Player Matchup

Merlin
Merlin
Gomez Urbieta
Merlin
Level 107
God Stats
2W - 5L
1,348 SR
Queue Stats
154W - 147L
1,442 Elo+
Solo
Chiron
Chiron
LikWid223
Chiron
Level 86
God Stats
4W - 9L
1,398 SR
Queue Stats
171W - 176L
1,378 Elo+
Solo
Surtr
Surtr
Lord david66
Surtr
Level 67
God Stats
6W - 11L
1,448 SR
Queue Stats
144W - 123L
1,431 Elo+
Solo
Aphrodite
Aphrodite
OKKT13
Aphrodite
Level 76
God Stats
3W - 4L
1,500 SR
Queue Stats
20W - 26L
1,291 Elo+
Solo
Tsukuyomi
Tsukuyomi
montqnq
Tsukuyomi
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 56L
1,486 Elo+
Solo
Team Averages
Level 85
1,439 SR
1,406 Elo+

VS

Team Averages
Level 50
1,546 SR
1,362 Elo+
Bacchus
Bacchus
B00BeBarker
Bacchus
Level 35
God Stats
1W - 0L
1,877 SR
Queue Stats
3W - 6L
1,314 Elo+
Solo
Arachne
Arachne
Em0 E1Sa
Arachne
Level 51
God Stats
7W - 3L
1,654 SR
Queue Stats
32W - 26L
1,470 Elo+
Solo
Bellona
Bellona
RaR0od
Bellona
Level 92
God Stats
7W - 11L
1,358 SR
Queue Stats
30W - 44L
1,413 Elo+
Solo
Anubis
Anubis
WillayDog
Anubis
Level 25
God Stats
2W - 3L
1,339 SR
Queue Stats
13W - 24L
1,275 Elo+
Party 1
Hera
Hera
calibratedbagell
Hera
Level 46
God Stats
1W - 4L
1,500 SR
Queue Stats
30W - 37L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
7,001
467
4,708
8,519
2,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chiron
LikWid223
Chiron
13
2 / 4 / 0
7,477
498
9,292
13,822
3,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

11
1 / 5 / 0
7,141
476
6,475
13,897
6,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
OKKT13
Aphrodite
10
0 / 5 / 1
6,092
406
4,115
8,148
2,940
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Tsukuyomi
montqnq
Tsukuyomi
10
1 / 4 / 0
6,429
429
2,898
10,583
3,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
B00BeBarker
Bacchus
13
2 / 0 / 11
8,057
537
4,222
8,623
9,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
Em0 E1Sa
Arachne
13
7 / 1 / 4
8,667
578
6,707
8,749
3,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bellona
RaR0od
Bellona
13
5 / 1 / 1
8,235
549
9,258
10,680
11,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
WillayDog
Anubis
13
5 / 2 / 3
7,914
528
10,446
10,729
5,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 1 / 4
8,354
557
6,758
5,198
2,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
4
Kills
22
23
Deaths
5
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bacchus
B00BeBarker
Bacchus
2
0
11
7.5
W
Arachne
Em0 E1Sa
Arachne
7
1
4
9
L
0
5
1
0.1
L
Chiron
LikWid223
Chiron
2
4
0
0.5
L
1
5
0
0.2
L
Aphrodite
OKKT13
Aphrodite
0
5
1
0.1
W
Bellona
RaR0od
Bellona
5
1
1
5.5
W
Anubis
WillayDog
Anubis
5
2
3
3.25
W
3
1
4
5
L
Tsukuyomi
montqnq
Tsukuyomi
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,488
Damage
37,391
54,969
Taken
43,979
19,924
Mitigated
31,688
12,526
Healing
10,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
B00BeBarker
Bacchus
4,222
828
0
2,172
8,623
9,015
214
1,772
6,851
15,983
0
W
Arachne
Em0 E1Sa
Arachne
6,707
5,016
0
1,959
8,749
3,388
1,241
2,215
6,534
0
39,694
L
4,708
128
73
357
8,519
2,986
572
5,018
3,395
54,383
0
L
Chiron
LikWid223
Chiron
9,292
2,234
145
2,499
13,822
3,579
0
9,595
4,195
0
62,066
L
6,475
2,741
0
1,726
13,897
6,772
701
1,125
12,112
748
45,206
L
Aphrodite
OKKT13
Aphrodite
4,115
851
1,896
1,495
8,148
2,940
266
4,616
3,440
18,833
0
W
Bellona
RaR0od
Bellona
9,258
3,497
0
1,819
10,680
11,492
444
1,267
9,413
0
52,204
W
Anubis
WillayDog
Anubis
10,446
863
0
3,804
10,729
5,718
580
1,182
9,547
64,494
0
W
6,758
1,805
0
1,055
5,198
2,075
890
2,622
2,576
68,328
0
L
Tsukuyomi
montqnq
Tsukuyomi
2,898
814
0
4,335
10,583
3,647
0
1,010
9,503
0
34,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,140
Gold Earned
41,227
368
Minions Killed
389
0
Camps Cleared
0
1,223,906
Distance Traveled
1,370,025
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,057
537
26
2
0
290,874
1
W
Arachne
8,667
578
72
5
0
307,536
0
L
Merlin
7,001
467
101
7
0
269,999
0
L
Chiron
7,477
498
105
7
0
253,212
2
L
Surtr
7,141
476
73
5
0
236,297
0
L
Aphrodite
6,092
406
35
2
0
262,199
0
W
Bellona
8,235
549
89
6
0
257,832
0
W
Anubis
7,914
528
98
7
0
247,845
0
W
Hera
8,354
557
104
7
0
265,938
3
L
Tsukuyomi
6,429
429
54
4
0
202,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role