Player Matchup

Cupid
Cupid
LadyRoo18
Cupid
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,336 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SapceAceter825
Cu Chulainn
Level 41
God Stats
0W - 1L
1,229 SR
Queue Stats
7W - 8L
1,481 Elo+
Party 3
Amaterasu
Amaterasu
needphd
Amaterasu
Level 17
God Stats
10W - 11L
1,501 SR
Queue Stats
33W - 31L
1,457 Elo+
Solo
Ullr
Ullr
oddtoddlers0000
Ullr
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,269 Elo+
Party 3
Izanami
Izanami
slicindyson
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,336 Elo+
Party 1
Team Averages
Level 16
1,446 SR
1,376 Elo+

VS

Team Averages
Level 24
1,593 SR
1,476 Elo+
Bacchus
Bacchus
DottorPhlexx
Bacchus
Level 16
God Stats
6W - 7L
1,526 SR
Queue Stats
13W - 15L
1,344 Elo+
Party 4
Artemis
Artemis
Fonzey20
Artemis
Level 15
God Stats
4W - 6L
1,500 SR
Queue Stats
41W - 34L
1,534 Elo+
Party 2
Discordia
Discordia
PollockPanda
Discordia
Level 2
God Stats
8W - 6L
1,768 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 2
Chaac
Chaac
greapy
Chaac
Level 46
God Stats
19W - 15L
1,548 SR
Queue Stats
85W - 72L
1,557 Elo+
Party 2
Serqet
Serqet
iCuvie
Serqet
Level 40
God Stats
19W - 18L
1,621 SR
Queue Stats
58W - 63L
1,442 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
LadyRoo18
Cupid
14
0 / 0 / 0
7,684
699
1,963
5,374
2,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
SapceAceter825
Cu Chulainn
14
1 / 4 / 0
7,805
710
6,440
11,747
10,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
needphd
Amaterasu
14
1 / 4 / 0
7,971
725
6,122
13,272
12,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 5 / 1
7,666
697
944
9,495
3,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
slicindyson
Izanami
13
0 / 5 / 0
7,567
688
900
9,729
3,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DottorPhlexx
Bacchus
15
4 / 2 / 11
8,906
810
5,124
6,715
7,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
Fonzey20
Artemis
17
4 / 0 / 7
9,826
893
13,710
3,743
1,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
PollockPanda
Discordia
15
2 / 0 / 7
8,794
799
5,899
3,343
1,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
greapy
Chaac
17
3 / 1 / 9
10,142
922
10,011
7,411
8,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Serqet
iCuvie
Serqet
15
5 / 0 / 7
9,165
833
8,590
5,675
3,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
59
2
Kills
18
18
Deaths
3
1
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DottorPhlexx
Bacchus
4
2
11
4.75
W
Artemis
Fonzey20
Artemis
4
0
7
7.5
L
Cupid
LadyRoo18
Cupid
0
0
0
0
W
Discordia
PollockPanda
Discordia
2
0
7
5.5
L
Cu Chulainn
SapceAceter825
Cu Chulainn
1
4
0
0.25
W
Chaac
greapy
Chaac
3
1
9
7.5
W
Serqet
iCuvie
Serqet
5
0
7
8.5
L
Amaterasu
needphd
Amaterasu
1
4
0
0.25
L
0
5
1
0.1
L
Izanami
slicindyson
Izanami
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,369
Damage
43,334
49,617
Taken
26,887
31,669
Mitigated
22,692
5,205
Healing
4,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DottorPhlexx
Bacchus
5,124
751
0
1,180
6,715
7,830
1,054
175
6,391
6,662
0
W
Artemis
Fonzey20
Artemis
13,710
6,342
0
892
3,743
1,583
3,929
224
3,468
0
46,072
L
Cupid
LadyRoo18
Cupid
1,963
338
412
832
5,374
2,264
0
595
4,679
0
11,782
W
Discordia
PollockPanda
Discordia
5,899
870
0
0
3,343
1,267
360
0
3,182
17,721
0
L
Cu Chulainn
SapceAceter825
Cu Chulainn
6,440
1,314
0
1,230
11,747
10,029
0
2,938
8,065
370
18,967
W
Chaac
greapy
Chaac
10,011
2,580
0
2,229
7,411
8,586
830
269
6,948
0
37,761
W
Serqet
iCuvie
Serqet
8,590
1,867
0
616
5,675
3,426
2,244
360
5,315
0
27,113
L
Amaterasu
needphd
Amaterasu
6,122
2,593
0
1,888
13,272
12,253
0
2,762
10,011
1,308
14,489
L
944
667
0
554
9,495
3,470
210
1,837
7,066
0
16,911
L
Izanami
slicindyson
Izanami
900
365
0
289
9,729
3,653
0
1,579
7,742
0
14,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,693
Gold Earned
46,833
161
Minions Killed
221
0
Camps Cleared
0
978,557
Distance Traveled
1,168,744
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,906
810
4
0
0
240,391
0
W
Artemis
9,826
893
61
6
0
214,009
0
L
Cupid
7,684
699
37
3
0
180,239
0
W
Discordia
8,794
799
41
4
0
207,956
0
L
Cu Chulainn
7,805
710
35
3
0
198,148
0
W
Chaac
10,142
922
83
8
0
239,840
0
W
Serqet
9,165
833
32
3
0
266,548
0
L
Amaterasu
7,971
725
32
3
0
206,337
0
L
Ullr
7,666
697
34
3
0
186,196
0
L
Izanami
7,567
688
23
2
0
207,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role