Player Matchup

Scylla
Scylla
Alireztho
Scylla
Level 168
God Stats
54W - 53L
1,562 SR
Queue Stats
135W - 139L
1,514 Elo+
Party 2
Nu Wa
Nu Wa
CallMe0RE0
Nu Wa
Level 119
God Stats
0W - 2L
1,449 SR
Queue Stats
3W - 9L
1,297 Elo+
Solo
Maui
Maui
IAMAIAMA
Maui
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,330 Elo+
Party 3
Awilix
Awilix
Kripticninja318
Awilix
Level 102
God Stats
2W - 4L
1,481 SR
Queue Stats
84W - 78L
1,463 Elo+
Party 3
Artemis
Artemis
OffMazzucco
Artemis
Level 65
God Stats
0W - 1L
1,534 SR
Queue Stats
153W - 151L
1,431 Elo+
Party 2
Team Averages
Level 96
1,505 SR
1,407 Elo+

VS

Team Averages
Level 80
1,531 SR
1,482 Elo+
Morgan Le Fay
Morgan Le Fay
INataGodI
Morgan Le Fay
Level 109
God Stats
3W - 1L
1,708 SR
Queue Stats
156W - 148L
1,465 Elo+
Party 1
Aphrodite
Aphrodite
Johnny blaze744
Aphrodite
Level 83
God Stats
5W - 2L
1,959 SR
Queue Stats
100W - 92L
1,506 Elo+
Solo
King Arthur
King Arthur
ONI Aether
King Arthur
Level 56
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 63L
1,471 Elo+
Party 1
Kali
Kali
ONI Revers
Kali
Level 114
God Stats
4W - 7L
1,327 SR
Queue Stats
140W - 130L
1,467 Elo+
Party 1
Apollo
Apollo
ThatsCrucial
Apollo
Level 39
God Stats
3W - 5L
1,161 SR
Queue Stats
50W - 49L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Alireztho
Scylla
16
2 / 3 / 2
9,425
496
14,993
9,641
3,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
14
3 / 5 / 2
8,945
471
10,998
13,115
6,348
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Maui
12
1 / 3 / 3
8,004
421
6,265
17,499
16,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

15
2 / 5 / 3
8,828
465
9,000
18,125
7,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
OffMazzucco
Artemis
15
0 / 3 / 1
9,043
476
8,393
12,680
5,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
INataGodI
Morgan Le Fay
17
4 / 2 / 4
10,642
560
10,123
12,325
4,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
Johnny blaze744
Aphrodite
16
1 / 0 / 8
10,455
550
10,198
18,801
13,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

King Arthur
ONI Aether
King Arthur
16
2 / 3 / 3
9,959
524
8,306
18,772
16,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

17
8 / 1 / 4
11,060
582
13,060
19,313
8,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Apollo
17
4 / 2 / 4
10,936
576
12,599
15,143
6,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
8
Kills
19
19
Deaths
8
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Scylla
Alireztho
Scylla
2
3
2
1
L
Nu Wa
3
5
2
0.8
L
Maui
1
3
3
0.83
W
Morgan Le Fay
INataGodI
Morgan Le Fay
4
2
4
3
W
Aphrodite
Johnny blaze744
Aphrodite
1
0
8
5
L
2
5
3
0.7
W
King Arthur
ONI Aether
King Arthur
2
3
3
1.17
W
8
1
4
10
L
Artemis
OffMazzucco
Artemis
0
3
1
0.17
W
Apollo
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,649
Damage
54,286
71,060
Taken
84,354
39,429
Mitigated
50,337
18,422
Healing
38,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Alireztho
Scylla
14,993
430
0
1,345
9,641
3,513
0
5,127
4,514
87,356
0
L
Nu Wa
10,998
2,639
70
2,738
13,115
6,348
0
651
12,464
52,302
0
L
Maui
6,265
1,058
523
3,289
17,499
16,834
42
5,089
12,410
16,369
0
W
Morgan Le Fay
INataGodI
Morgan Le Fay
10,123
1,403
0
2,483
12,325
4,724
806
6,599
5,428
89,945
0
W
Aphrodite
Johnny blaze744
Aphrodite
10,198
1,254
8,730
15,342
18,801
13,905
0
7,743
10,802
54,677
0
L
9,000
3,782
0
5,685
18,125
7,513
0
7,358
10,767
0
71,814
W
King Arthur
ONI Aether
King Arthur
8,306
189
0
2,389
18,772
16,166
198
7,412
11,274
0
69,300
W
13,060
6,098
0
4,306
19,313
8,667
3,538
6,339
12,710
0
79,298
L
Artemis
OffMazzucco
Artemis
8,393
3,476
0
4,772
12,680
5,221
0
2,096
10,584
0
81,841
W
Apollo
12,599
9,632
0
4,783
15,143
6,875
1,260
3,257
11,884
0
97,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,245
Gold Earned
53,052
467
Minions Killed
534
0
Camps Cleared
0
1,819,756
Distance Traveled
1,919,138
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,425
496
148
8
0
375,760
0
L
Nu Wa
8,945
471
70
4
0
319,612
5
L
Maui
8,004
421
20
1
0
394,755
0
W
Morgan Le Fay
10,642
560
140
7
0
386,747
0
W
Aphrodite
10,455
550
64
3
0
375,506
2
L
Awilix
8,828
465
95
5
0
429,860
0
W
King Arthur
9,959
524
99
5
0
359,653
1
W
Kali
11,060
582
90
5
0
444,474
0
L
Artemis
9,043
476
134
7
0
299,769
5
W
Apollo
10,936
576
141
7
0
352,758
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role