Player Matchup

Fafnir
Fafnir
Hornet1404
Fafnir
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
243W - 228L
1,522 Elo+
Party 2
Hel
Hel
Prees97
Hel
Level 126
God Stats
5W - 2L
1,633 SR
Queue Stats
236W - 225L
1,512 Elo+
Party 2
Janus
Janus
SlimKebab
Janus
Level 29
God Stats
3W - 4L
1,251 SR
Queue Stats
142W - 140L
1,512 Elo+
Party 2
Artemis
Artemis
Vanjie4728
Artemis
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
21W - 27L
1,431 Elo+
Solo
Hades
Hades
rockapocka
Hades
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,436 Elo+
Solo
Team Averages
Level 61
1,477 SR
1,483 Elo+

VS

Team Averages
Level 39
1,452 SR
1,283 Elo+
Arachne
Arachne
FILucas
Arachne
Level 28
God Stats
4W - 2L
1,723 SR
Queue Stats
80W - 87L
1,470 Elo+
Solo
Achilles
Achilles
Odiand
Achilles
Level 29
God Stats
0W - 2L
1,262 SR
Queue Stats
16W - 22L
1,209 Elo+
Party 1
Yemoja
Yemoja
Plasmido91
Yemoja
Level 29
God Stats
1W - 4L
1,275 SR
Queue Stats
55W - 72L
1,404 Elo+
Solo
Persephone
Persephone
rainman3000
Persephone
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,167 Elo+
Party 1
Yu Huang
Yu Huang
ryderdirty
Yu Huang
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,167 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Hornet1404
Fafnir
17
2 / 3 / 21
11,641
776
7,436
21,213
28,183
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hel
18
5 / 2 / 17
10,994
733
14,887
19,062
10,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
SlimKebab
Janus
19
6 / 1 / 13
11,653
777
17,333
14,473
7,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
Vanjie4728
Artemis
19
7 / 3 / 17
11,429
762
19,235
18,921
10,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
18
5 / 3 / 14
11,264
751
10,906
20,179
16,869
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FILucas
Arachne
17
1 / 7 / 9
8,998
600
14,896
19,591
21,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Achilles
Odiand
Achilles
15
4 / 6 / 1
9,288
619
10,336
16,110
15,270
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
Plasmido91
Yemoja
18
1 / 3 / 10
9,609
641
11,805
16,879
20,922
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Persephone
rainman3000
Persephone
18
1 / 3 / 6
9,925
662
18,486
12,171
5,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Yu Huang
ryderdirty
Yu Huang
17
5 / 6 / 6
10,183
679
26,517
15,110
6,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
44
25
Kills
12
12
Deaths
25
82
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Arachne
FILucas
Arachne
1
7
9
0.79
W
Fafnir
Hornet1404
Fafnir
2
3
21
4.17
L
Achilles
Odiand
Achilles
4
6
1
0.75
L
Yemoja
Plasmido91
Yemoja
1
3
10
2
W
Hel
5
2
17
6.75
W
Janus
SlimKebab
Janus
6
1
13
12.5
W
Artemis
Vanjie4728
Artemis
7
3
17
5.17
L
Persephone
rainman3000
Persephone
1
3
6
1.33
W
Hades
5
3
14
4
L
Yu Huang
ryderdirty
Yu Huang
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,797
Damage
82,040
93,848
Taken
79,861
73,493
Mitigated
69,070
55,929
Healing
22,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
FILucas
Arachne
14,896
10,488
1,902
3,909
19,591
21,206
120
12,606
6,985
0
19,309
W
Fafnir
Hornet1404
Fafnir
7,436
2,391
5,897
4,338
21,213
28,183
0
11,998
9,047
10,824
0
L
Achilles
Odiand
Achilles
10,336
2,874
988
1,302
16,110
15,270
898
11,324
4,786
0
13,992
L
Yemoja
Plasmido91
Yemoja
11,805
2,100
6,725
4,083
16,879
20,922
462
11,337
5,542
23,852
0
W
Hel
14,887
570
23,755
10,986
19,062
10,753
305
13,328
5,608
31,740
0
W
Janus
SlimKebab
Janus
17,333
1,329
1,101
662
14,473
7,626
342
9,425
5,009
49,032
0
W
Artemis
Vanjie4728
Artemis
19,235
7,661
266
3,435
18,921
10,062
2,275
9,667
8,859
0
49,584
L
Persephone
rainman3000
Persephone
18,486
581
0
1,900
12,171
5,116
462
6,795
5,296
37,389
0
W
Hades
10,906
1,762
1,229
4,260
20,179
16,869
1,209
12,390
7,737
28,826
0
L
Yu Huang
ryderdirty
Yu Huang
26,517
2,185
1,317
851
15,110
6,556
1,031
8,443
6,667
45,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,981
Gold Earned
48,003
249
Minions Killed
118
0
Camps Cleared
0
1,369,431
Distance Traveled
1,242,961
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,998
600
12
1
0
257,052
0
W
Fafnir
11,641
776
4
0
0
264,137
0
L
Achilles
9,288
619
11
1
0
230,760
0
L
Yemoja
9,609
641
17
1
0
228,453
0
W
Hel
10,994
733
42
3
0
301,162
0
W
Janus
11,653
777
113
8
0
309,257
0
W
Artemis
11,429
762
49
3
0
240,503
0
L
Persephone
9,925
662
48
3
0
284,561
0
W
Hades
11,264
751
41
3
0
254,372
0
L
Yu Huang
10,183
679
30
2
0
242,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role