Player Matchup

Skadi
Skadi
ForcefulRain492
Skadi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,462 Elo+
Party 1
Achilles
Achilles
Hookster
Achilles
Level 43
God Stats
0W - 1L
1,184 SR
Queue Stats
0W - 2L
1,249 Elo+
Party 3
Artio
Artio
Pred Phenom
Artio
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 31L
1,507 Elo+
Party 1
Mercury
Mercury
ifoundth3beanz
Mercury
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,643 Elo+
Party 1
Nemesis
Nemesis
rawrimbeast
Nemesis
Level 30
God Stats
0W - 1L
1,271 SR
Queue Stats
0W - 2L
1,249 Elo+
Party 3
Team Averages
Level 29
1,391 SR
1,422 Elo+

VS

Team Averages
Level 41
1,437 SR
1,394 Elo+
Danzaburou
Danzaburou
BlockStarLucky
Danzaburou
Level 28
God Stats
3W - 0L
1,738 SR
Queue Stats
13W - 13L
1,349 Elo+
Party 2
Bacchus
Bacchus
DiagonalMaple91
Bacchus
Level 40
God Stats
5W - 5L
1,364 SR
Queue Stats
22W - 38L
1,369 Elo+
Solo
Chaac
Chaac
LuigiWaluigi_080
Chaac
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 22L
1,445 Elo+
Party 2
Thanatos
Thanatos
RS Reaper6
Thanatos
Level 45
God Stats
24W - 18L
1,313 SR
Queue Stats
57W - 53L
1,307 Elo+
Solo
Zhong Kui
Zhong Kui
exo_strangers_OF
Zhong Kui
Level 63
God Stats
1W - 1L
1,272 SR
Queue Stats
43W - 30L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 1
6,393
492
6,758
10,655
3,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Hookster
Achilles
9
0 / 3 / 0
5,712
439
3,414
9,471
8,509
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

9
2 / 2 / 4
6,473
498
4,136
11,734
7,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 13 / 1
5,528
425
3,286
12,682
3,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nemesis
rawrimbeast
Nemesis
9
1 / 4 / 0
5,924
456
3,947
9,794
3,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlockStarLucky
Danzaburou
10
1 / 4 / 1
6,019
463
6,188
8,000
2,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 0 / 3
6,995
538
3,120
6,547
6,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
4 / 0 / 0
7,897
607
7,948
8,175
9,402
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
RS Reaper6
Thanatos
15
15 / 0 / 2
9,617
740
12,491
10,937
4,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
8
2 / 2 / 5
6,118
471
3,488
4,593
2,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
6
Kills
24
26
Deaths
6
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BlockStarLucky
Danzaburou
1
4
1
0.38
W
2
0
3
3.5
L
3
4
1
0.88
L
Achilles
Hookster
Achilles
0
3
0
0
W
4
0
0
4
L
2
2
4
2
W
Thanatos
RS Reaper6
Thanatos
15
0
2
16
W
Zhong Kui
2
2
5
2.25
L
0
13
1
0.04
L
Nemesis
rawrimbeast
Nemesis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,541
Damage
33,235
54,336
Taken
38,252
25,649
Mitigated
26,143
7,553
Healing
16,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BlockStarLucky
Danzaburou
6,188
2,676
0
1,220
8,000
2,772
278
1,863
6,137
0
34,586
W
3,120
415
0
742
6,547
6,628
116
1,021
5,526
16,655
0
L
6,758
2,513
0
2,223
10,655
3,259
22
1,700
8,955
0
39,285
L
Achilles
Hookster
Achilles
3,414
1,841
0
828
9,471
8,509
0
0
9,471
0
24,762
W
7,948
1,291
0
3,083
8,175
9,402
33
0
8,175
0
49,995
L
4,136
924
1,216
2,677
11,734
7,478
36
2,615
9,119
13,944
0
W
Thanatos
RS Reaper6
Thanatos
12,491
5,903
0
9,309
10,937
4,627
0
606
10,331
0
82,721
W
Zhong Kui
3,488
617
0
1,727
4,593
2,714
0
646
3,947
20,374
0
L
3,286
2,148
0
0
12,682
3,166
768
1,928
10,754
0
23,040
L
Nemesis
rawrimbeast
Nemesis
3,947
2,235
0
609
9,794
3,237
0
365
9,429
0
40,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,030
Gold Earned
36,646
212
Minions Killed
300
0
Camps Cleared
0
1,217,011
Distance Traveled
1,137,431
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,019
463
60
5
0
236,385
0
W
Bacchus
6,995
538
19
1
0
249,315
0
L
Skadi
6,393
492
54
4
0
227,074
0
L
Achilles
5,712
439
47
4
0
220,807
0
W
Chaac
7,897
607
87
7
0
248,213
0
L
Artio
6,473
498
17
1
0
269,126
0
W
Thanatos
9,617
740
104
8
0
297,068
4
W
Zhong Kui
6,118
471
30
2
0
106,450
0
L
Mercury
5,528
425
36
3
0
224,700
0
L
Nemesis
5,924
456
58
4
0
275,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role