Player Matchup

Anhur
Anhur
 
Anhur
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
BASAINT6297
King Arthur
Level 79
God Stats
4W - 9L
1,390 SR
Queue Stats
21W - 25L
1,499 Elo+
Solo
Yemoja
Yemoja
JonnyRocket_412
Yemoja
Level 23
God Stats
4W - 6L
1,484 SR
Queue Stats
9W - 19L
1,341 Elo+
Party 1
Ix Chel
Ix Chel
byivan150503
Ix Chel
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 72L
1,507 Elo+
Solo
Nox
Nox
v4mp3nbyy
Nox
Level 64
God Stats
18W - 36L
1,417 SR
Queue Stats
242W - 283L
1,442 Elo+
Party 1
Team Averages
Level 77
1,458 SR
1,458 Elo+

VS

Team Averages
Level 112
1,592 SR
1,480 Elo+
Charybdis
Charybdis
Arsxnll
Charybdis
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 136L
1,450 Elo+
Party 2
Chang'e
Chang'e
Haydentoswag
Chang'e
Level 136
God Stats
42W - 22L
1,631 SR
Queue Stats
258W - 245L
1,534 Elo+
Solo
Nike
Nike
Laconiic_
Nike
Level 88
God Stats
7W - 3L
1,643 SR
Queue Stats
74W - 64L
1,496 Elo+
Party 2
Geb
Geb
Mr_V1nn1e
Geb
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,460 Elo+
Solo
Kukulkan
Kukulkan
Riskoe97
Kukulkan
Level 147
God Stats
30W - 12L
1,687 SR
Queue Stats
214W - 210L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
0 / 1 / 3
4,828
439
5,278
9,150
2,900
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
BASAINT6297
King Arthur
10
0 / 4 / 0
5,441
495
2,018
9,326
5,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 0 / 2
5,783
526
2,626
7,028
4,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ix Chel
byivan150503
Ix Chel
10
0 / 4 / 1
5,559
505
2,577
7,393
2,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 2 / 1
5,561
506
4,635
8,425
3,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Arsxnll
Charybdis
9
1 / 2 / 0
5,566
506
7,514
7,486
2,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Haydentoswag
Chang'e
13
4 / 0 / 0
8,003
728
5,922
7,506
4,303
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Nike
10
3 / 2 / 1
6,527
593
4,954
7,489
2,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

9
1 / 0 / 1
5,940
540
3,656
8,496
5,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
Riskoe97
Kukulkan
11
2 / 0 / 1
7,230
657
3,502
3,560
1,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
2
Kills
11
11
Deaths
4
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
1
3
1.5
W
Charybdis
Arsxnll
Charybdis
1
2
0
0.5
L
King Arthur
BASAINT6297
King Arthur
0
4
0
0
W
Chang'e
Haydentoswag
Chang'e
4
0
0
4
L
0
0
2
1
W
Nike
3
2
1
1.75
W
1
0
1
1.5
W
Kukulkan
Riskoe97
Kukulkan
2
0
1
2.5
L
Ix Chel
byivan150503
Ix Chel
0
4
1
0.13
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,134
Damage
25,548
41,322
Taken
34,537
19,044
Mitigated
16,170
9,918
Healing
12,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,278
2,774
0
1,569
9,150
2,900
746
1,561
7,589
0
29,268
W
Charybdis
Arsxnll
Charybdis
7,514
3,049
0
2,577
7,486
2,167
456
2,233
5,253
0
35,268
L
King Arthur
BASAINT6297
King Arthur
2,018
78
0
44
9,326
5,996
0
5,552
3,774
0
34,634
W
Chang'e
Haydentoswag
Chang'e
5,922
1,138
120
6,403
7,506
4,303
1,197
0
7,506
60,404
0
L
2,626
589
3,027
2,651
7,028
4,031
238
1,474
5,554
17,443
0
W
Nike
4,954
370
0
846
7,489
2,723
391
1,459
6,030
0
38,799
W
3,656
271
120
1,739
8,496
5,634
108
3,687
4,809
17,149
0
W
Kukulkan
Riskoe97
Kukulkan
3,502
251
0
882
3,560
1,343
476
2,459
1,101
55,468
0
L
Ix Chel
byivan150503
Ix Chel
2,577
222
0
1,302
7,393
2,676
0
3,145
4,248
37,850
0
L
4,635
336
0
1,325
8,425
3,441
122
1,348
7,077
39,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,172
Gold Earned
33,266
267
Minions Killed
348
0
Camps Cleared
0
1,034,569
Distance Traveled
1,096,815
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,828
439
53
5
0
199,054
2
W
Charybdis
5,566
506
51
5
0
212,201
0
L
King Arthur
5,441
495
58
5
0
221,728
0
W
Chang'e
8,003
728
112
10
0
202,347
0
L
Yemoja
5,783
526
23
2
0
192,607
2
W
Nike
6,527
593
58
5
0
250,661
0
W
Geb
5,940
540
25
2
0
212,608
1
W
Kukulkan
7,230
657
102
9
0
218,998
0
L
Ix Chel
5,559
505
72
7
0
218,699
1
L
Nox
5,561
506
61
6
0
202,481
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role