Player Matchup

Achilles
Achilles
 
Achilles
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Wakahakawi
Chiron
Level 146
God Stats
2W - 4L
1,235 SR
Queue Stats
21W - 25L
1,442 Elo+
Solo
Rama
Rama
xDISHRAGx
Rama
Level 147
God Stats
2W - 2L
1,662 SR
Queue Stats
42W - 36L
1,535 Elo+
Party 1
Hades
Hades
xXx MopHead xXx
Hades
Level 118
God Stats
3W - 1L
1,781 SR
Queue Stats
32W - 23L
1,511 Elo+
Party 1
Team Averages
Level 145
1,536 SR
1,498 Elo+

VS

Team Averages
Level 86
1,505 SR
1,462 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DreadKnightX
Cthulhu
Level 68
God Stats
1W - 0L
1,498 SR
Queue Stats
10W - 10L
1,462 Elo+
Solo
Cernunnos
Cernunnos
Grifful 666
Cernunnos
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,559 Elo+
Solo
Guan Yu
Guan Yu
HandMeTheGun846
Guan Yu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,300 Elo+
Solo
Heimdallr
Heimdallr
aju12345
Heimdallr
Level 148
God Stats
2W - 0L
1,525 SR
Queue Stats
58W - 60L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
1 / 2 / 1
5,913
986
4,271
8,061
8,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Guan Yu
 
Guan Yu
11
1 / 1 / 1
5,794
966
1,612
6,736
4,495
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chiron
Wakahakawi
Chiron
1
0 / 0 / 0
1,608
268
0
0
0
Rama
13
1 / 2 / 3
6,502
1,084
7,842
6,721
2,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 2 / 3
5,687
948
6,846
6,033
3,109
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
3 / 0 / 2
6,241
1,040
5,513
4,978
4,908
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
DreadKnightX
Cthulhu
12
1 / 1 / 4
6,650
1,108
6,179
6,351
5,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cernunnos
Grifful 666
Cernunnos
11
0 / 0 / 4
5,674
946
4,917
4,474
1,981
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 1 / 4
6,360
1,060
1,193
5,258
4,497
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
aju12345
Heimdallr
11
2 / 2 / 4
6,173
1,029
7,630
6,360
3,153
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
4
Kills
7
7
Deaths
4
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
2
1
0.75
L
Guan Yu
 
Guan Yu
1
1
1
1.5
W
Zhong Kui
 
Zhong Kui
3
0
2
4
W
Cthulhu
DreadKnightX
Cthulhu
1
1
4
3
W
Cernunnos
Grifful 666
Cernunnos
0
0
4
2
W
1
1
4
3
L
Chiron
Wakahakawi
Chiron
0
0
0
0
W
Heimdallr
aju12345
Heimdallr
2
2
4
2
L
Rama
1
2
3
1.25
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,571
Damage
25,432
27,551
Taken
27,421
18,785
Mitigated
20,049
11,938
Healing
12,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,271
120
799
2,599
8,061
8,622
0
4,095
3,966
0
9,331
L
Guan Yu
 
Guan Yu
1,612
233
2,680
2,353
6,736
4,495
0
3,303
3,433
0
1,688
W
Zhong Kui
 
Zhong Kui
5,513
508
494
1,960
4,978
4,908
0
583
4,395
9,541
0
W
Cthulhu
DreadKnightX
Cthulhu
6,179
190
1,269
1,045
6,351
5,510
108
1,401
4,950
11,320
0
W
Cernunnos
Grifful 666
Cernunnos
4,917
1,813
331
1,360
4,474
1,981
177
1,463
3,011
0
10,760
W
1,193
147
2,662
1,778
5,258
4,497
0
982
4,276
0
3,700
L
Chiron
Wakahakawi
Chiron
0
0
0
0
0
0
0
0
0
0
0
W
Heimdallr
aju12345
Heimdallr
7,630
2,791
513
1,564
6,360
3,153
0
2,417
3,943
0
18,107
L
Rama
7,842
3,839
414
1,495
6,721
2,559
0
1,574
5,147
0
21,929
L
6,846
187
679
919
6,033
3,109
0
2,720
3,313
10,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,504
Gold Earned
31,098
55
Minions Killed
67
0
Camps Cleared
0
561,374
Distance Traveled
701,058
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,913
986
7
1
0
141,400
0
L
Guan Yu
5,794
966
0
0
0
134,462
0
W
Zhong Kui
6,241
1,040
11
2
0
137,327
0
W
Cthulhu
6,650
1,108
16
3
0
140,024
0
W
Cernunnos
5,674
946
15
3
0
136,889
0
W
Guan Yu
6,360
1,060
6
1
0
162,443
0
L
Chiron
1,608
268
0
0
0
0
0
W
Heimdallr
6,173
1,029
19
3
0
124,375
0
L
Rama
6,502
1,084
37
6
0
153,367
0
L
Hades
5,687
948
11
2
0
132,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role