Player Matchup

Bakasura
Bakasura
CROWNEDTHELAW
Bakasura
Level 63
God Stats
3W - 0L
1,500 SR
Queue Stats
48W - 27L
1,636 Elo+
Party 1
Sobek
Sobek
DaeDoe
Sobek
Level 105
God Stats
3W - 5L
1,440 SR
Queue Stats
496W - 470L
1,554 Elo+
Party 1
Ullr
Ullr
RedSakuraRonin
Ullr
Level 87
God Stats
6W - 10L
1,568 SR
Queue Stats
67W - 77L
1,668 Elo+
Party 1
Mulan
Mulan
Sinnui
Mulan
Level 108
God Stats
2W - 1L
1,785 SR
Queue Stats
45W - 25L
1,699 Elo+
Party 1
Freya
Freya
ivyjade
Freya
Level 124
God Stats
1W - 3L
1,378 SR
Queue Stats
128W - 110L
1,483 Elo+
Solo
Team Averages
Level 97
1,534 SR
1,608 Elo+

VS

Team Averages
Level 158
1,502 SR
1,525 Elo+
Sol
Sol
 
Sol
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
 
Skadi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Puddle_ofDespair
Hades
Level 190
God Stats
1W - 3L
1,330 SR
Queue Stats
231W - 200L
1,596 Elo+
Party 2
Nike
Nike
Scootadee
Nike
Level 126
God Stats
24W - 14L
1,617 SR
Queue Stats
297W - 286L
1,521 Elo+
Solo
Surtr
Surtr
ZhangFan000
Surtr
Level 158
God Stats
13W - 15L
1,563 SR
Queue Stats
901W - 906L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CROWNEDTHELAW
Bakasura
12
2 / 0 / 0
6,855
686
6,550
8,764
5,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
DaeDoe
Sobek
9
3 / 0 / 3
6,084
608
2,965
9,497
5,724
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
1 / 1 / 2
5,760
576
2,173
5,531
2,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
Sinnui
Mulan
11
3 / 1 / 4
6,234
623
6,204
6,417
3,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Freya
ivyjade
Freya
10
0 / 0 / 3
5,399
540
2,655
5,711
2,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 1 / 1
5,758
576
8,120
5,067
1,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
 
Skadi
8
0 / 3 / 2
5,278
528
2,380
6,326
4,473
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 2 / 1
5,259
526
2,510
6,326
2,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
10
0 / 1 / 0
5,851
585
4,080
8,060
5,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
2 / 2 / 0
5,282
528
3,792
8,653
3,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
9
Kills
2
2
Deaths
9
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
1
1
0.5
L
Skadi
 
Skadi
0
3
2
0.33
W
Bakasura
CROWNEDTHELAW
Bakasura
2
0
0
2
W
Sobek
DaeDoe
Sobek
3
0
3
4.5
L
0
2
1
0.25
W
1
1
2
2
L
Nike
0
1
0
0
W
Mulan
Sinnui
Mulan
3
1
4
5
L
2
2
0
1
W
Freya
ivyjade
Freya
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,547
Damage
20,882
35,920
Taken
34,432
18,971
Mitigated
18,132
17,820
Healing
11,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,120
3,791
0
2,913
5,067
1,830
70
2,251
2,816
54,637
6,206
L
Skadi
 
Skadi
2,380
550
0
729
6,326
4,473
0
2,297
4,029
0
15,036
W
Bakasura
CROWNEDTHELAW
Bakasura
6,550
3,561
0
5,391
8,764
5,671
0
0
8,056
0
37,324
W
Sobek
DaeDoe
Sobek
2,965
293
1,239
3,845
9,497
5,724
80
3,627
5,870
15,989
0
L
2,510
164
535
2,887
6,326
2,534
0
564
5,762
37,661
0
W
2,173
461
0
830
5,531
2,121
954
1,815
3,716
0
35,671
L
Nike
4,080
615
0
2,774
8,060
5,447
0
0
6,549
0
52,778
W
Mulan
Sinnui
Mulan
6,204
1,568
0
3,882
6,417
3,319
0
1,583
4,834
0
43,372
L
3,792
1,379
0
1,573
8,653
3,848
0
508
7,927
866
33,222
W
Freya
ivyjade
Freya
2,655
665
0
2,633
5,711
2,136
0
3,759
1,952
35,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,332
Gold Earned
27,428
329
Minions Killed
349
0
Camps Cleared
0
1,046,391
Distance Traveled
927,727
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,758
576
111
11
0
181,487
0
L
Skadi
5,278
528
16
2
0
166,488
4
W
Bakasura
6,855
686
92
9
0
227,214
1
W
Sobek
6,084
608
18
2
0
209,059
2
L
Hades
5,259
526
82
8
0
179,491
0
W
Ullr
5,760
576
61
6
0
185,028
0
L
Nike
5,851
585
95
10
0
185,529
0
W
Mulan
6,234
623
74
7
0
227,702
0
L
Surtr
5,282
528
45
5
0
214,732
0
W
Freya
5,399
540
84
8
0
197,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role