Player Matchup

Kukulkan
Kukulkan
LUCIFER424
Kukulkan
Level 4
God Stats
0W - 2L
1,681 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Achilles
Achilles
Wawaa13
Achilles
Level 68
God Stats
6W - 6L
1,681 SR
Queue Stats
24W - 27L
1,387 Elo+
Party 1
Cernunnos
Cernunnos
Zmaj444Ghost
Cernunnos
Level 15
God Stats
2W - 3L
1,325 SR
Queue Stats
6W - 11L
1,245 Elo+
Party 1
Team Averages
Level 29
1,562 SR
1,377 Elo+

VS

Team Averages
Level 92
1,500 SR
1,476 Elo+
Medusa
Medusa
 
Medusa
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Jewo
Lancelot
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 63L
1,473 Elo+
Solo
Merlin
Merlin
Lumihana
Merlin
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 67L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LUCIFER424
Kukulkan
9
0 / 6 / 3
7,321
732
789
9,950
2,793
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Wawaa13
Achilles
11
2 / 3 / 2
8,086
809
5,475
13,821
12,811
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Zmaj444Ghost
Cernunnos
11
2 / 5 / 0
8,383
838
3,334
9,898
3,414
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
4 / 1 / 7
9,443
944
9,136
6,328
2,528
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
Jewo
Lancelot
11
5 / 2 / 9
9,332
933
8,378
7,927
3,314
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Lumihana
Merlin
12
5 / 1 / 8
9,440
944
10,757
5,941
2,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
4
Kills
14
14
Deaths
4
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
1
7
7.5
W
Lancelot
Jewo
Lancelot
5
2
9
4.75
L
Kukulkan
LUCIFER424
Kukulkan
0
6
3
0.25
W
Merlin
Lumihana
Merlin
5
1
8
9
L
Achilles
Wawaa13
Achilles
2
3
2
1
L
Cernunnos
Zmaj444Ghost
Cernunnos
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,598
Damage
28,271
33,669
Taken
20,196
19,018
Mitigated
8,073
2,777
Healing
5,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,136
3,491
0
2,341
6,328
2,528
1,136
144
6,184
0
49,125
W
Lancelot
Jewo
Lancelot
8,378
1,568
0
2,974
7,927
3,314
120
714
6,892
0
27,402
L
Kukulkan
LUCIFER424
Kukulkan
789
789
0
0
9,950
2,793
0
3,285
6,665
6,547
0
W
Merlin
Lumihana
Merlin
10,757
1,199
0
599
5,941
2,231
472
241
5,700
31,235
0
L
Achilles
Wawaa13
Achilles
5,475
1,521
0
1,631
13,821
12,811
0
3,700
10,121
0
13,931
L
Cernunnos
Zmaj444Ghost
Cernunnos
3,334
1,463
0
1,146
9,898
3,414
0
4,372
5,526
0
25,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,790
Gold Earned
28,215
69
Minions Killed
130
0
Camps Cleared
0
511,301
Distance Traveled
603,931
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,443
944
67
7
0
216,049
0
W
Lancelot
9,332
933
34
3
0
212,510
2
L
Kukulkan
7,321
732
14
1
0
136,944
0
W
Merlin
9,440
944
29
3
0
175,372
2
L
Achilles
8,086
809
11
1
0
215,494
2
L
Cernunnos
8,383
838
44
4
0
158,863
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role