Player Matchup

Kukulkan
Kukulkan
Reptile-Discharg
Kukulkan
Level 197
God Stats
6W - 7L
1,446 SR
Queue Stats
580W - 570L
1,441 Elo+
Party 1
Sun Wukong
Sun Wukong
SheepSunGoddess
Sun Wukong
Level 112
God Stats
3W - 4L
1,417 SR
Queue Stats
268W - 258L
1,431 Elo+
Party 1
Cupid
Cupid
TurboSquirts
Cupid
Level 160
God Stats
13W - 11L
1,395 SR
Queue Stats
411W - 411L
1,430 Elo+
Party 1
Ymir
Ymir
tonyberegi
Ymir
Level 108
God Stats
1W - 2L
1,262 SR
Queue Stats
58W - 60L
1,433 Elo+
Solo
Achilles
Achilles
xXTheConeHeadXx
Achilles
Level 125
God Stats
3W - 1L
1,754 SR
Queue Stats
232W - 217L
1,467 Elo+
Party 1
Team Averages
Level 140
1,455 SR
1,440 Elo+

VS

Team Averages
Level 98
1,494 SR
1,484 Elo+
Achilles
Achilles
Marksman427
Achilles
Level 109
God Stats
11W - 18L
1,416 SR
Queue Stats
142W - 146L
1,455 Elo+
Party 3
Bacchus
Bacchus
WINTERST0RMZ
Bacchus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Charybdis
Charybdis
illuminatimafia
Charybdis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
onesickpuppy5
Gilgamesh
Level 104
God Stats
1W - 3L
1,356 SR
Queue Stats
141W - 147L
1,454 Elo+
Party 3
Janus
Janus
shadowhunter16k
Janus
Level 145
God Stats
0W - 1L
1,697 SR
Queue Stats
2W - 4L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
6,628
663
2,033
3,345
1,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
SheepSunGoddess
Sun Wukong
9
1 / 1 / 7
5,614
561
6,917
8,612
4,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
6 / 0 / 3
6,628
663
5,787
4,885
1,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
1 / 2 / 2
6,172
617
3,861
8,379
4,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Achilles
10
5 / 2 / 3
6,145
615
6,244
8,750
4,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Marksman427
Achilles
10
2 / 2 / 1
5,633
563
5,575
9,322
6,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bacchus
WINTERST0RMZ
Bacchus
6
0 / 7 / 0
4,425
443
2,374
9,672
8,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
illuminatimafia
Charybdis
9
1 / 2 / 0
4,866
487
4,905
8,117
2,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
onesickpuppy5
Gilgamesh
9
2 / 2 / 2
5,286
529
4,064
10,073
7,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 2 / 0
4,975
498
3,030
4,332
1,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
15
Kills
5
5
Deaths
15
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Achilles
Marksman427
Achilles
2
2
1
1.25
W
2
0
1
2.5
W
Sun Wukong
SheepSunGoddess
Sun Wukong
1
1
7
4.5
W
6
0
3
7.5
L
Bacchus
WINTERST0RMZ
Bacchus
0
7
0
0
L
Charybdis
illuminatimafia
Charybdis
1
2
0
0.5
L
Gilgamesh
onesickpuppy5
Gilgamesh
2
2
2
1.5
L
0
2
0
0
W
1
2
2
1
W
Achilles
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,842
Damage
19,948
33,971
Taken
41,516
16,912
Mitigated
26,173
11,546
Healing
8,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Marksman427
Achilles
5,575
1,363
0
1,312
9,322
6,780
0
2,620
6,428
0
28,626
W
2,033
290
0
1,019
3,345
1,239
277
1,820
1,525
49,663
0
W
Sun Wukong
SheepSunGoddess
Sun Wukong
6,917
2,181
116
2,364
8,612
4,817
564
1,820
6,792
0
28,794
W
5,787
4,659
478
2,120
4,885
1,854
669
908
3,977
0
32,725
L
Bacchus
WINTERST0RMZ
Bacchus
2,374
730
0
866
9,672
8,405
0
0
9,672
10,929
0
L
Charybdis
illuminatimafia
Charybdis
4,905
2,915
0
3,541
8,117
2,576
0
0
8,117
0
29,320
L
Gilgamesh
onesickpuppy5
Gilgamesh
4,064
1,399
0
1,717
10,073
7,029
0
1,409
8,522
0
24,285
L
3,030
162
39
890
4,332
1,383
0
1,449
2,883
35,409
0
W
3,861
677
0
1,845
8,379
4,876
0
0
8,379
33,152
0
W
Achilles
6,244
2,667
0
3,604
8,750
4,126
0
856
7,894
0
35,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,187
Gold Earned
25,185
311
Minions Killed
196
0
Camps Cleared
0
973,980
Distance Traveled
970,255
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,633
563
45
5
0
193,955
0
W
Kukulkan
6,628
663
103
10
0
206,157
0
W
Sun Wukong
5,614
561
35
4
0
207,559
0
W
Cupid
6,628
663
66
7
0
175,340
0
L
Bacchus
4,425
443
17
2
0
206,445
0
L
Charybdis
4,866
487
45
5
0
162,380
2
L
Gilgamesh
5,286
529
36
4
0
212,319
0
L
Janus
4,975
498
53
5
0
195,156
3
W
Ymir
6,172
617
59
6
0
167,023
2
W
Achilles
6,145
615
48
5
0
217,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role