Player Matchup

Izanami
Izanami
MSG BigBaby
Izanami
Level 232
God Stats
583W - 443L
1,573 SR
Queue Stats
777W - 732L
1,526 Elo+
Party 2
Danzaburou
Danzaburou
NaryiBlessed
Danzaburou
Level 71
God Stats
3W - 1L
1,704 SR
Queue Stats
104W - 89L
1,457 Elo+
Solo
Kuzenbo
Kuzenbo
RileysReid
Kuzenbo
Level 94
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
nyxx777_
Yu Huang
Level 69
God Stats
5W - 3L
1,592 SR
Queue Stats
290W - 275L
1,486 Elo+
Solo
Fenrir
Fenrir
rippinheadzs
Fenrir
Level 141
God Stats
2W - 1L
1,250 SR
Queue Stats
179W - 167L
1,465 Elo+
Solo
Team Averages
Level 121
1,524 SR
1,487 Elo+

VS

Team Averages
Level 168
1,512 SR
1,485 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 240
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
FingersFunky
Ganesha
Level 211
God Stats
14W - 14L
1,513 SR
Queue Stats
109W - 107L
1,497 Elo+
Party 1
Hades
Hades
Mr DeafJenks
Hades
Level 125
God Stats
14W - 14L
1,555 SR
Queue Stats
330W - 309L
1,487 Elo+
Solo
Medusa
Medusa
moose__cuz_duh
Medusa
Level 142
God Stats
18W - 18L
1,494 SR
Queue Stats
370W - 366L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MSG BigBaby
Izanami
11
5 / 0 / 3
6,885
689
7,546
5,825
1,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
NaryiBlessed
Danzaburou
10
0 / 1 / 2
5,938
594
3,364
6,582
2,212
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
RileysReid
Kuzenbo
9
3 / 0 / 7
6,174
617
3,058
4,436
4,425
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yu Huang
nyxx777_
Yu Huang
10
3 / 0 / 2
5,976
598
6,120
6,427
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
10
3 / 0 / 1
6,143
614
3,113
6,398
2,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
0 / 1 / 1
5,668
567
3,883
7,324
4,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
 
Izanami
9
1 / 2 / 0
5,263
526
3,278
8,526
2,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
FingersFunky
Ganesha
8
0 / 2 / 0
5,053
505
982
8,095
4,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 3 / 0
4,767
477
2,090
7,297
3,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
0 / 6 / 0
4,626
463
3,937
7,939
3,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
14
Kills
1
1
Deaths
14
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
1
1
0.5
L
Izanami
 
Izanami
1
2
0
0.5
L
Ganesha
FingersFunky
Ganesha
0
2
0
0
W
Izanami
MSG BigBaby
Izanami
5
0
3
6.5
L
0
3
0
0
W
Danzaburou
NaryiBlessed
Danzaburou
0
1
2
1
W
Kuzenbo
RileysReid
Kuzenbo
3
0
7
6.5
L
0
6
0
0
W
Yu Huang
nyxx777_
Yu Huang
3
0
2
4
W
Fenrir
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,201
Damage
14,170
29,668
Taken
39,181
13,089
Mitigated
17,809
12,569
Healing
8,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,883
964
0
1,596
7,324
4,285
0
0
7,324
0
42,543
L
Izanami
 
Izanami
3,278
1,803
0
724
8,526
2,716
35
1,945
6,581
0
44,971
L
Ganesha
FingersFunky
Ganesha
982
93
0
2,113
8,095
4,490
0
1,878
6,217
11,686
0
W
Izanami
MSG BigBaby
Izanami
7,546
5,940
0
2,546
5,825
1,804
1,057
245
5,580
0
55,889
L
2,090
118
40
2,649
7,297
3,075
0
3,683
3,614
25,654
0
W
Danzaburou
NaryiBlessed
Danzaburou
3,364
1,315
0
3,342
6,582
2,212
0
0
6,582
0
45,300
W
Kuzenbo
RileysReid
Kuzenbo
3,058
1,555
0
1,800
4,436
4,425
50
1,162
3,274
11,563
0
L
3,937
1,713
0
1,064
7,939
3,243
0
1,672
6,267
0
28,310
W
Yu Huang
nyxx777_
Yu Huang
6,120
454
0
2,980
6,427
2,087
0
1,541
4,886
34,233
0
W
Fenrir
3,113
1,297
0
1,901
6,398
2,561
0
124
6,274
0
41,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,116
Gold Earned
25,377
298
Minions Killed
256
0
Camps Cleared
0
974,420
Distance Traveled
934,978
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,668
567
65
7
0
207,115
0
L
Izanami
5,263
526
74
7
0
194,628
0
L
Ganesha
5,053
505
7
1
0
188,857
2
W
Izanami
6,885
689
85
9
0
176,681
0
L
Hades
4,767
477
53
5
0
188,475
5
W
Danzaburou
5,938
594
68
7
0
158,462
0
W
Kuzenbo
6,174
617
20
2
0
203,635
0
L
Medusa
4,626
463
57
6
0
155,903
0
W
Yu Huang
5,976
598
66
7
0
199,605
2
W
Fenrir
6,143
614
59
6
0
236,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role