Player Matchup

Charon
Charon
Moonbaneheart
Charon
Level 106
God Stats
2W - 2L
1,618 SR
Queue Stats
74W - 58L
1,586 Elo+
Solo
Vulcan
Vulcan
QuesadiIIa
Vulcan
Level 194
God Stats
20W - 3L
2,040 SR
Queue Stats
555W - 195L
1,879 Elo+
Party 1
Ullr
Ullr
SDuy
Ullr
Level 159
God Stats
1W - 2L
1,504 SR
Queue Stats
178W - 74L
1,865 Elo+
Party 1
Team Averages
Level 153
1,721 SR
1,777 Elo+

VS

Team Averages
Level 158
1,606 SR
1,694 Elo+
Hercules
Hercules
GoriIIа
Hercules
Level 169
God Stats
6W - 5L
1,552 SR
Queue Stats
323W - 159L
1,736 Elo+
Solo
Thor
Thor
Kitkatnip
Thor
Level 156
God Stats
4W - 4L
1,732 SR
Queue Stats
101W - 79L
1,641 Elo+
Solo
Vulcan
Vulcan
She Vamps Me
Vulcan
Level 149
God Stats
16W - 13L
1,535 SR
Queue Stats
59W - 39L
1,704 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 6
8,989
749
8,842
13,645
13,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
QuesadiIIa
Vulcan
12
4 / 4 / 3
9,531
794
12,335
7,610
3,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ullr
SDuy
Ullr
11
4 / 8 / 2
9,136
761
7,747
14,359
5,091
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GoriIIа
Hercules
13
4 / 2 / 9
9,724
810
8,720
14,493
11,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Thor
12
5 / 4 / 7
9,947
829
10,903
11,823
5,164
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
13
5 / 3 / 5
10,158
847
10,047
9,649
2,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
9
Kills
14
14
Deaths
9
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hercules
GoriIIа
Hercules
4
2
9
4.25
W
Thor
5
4
7
2.13
L
1
2
6
2
L
Vulcan
QuesadiIIa
Vulcan
4
4
3
1.38
L
Ullr
SDuy
Ullr
4
8
2
0.63
W
Vulcan
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,924
Damage
29,670
35,614
Taken
35,965
21,891
Mitigated
19,852
2,824
Healing
7,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
GoriIIа
Hercules
8,720
2,652
0
4,457
14,493
11,722
0
7,881
5,885
354
20,182
W
Thor
10,903
2,415
0
0
11,823
5,164
0
4,931
6,496
0
24,669
L
8,842
2,119
0
1,824
13,645
13,736
88
5,546
7,856
18,711
654
L
Vulcan
QuesadiIIa
Vulcan
12,335
4,795
0
500
7,610
3,064
0
2,533
4,983
54,016
0
L
Ullr
SDuy
Ullr
7,747
2,958
0
500
14,359
5,091
55
2,235
12,052
0
29,810
W
Vulcan
10,047
6,324
0
2,886
9,649
2,966
0
6,653
2,777
54,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,656
Gold Earned
29,829
130
Minions Killed
132
0
Camps Cleared
0
673,896
Distance Traveled
659,494
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,724
810
15
1
0
233,595
0
W
Thor
9,947
829
20
2
0
201,249
0
L
Charon
8,989
749
26
2
0
240,102
5
L
Vulcan
9,531
794
59
5
0
234,753
0
L
Ullr
9,136
761
45
4
0
199,041
0
W
Vulcan
10,158
847
97
8
0
224,650
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role