Player Matchup

Discordia
Discordia
SmithNWesson17
Discordia
Level 120
God Stats
2W - 2L
1,488 SR
Queue Stats
52W - 29L
1,628 Elo+
Party 2
King Arthur
King Arthur
amstang
King Arthur
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,163 Elo+
Party 2
Neith
Neith
juice_pods
Neith
Level 84
God Stats
115W - 111L
1,541 SR
Queue Stats
151W - 164L
1,486 Elo+
Solo
Team Averages
Level 111
1,510 SR
1,426 Elo+

VS

Team Averages
Level 132
1,505 SR
1,485 Elo+
Neith
Neith
MusicOMasquerade
Neith
Level 159
God Stats
18W - 20L
1,418 SR
Queue Stats
52W - 53L
1,508 Elo+
Party 1
Aphrodite
Aphrodite
Youkeyoh
Aphrodite
Level 94
God Stats
49W - 46L
1,548 SR
Queue Stats
50W - 52L
1,477 Elo+
Party 1
Fenrir
Fenrir
devil shark 96
Fenrir
Level 144
God Stats
112W - 99L
1,549 SR
Queue Stats
437W - 463L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
SmithNWesson17
Discordia
11
1 / 2 / 1
7,785
708
10,820
6,605
2,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
amstang
King Arthur
10
1 / 1 / 1
7,387
672
6,142
7,901
7,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Neith
9
0 / 4 / 1
7,084
644
7,647
8,753
3,065
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 4
8,654
787
8,607
7,674
3,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
Youkeyoh
Aphrodite
12
3 / 0 / 4
8,303
755
7,724
7,125
3,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

10
1 / 2 / 5
7,803
709
3,020
13,982
13,414
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
2
Kills
7
7
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
L
Discordia
SmithNWesson17
Discordia
1
2
1
0.75
W
Aphrodite
Youkeyoh
Aphrodite
3
0
4
5
L
King Arthur
amstang
King Arthur
1
1
1
1.5
W
1
2
5
1.75
L
Neith
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,609
Damage
19,351
23,259
Taken
28,781
12,261
Mitigated
19,846
2,070
Healing
13,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,607
1,561
0
1,977
7,674
3,061
0
3,722
3,952
0
32,105
L
Discordia
SmithNWesson17
Discordia
10,820
522
0
750
6,605
2,177
0
2,728
3,877
41,048
0
W
Aphrodite
Youkeyoh
Aphrodite
7,724
39
4,810
5,102
7,125
3,371
0
3,684
3,441
41,650
0
L
King Arthur
amstang
King Arthur
6,142
378
0
375
7,901
7,019
0
2,502
5,399
875
20,043
W
3,020
960
0
1,790
13,982
13,414
0
4,147
9,835
0
14,799
L
Neith
7,647
2,843
0
945
8,753
3,065
0
2,759
5,994
0
24,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,256
Gold Earned
24,760
109
Minions Killed
130
0
Camps Cleared
0
568,924
Distance Traveled
605,668
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,654
787
41
4
0
200,858
3
L
Discordia
7,785
708
59
5
0
195,057
0
W
Aphrodite
8,303
755
63
6
0
220,844
0
L
King Arthur
7,387
672
24
2
0
177,426
0
W
Fenrir
7,803
709
26
2
0
183,966
0
L
Neith
7,084
644
26
2
0
196,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role