Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
 
Cabrakan
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Maritiwa
Terra
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 21L
1,644 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Yukiei
Morgan Le Fay
Level 136
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 55L
1,561 Elo+
Party 1
Heimdallr
Heimdallr
lobato455
Heimdallr
Level 108
God Stats
3W - 5L
1,312 SR
Queue Stats
215W - 213L
1,501 Elo+
Solo
Team Averages
Level 153
1,462 SR
1,541 Elo+

VS

Team Averages
Level 121
1,582 SR
1,458 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
AbdulZkebab
Atlas
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,334 Elo+
Party 2
Ne Zha
Ne Zha
HeioraH
Ne Zha
Level 124
God Stats
4W - 3L
1,684 SR
Queue Stats
173W - 174L
1,513 Elo+
Solo
Danzaburou
Danzaburou
Pekois
Danzaburou
Level 175
God Stats
14W - 6L
1,725 SR
Queue Stats
415W - 320L
1,528 Elo+
Solo
Agni
Agni
blueridelskull
Agni
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
5 / 1 / 9
8,331
833
13,260
6,863
3,483
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cabrakan
 
Cabrakan
13
1 / 1 / 12
7,477
748
3,938
9,554
12,470
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Terra
Maritiwa
Terra
14
4 / 1 / 9
8,715
872
7,138
11,880
12,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
Yukiei
Morgan Le Fay
14
3 / 0 / 9
8,097
810
11,698
7,809
4,312
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
lobato455
Heimdallr
13
2 / 1 / 10
7,607
761
9,428
8,193
4,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
1 / 5 / 3
7,194
719
4,412
12,077
9,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 2 / 3
7,568
757
10,034
11,008
12,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
HeioraH
Ne Zha
13
1 / 3 / 1
6,664
666
8,079
10,116
4,836
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Pekois
Danzaburou
15
1 / 0 / 2
7,342
734
6,153
5,992
2,905
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 5 / 2
6,390
639
5,307
8,547
3,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
15
15
Kills
4
4
Deaths
15
49
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
1
9
9.5
W
Cabrakan
 
Cabrakan
1
1
12
7
L
Guan Yu
 
Guan Yu
1
5
3
0.5
L
1
2
3
1.25
L
Ne Zha
HeioraH
Ne Zha
1
3
1
0.5
W
Terra
Maritiwa
Terra
4
1
9
8.5
L
Danzaburou
Pekois
Danzaburou
1
0
2
2
W
Morgan Le Fay
Yukiei
Morgan Le Fay
3
0
9
7.5
L
0
5
2
0.2
W
Heimdallr
lobato455
Heimdallr
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,462
Damage
33,985
44,299
Taken
47,740
37,341
Mitigated
32,789
23,944
Healing
14,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
13,260
3,387
1,682
1,067
6,863
3,483
512
2,862
4,001
26,469
0
W
Cabrakan
 
Cabrakan
3,938
350
1,120
1,540
9,554
12,470
163
3,409
6,145
5,193
0
L
Guan Yu
 
Guan Yu
4,412
205
6,016
2,532
12,077
9,084
0
8,651
3,426
0
6,947
L
10,034
2,902
482
1,257
11,008
12,610
0
8,836
2,172
22,385
0
L
Ne Zha
HeioraH
Ne Zha
8,079
356
272
1,314
10,116
4,836
0
6,507
3,609
1,017
14,336
W
Terra
Maritiwa
Terra
7,138
493
8,429
5,082
11,880
12,485
162
4,118
7,762
10,357
0
L
Danzaburou
Pekois
Danzaburou
6,153
1,752
0
2,402
5,992
2,905
0
4,917
1,075
0
31,749
W
Morgan Le Fay
Yukiei
Morgan Le Fay
11,698
1,146
2,185
1,178
7,809
4,312
525
3,222
4,587
29,942
0
L
5,307
129
421
252
8,547
3,354
0
7,123
1,424
15,198
0
W
Heimdallr
lobato455
Heimdallr
9,428
2,352
102
1,559
8,193
4,591
500
2,747
5,446
0
23,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,227
Gold Earned
35,158
124
Minions Killed
111
0
Camps Cleared
0
991,028
Distance Traveled
905,749
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,331
833
29
3
0
195,092
0
W
Cabrakan
7,477
748
9
1
0
192,059
0
L
Guan Yu
7,194
719
3
0
0
170,761
0
L
Atlas
7,568
757
24
2
0
173,915
0
L
Ne Zha
6,664
666
11
1
0
206,449
0
W
Terra
8,715
872
10
1
0
219,672
0
L
Danzaburou
7,342
734
57
6
0
186,280
0
W
Morgan Le Fay
8,097
810
44
4
0
196,750
0
L
Agni
6,390
639
16
2
0
168,344
0
W
Heimdallr
7,607
761
32
3
0
187,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role