 / 7
8,520
852
6,449
11,358
11,107
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
2 / 2 / 3
8,602
860
8,089
8,254
4,508
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
coldhitman21
Mercury
13
1 / 4 / 4
7,441
744
3,985
7,471
3,494
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
14
4 / 3 / 3
8,772
877
10,829
7,199
3,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 8
7,953
795
8,830
8,223
4,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Haullin
Xing Tian
16
0 / 1 / 10
8,748
875
3,688
13,901
15,994
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
10 / 3 / 2
11,140
1,114
10,972
11,147
6,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
LamboLP7004
Guan Yu
14
0 / 3 / 8
8,242
824
2,066
14,636
10,623
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
YoEmrah1
Ishtar
14
1 / 3 / 8
8,494
849
7,591
11,880
6,135
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
48
13
Kills
12
13
Deaths
13
23
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
4
3
6
2.33
W
1
3
8
1.67
W
Xing Tian
Haullin
Xing Tian
0
1
10
5
W
10
3
2
3.67
W
Guan Yu
LamboLP7004
Guan Yu
0
3
8
1.33
L
2
1
7
5.5
L
2
2
3
1.75
W
Ishtar
YoEmrah1
Ishtar
1
3
8
1.67
L
Mercury
coldhitman21
Mercury
1
4
4
0.75
L
Raijin
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,884
Damage
33,147
42,598
Taken
59,787
26,430
Mitigated
43,260
14,596
Healing
29,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
20,532
980
497
1,120
8,316
3,863
0
1,784
6,532
34,278
0
W
8,830
3,249
288
137
8,223
4,246
513
5,402
2,821
18,639
0
W
Xing Tian
Haullin
Xing Tian
3,688
212
1,119
2,515
13,901
15,994
452
7,015
6,886
6,272
0
W
10,972
5,862
2,719
3,386
11,147
6,262
1,653
8,712
2,435
0
35,500
W
Guan Yu
LamboLP7004
Guan Yu
2,066
110
10,364
6,199
14,636
10,623
290
9,640
4,996
0
7,477
L
6,449
133
5,712
3,710
11,358
11,107
0
4,315
7,043
13,026
477
L
8,089
3,625
998
1,335
8,254
4,508
901
2,893
5,361
0
20,624
W
Ishtar
YoEmrah1
Ishtar
7,591
4,000
768
2,454
11,880
6,135
1,459
6,564
5,316
0
15,193
L
Mercury
coldhitman21
Mercury
3,985
1,445
66
155
7,471
3,494
101
1,712
5,759
0
9,633
L
Raijin
10,829
541
638
365
7,199
3,458
389
1,814
5,385
26,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,961
Gold Earned
44,577
127
Minions Killed
114
0
Camps Cleared
0
912,431
Distance Traveled
944,161
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,626
863
35
4
0
185,188
0
W
Vulcan
7,953
795
17
2
0
162,491
0
W
Xing Tian
8,748
875
4
0
0
210,012
0
W
Artemis
11,140
1,114
61
6
0
166,783
0
W
Guan Yu
8,242
824
14
1
0
191,532
0
L
Terra
8,520
852
15
2
0
220,204
0
L
Rama
8,602
860
30
3
0
166,850
1
W
Ishtar
8,494
849
18
2
0
213,343
0
L
Mercury
7,441
744
7
1
0
197,603
0
L
Raijin
8,772
877
40
4
0
142,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role