Player Matchup

Horus
Horus
 
Horus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Erectosaures
Anubis
Level 88
God Stats
23W - 8L
1,829 SR
Queue Stats
36W - 21L
1,629 Elo+
Party 2
Ullr
Ullr
Html5216
Ullr
Level 199
God Stats
34W - 24L
1,651 SR
Queue Stats
543W - 478L
1,606 Elo+
Solo
Nox
Nox
Moogiic
Nox
Level 118
God Stats
3W - 4L
1,483 SR
Queue Stats
163W - 136L
1,571 Elo+
Party 2
Ne Zha
Ne Zha
Saikfe
Ne Zha
Level 149
God Stats
5W - 6L
1,476 SR
Queue Stats
876W - 905L
1,505 Elo+
Party 1
Team Averages
Level 139
1,588 SR
1,562 Elo+

VS

Team Averages
Level 108
1,463 SR
1,518 Elo+
Janus
Janus
Gk ShadowR
Janus
Level 79
God Stats
10W - 9L
1,455 SR
Queue Stats
234W - 181L
1,505 Elo+
Party 3
Bacchus
Bacchus
Gokxy Senpai
Bacchus
Level 121
God Stats
10W - 3L
1,704 SR
Queue Stats
69W - 63L
1,500 Elo+
Party 3
Fenrir
Fenrir
InvasiveAbyss
Fenrir
Level 158
God Stats
2W - 2L
1,293 SR
Queue Stats
67W - 50L
1,569 Elo+
Solo
Cupid
Cupid
Jerrald18
Cupid
Level 54
God Stats
3W - 3L
1,321 SR
Queue Stats
98W - 102L
1,494 Elo+
Solo
Hercules
Hercules
Sos JaaZIEL
Hercules
Level 128
God Stats
28W - 21L
1,540 SR
Queue Stats
321W - 272L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
2 / 3 / 1
6,239
480
3,153
10,509
4,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Anubis
11
0 / 4 / 0
6,480
498
5,110
7,243
4,043
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
12
2 / 4 / 1
6,911
532
7,087
11,454
5,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nox
11
1 / 4 / 2
6,967
536
2,723
10,601
8,079
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
Saikfe
Ne Zha
10
0 / 3 / 2
6,013
463
4,775
9,904
4,400
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
3 / 1 / 5
8,432
649
4,361
4,631
1,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Gokxy Senpai
Bacchus
11
1 / 0 / 9
7,172
552
3,334
11,351
10,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
6 / 3 / 5
8,150
627
7,968
12,338
5,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cupid
Jerrald18
Cupid
13
4 / 1 / 3
8,027
617
11,085
8,652
3,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Sos JaaZIEL
Hercules
15
4 / 0 / 2
9,561
735
5,858
11,340
9,426
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
5
Kills
18
18
Deaths
5
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
3
1
0.83
L
Anubis
0
4
0
0
W
Janus
3
1
5
5.5
W
Bacchus
Gokxy Senpai
Bacchus
1
0
9
5.5
L
Ullr
2
4
1
0.63
W
6
3
5
2.83
W
Cupid
Jerrald18
Cupid
4
1
3
5.5
L
Nox
1
4
2
0.5
L
Ne Zha
Saikfe
Ne Zha
0
3
2
0.33
W
Hercules
Sos JaaZIEL
Hercules
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,848
Damage
32,606
49,711
Taken
48,312
26,412
Mitigated
30,332
10,396
Healing
18,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,153
1,507
264
1,112
10,509
4,632
0
286
10,203
0
33,277
L
Anubis
5,110
266
0
2,246
7,243
4,043
0
421
6,792
43,446
0
W
Janus
4,361
354
0
1,664
4,631
1,539
332
477
4,003
66,765
0
W
Bacchus
Gokxy Senpai
Bacchus
3,334
411
0
3,823
11,351
10,631
291
1,108
10,207
20,316
0
L
Ullr
7,087
2,936
0
1,734
11,454
5,258
0
1,281
10,173
0
47,659
W
7,968
2,670
0
2,190
12,338
5,158
714
815
11,322
0
55,035
W
Cupid
Jerrald18
Cupid
11,085
5,115
738
4,806
8,652
3,578
769
412
8,164
0
61,631
L
Nox
2,723
885
0
2,207
10,601
8,079
0
3,833
6,668
35,715
0
L
Ne Zha
Saikfe
Ne Zha
4,775
945
0
2,833
9,904
4,400
0
1,574
8,180
0
39,146
W
Hercules
Sos JaaZIEL
Hercules
5,858
2,155
0
5,575
11,340
9,426
78
5,021
6,230
0
70,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,610
Gold Earned
41,342
307
Minions Killed
459
0
Camps Cleared
0
1,355,094
Distance Traveled
1,356,868
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,239
480
51
4
0
298,137
0
L
Anubis
6,480
498
79
6
0
254,851
4
W
Janus
8,432
649
123
9
0
281,994
3
W
Bacchus
7,172
552
20
2
0
287,434
2
L
Ullr
6,911
532
82
6
0
255,821
2
W
Fenrir
8,150
627
82
6
0
280,585
0
W
Cupid
8,027
617
108
8
0
240,115
1
L
Nox
6,967
536
50
4
0
270,552
0
L
Ne Zha
6,013
463
45
3
0
275,733
4
W
Hercules
9,561
735
126
10
0
266,740
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role