Player Matchup

Scylla
Scylla
Alireztho
Scylla
Level 168
God Stats
54W - 53L
1,551 SR
Queue Stats
135W - 139L
1,502 Elo+
Party 3
Fenrir
Fenrir
Falcon_aniki
Fenrir
Level 151
God Stats
34W - 30L
1,543 SR
Queue Stats
449W - 486L
1,483 Elo+
Party 1
Gilgamesh
Gilgamesh
Kensan1201
Gilgamesh
Level 139
God Stats
27W - 15L
1,856 SR
Queue Stats
359W - 386L
1,439 Elo+
Party 1
Zhong Kui
Zhong Kui
NickWarren91
Zhong Kui
Level 115
God Stats
10W - 12L
1,423 SR
Queue Stats
178W - 161L
1,479 Elo+
Solo
Jormungandr
Jormungandr
OffMazzucco
Jormungandr
Level 65
God Stats
16W - 17L
1,385 SR
Queue Stats
153W - 151L
1,422 Elo+
Party 3
Team Averages
Level 128
1,552 SR
1,465 Elo+

VS

Team Averages
Level 113
1,563 SR
1,491 Elo+
Janus
Janus
DIEBLUE4
Janus
Level 127
God Stats
3W - 5L
1,444 SR
Queue Stats
71W - 67L
1,515 Elo+
Solo
Xbalanque
Xbalanque
INataGodI
Xbalanque
Level 109
God Stats
5W - 2L
1,694 SR
Queue Stats
156W - 148L
1,474 Elo+
Party 2
Maui
Maui
ONI Aether
Maui
Level 56
God Stats
1W - 2L
1,713 SR
Queue Stats
57W - 63L
1,484 Elo+
Party 2
Kali
Kali
ONI Revers
Kali
Level 114
God Stats
4W - 7L
1,408 SR
Queue Stats
140W - 130L
1,477 Elo+
Party 2
Surtr
Surtr
xXxLoudBlackMan
Surtr
Level 158
God Stats
88W - 87L
1,556 SR
Queue Stats
173W - 163L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Alireztho
Scylla
11
1 / 0 / 2
6,571
597
5,501
5,577
1,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
12
6 / 0 / 4
7,025
639
8,279
7,608
3,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Kensan1201
Gilgamesh
12
1 / 4 / 4
6,955
632
8,867
13,003
9,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
NickWarren91
Zhong Kui
11
2 / 1 / 5
6,487
590
5,552
5,219
4,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Jormungandr
OffMazzucco
Jormungandr
11
6 / 0 / 7
7,897
718
7,445
6,239
5,283
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DIEBLUE4
Janus
10
0 / 4 / 0
5,872
534
4,467
9,970
3,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
INataGodI
Xbalanque
9
0 / 4 / 1
5,195
472
3,609
7,800
2,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
1 / 4 / 0
5,584
508
1,952
11,005
8,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
0 / 2 / 0
5,237
476
3,092
10,980
4,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 2 / 0
7,623
693
7,576
10,838
7,806
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
16
Kills
5
5
Deaths
16
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Scylla
Alireztho
Scylla
1
0
2
2
L
Janus
DIEBLUE4
Janus
0
4
0
0
W
Fenrir
6
0
4
8
L
Xbalanque
INataGodI
Xbalanque
0
4
1
0.13
W
Gilgamesh
Kensan1201
Gilgamesh
1
4
4
0.75
W
Zhong Kui
NickWarren91
Zhong Kui
2
1
5
4.5
L
1
4
0
0.25
L
0
2
0
0
W
Jormungandr
OffMazzucco
Jormungandr
6
0
7
9.5
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,644
Damage
20,696
37,646
Taken
50,593
24,613
Mitigated
26,425
9,501
Healing
12,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Alireztho
Scylla
5,501
623
0
1,201
5,577
1,934
0
3,167
2,410
50,431
0
L
Janus
DIEBLUE4
Janus
4,467
221
0
2,004
9,970
3,550
0
4,660
5,051
44,599
0
W
Fenrir
8,279
1,963
0
2,283
7,608
3,422
0
1,146
6,462
0
54,542
L
Xbalanque
INataGodI
Xbalanque
3,609
1,497
0
1,823
7,800
2,477
0
3,418
4,382
0
31,908
W
Gilgamesh
Kensan1201
Gilgamesh
8,867
2,585
0
2,668
13,003
9,679
0
551
12,452
217
54,081
W
Zhong Kui
NickWarren91
Zhong Kui
5,552
1,964
0
1,407
5,219
4,295
638
760
4,459
33,375
7,224
L
1,952
583
0
2,167
11,005
8,105
0
5,823
5,109
19,695
0
L
3,092
1,456
0
1,699
10,980
4,487
0
3,599
7,291
0
32,203
W
Jormungandr
OffMazzucco
Jormungandr
7,445
1,721
247
1,695
6,239
5,283
0
1,276
4,963
33,056
0
L
7,576
3,137
0
4,799
10,838
7,806
33
425
9,608
1,370
49,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,935
Gold Earned
29,511
391
Minions Killed
295
0
Camps Cleared
0
1,170,058
Distance Traveled
1,169,887
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,571
597
97
9
0
223,333
0
L
Janus
5,872
534
78
7
0
225,516
0
W
Fenrir
7,025
639
80
7
0
270,604
3
L
Xbalanque
5,195
472
57
5
0
226,186
0
W
Gilgamesh
6,955
632
99
9
0
235,058
3
W
Zhong Kui
6,487
590
77
7
0
212,302
0
L
Maui
5,584
508
25
2
0
233,924
3
L
Kali
5,237
476
45
4
0
280,459
0
W
Jormungandr
7,897
718
38
3
0
228,761
3
L
Surtr
7,623
693
90
8
0
203,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role