Player Matchup

Olorun
Olorun
Ishhgawd
Olorun
Level 158
God Stats
3W - 1L
1,568 SR
Queue Stats
103W - 81L
1,553 Elo+
Solo
Cernunnos
Cernunnos
KXNG559
Cernunnos
Level 66
God Stats
3W - 2L
1,495 SR
Queue Stats
135W - 169L
1,354 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Nerdslayer54
Ah Muzen Cab
Level 229
God Stats
9W - 2L
1,660 SR
Queue Stats
565W - 562L
1,516 Elo+
Solo
Chaac
Chaac
Rgiii559
Chaac
Level 63
God Stats
11W - 7L
1,541 SR
Queue Stats
341W - 317L
1,506 Elo+
Party 2
Osiris
Osiris
ghosted559
Osiris
Level 69
God Stats
7W - 6L
1,500 SR
Queue Stats
271W - 257L
1,585 Elo+
Party 2
Team Averages
Level 117
1,553 SR
1,503 Elo+

VS

Team Averages
Level 128
1,483 SR
1,522 Elo+
Cerberus
Cerberus
Enomina
Cerberus
Level 140
God Stats
2W - 5L
1,387 SR
Queue Stats
243W - 225L
1,551 Elo+
Solo
Zeus
Zeus
Have Examples
Zeus
Level 98
God Stats
2W - 2L
1,713 SR
Queue Stats
64W - 75L
1,511 Elo+
Party 1
Bacchus
Bacchus
Khanavuh
Bacchus
Level 156
God Stats
0W - 3L
1,287 SR
Queue Stats
163W - 149L
1,617 Elo+
Party 1
Cupid
Cupid
Schmangdangl
Cupid
Level 141
God Stats
2W - 2L
1,529 SR
Queue Stats
378W - 389L
1,463 Elo+
Party 3
Kali
Kali
SoySauceLife
Kali
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
370W - 366L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Ishhgawd
Olorun
18
5 / 2 / 18
11,982
749
12,882
13,692
7,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cernunnos
KXNG559
Cernunnos
15
1 / 3 / 10
9,818
614
6,116
9,600
4,678
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
Nerdslayer54
Ah Muzen Cab
20
11 / 2 / 14
12,656
791
29,097
15,185
7,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Rgiii559
Chaac
19
6 / 2 / 16
12,211
763
13,608
24,643
19,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Osiris
ghosted559
Osiris
19
7 / 2 / 19
12,152
760
15,516
22,980
26,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Enomina
Cerberus
18
1 / 7 / 5
11,070
692
13,743
30,519
39,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
6 / 7 / 2
11,734
733
13,903
13,256
5,767
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Khanavuh
Bacchus
18
2 / 5 / 6
10,237
640
12,747
18,606
28,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 3 / 3
8,488
531
7,916
6,714
2,653
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 8 / 2
8,727
545
5,515
14,656
7,097
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
29
30
Kills
11
11
Deaths
30
77
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Enomina
Cerberus
1
7
5
0.5
L
6
7
2
1
W
Olorun
Ishhgawd
Olorun
5
2
18
7
W
Cernunnos
KXNG559
Cernunnos
1
3
10
2
L
Bacchus
Khanavuh
Bacchus
2
5
6
1
W
Ah Muzen Cab
Nerdslayer54
Ah Muzen Cab
11
2
14
9
W
Chaac
Rgiii559
Chaac
6
2
16
7
L
1
3
3
0.83
L
1
8
2
0.25
W
Osiris
ghosted559
Osiris
7
2
19
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,219
Damage
53,824
86,100
Taken
83,751
65,514
Mitigated
83,582
42,878
Healing
22,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Enomina
Cerberus
13,743
231
129
11,407
30,519
39,399
0
5,717
24,130
29,608
920
L
13,903
2,017
30
991
13,256
5,767
0
499
12,298
33,376
0
W
Olorun
Ishhgawd
Olorun
12,882
6,304
6,291
6,116
13,692
7,068
3,044
8,481
5,032
29,428
1,189
W
Cernunnos
KXNG559
Cernunnos
6,116
3,771
612
591
9,600
4,678
1,932
5,413
3,869
0
12,810
L
Bacchus
Khanavuh
Bacchus
12,747
1,230
180
4,198
18,606
28,666
0
3,416
14,671
22,710
1,116
W
Ah Muzen Cab
Nerdslayer54
Ah Muzen Cab
29,097
12,072
1,961
1,986
15,185
7,601
2,047
8,207
6,830
0
54,429
W
Chaac
Rgiii559
Chaac
13,608
1,244
3,060
11,524
24,643
19,598
682
7,430
16,848
0
38,199
L
7,916
2,400
1,329
1,964
6,714
2,653
0
1,117
5,469
0
12,206
L
5,515
1,330
522
2,098
14,656
7,097
0
2,108
12,395
0
15,083
W
Osiris
ghosted559
Osiris
15,516
3,255
1,312
9,425
22,980
26,569
1,629
7,427
15,164
0
19,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,819
Gold Earned
50,256
170
Minions Killed
202
0
Camps Cleared
0
1,485,168
Distance Traveled
1,170,764
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,070
692
63
4
0
243,187
0
L
Zeus
11,734
733
61
4
0
192,109
0
W
Olorun
11,982
749
38
2
0
285,715
0
W
Cernunnos
9,818
614
18
1
0
271,600
0
L
Bacchus
10,237
640
32
2
0
244,495
0
W
Ah Muzen Cab
12,656
791
56
4
0
311,050
0
W
Chaac
12,211
763
48
3
0
318,945
0
L
Cupid
8,488
531
24
2
0
235,041
0
L
Kali
8,727
545
22
1
0
255,932
0
W
Osiris
12,152
760
10
1
0
297,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role