Player Matchup

Cerberus
Cerberus
RJSlayyy
Cerberus
Level 28
God Stats
4W - 0L
1,551 SR
Queue Stats
200W - 211L
1,494 Elo+
Party 2
Maman Brigitte
Maman Brigitte
TheSmallerWood0
Maman Brigitte
Level 98
God Stats
2W - 0L
1,697 SR
Queue Stats
218W - 227L
1,394 Elo+
Party 1
Horus
Horus
TheWood00
Horus
Level 129
God Stats
4W - 4L
1,445 SR
Queue Stats
209W - 203L
1,513 Elo+
Party 1
Cabrakan
Cabrakan
gaboacl25
Cabrakan
Level 147
God Stats
2W - 1L
1,466 SR
Queue Stats
29W - 35L
1,450 Elo+
Solo
Cernunnos
Cernunnos
staticmoonflow
Cernunnos
Level 124
God Stats
1W - 6L
1,055 SR
Queue Stats
153W - 141L
1,484 Elo+
Party 2
Team Averages
Level 105
1,443 SR
1,467 Elo+

VS

Team Averages
Level 86
1,439 SR
1,462 Elo+
Bacchus
Bacchus
OkayIL0st171
Bacchus
Level 41
God Stats
0W - 1L
1,114 SR
Queue Stats
16W - 29L
1,414 Elo+
Party 3
Gilgamesh
Gilgamesh
Swinemybroth
Gilgamesh
Level 74
God Stats
9W - 6L
1,609 SR
Queue Stats
460W - 475L
1,522 Elo+
Solo
Camazotz
Camazotz
Wavecapjimmy
Camazotz
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 109L
1,366 Elo+
Solo
Hades
Hades
cheesecakenewb
Hades
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,536 Elo+
Solo
Horus
Horus
plugsnet
Horus
Level 177
God Stats
3W - 4L
1,472 SR
Queue Stats
343W - 376L
1,472 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
RJSlayyy
Cerberus
18
6 / 3 / 24
10,893
778
17,877
28,423
37,001
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Maman Brigitte
TheSmallerWood0
Maman Brigitte
19
7 / 4 / 17
11,802
843
14,654
12,678
7,013
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
TheWood00
Horus
16
2 / 5 / 22
10,804
772
9,813
22,186
23,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cabrakan
gaboacl25
Cabrakan
17
3 / 2 / 24
11,851
847
13,026
22,113
30,727
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
staticmoonflow
Cernunnos
20
12 / 2 / 17
12,465
890
35,249
14,655
7,795
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
OkayIL0st171
Bacchus
16
3 / 6 / 7
10,231
731
9,172
22,336
26,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
Swinemybroth
Gilgamesh
16
5 / 5 / 6
10,172
727
21,128
18,110
16,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Camazotz
Wavecapjimmy
Camazotz
18
3 / 5 / 6
10,169
726
12,995
17,996
12,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

14
1 / 9 / 7
9,001
643
17,560
18,325
12,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
plugsnet
Horus
16
4 / 6 / 10
10,433
745
14,265
25,263
25,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
52
30
Kills
16
16
Deaths
31
104
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Bacchus
OkayIL0st171
Bacchus
3
6
7
1.08
W
Cerberus
RJSlayyy
Cerberus
6
3
24
6
L
Gilgamesh
Swinemybroth
Gilgamesh
5
5
6
1.6
W
Maman Brigitte
TheSmallerWood0
Maman Brigitte
7
4
17
3.88
W
Horus
TheWood00
Horus
2
5
22
2.6
L
Camazotz
Wavecapjimmy
Camazotz
3
5
6
1.2
L
1
9
7
0.5
W
Cabrakan
gaboacl25
Cabrakan
3
2
24
7.5
L
Horus
plugsnet
Horus
4
6
10
1.5
W
Cernunnos
staticmoonflow
Cernunnos
12
2
17
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,619
Damage
75,120
100,055
Taken
102,030
106,051
Mitigated
93,604
54,794
Healing
31,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
OkayIL0st171
Bacchus
9,172
1,146
467
2,725
22,336
26,757
390
10,201
12,135
16,261
410
W
Cerberus
RJSlayyy
Cerberus
17,877
1,868
1,836
10,690
28,423
37,001
616
7,087
21,038
37,644
0
L
Gilgamesh
Swinemybroth
Gilgamesh
21,128
4,320
1,700
2,321
18,110
16,536
473
8,052
10,058
0
32,117
W
Maman Brigitte
TheSmallerWood0
Maman Brigitte
14,654
320
441
240
12,678
7,013
1,793
3,006
9,672
35,074
0
W
Horus
TheWood00
Horus
9,813
4,878
13,968
9,035
22,186
23,515
281
5,677
16,100
257
16,237
L
Camazotz
Wavecapjimmy
Camazotz
12,995
1,187
825
4,000
17,996
12,317
571
8,273
9,723
0
28,600
L
17,560
1,824
1,120
2,534
18,325
12,270
0
7,598
10,727
28,902
0
W
Cabrakan
gaboacl25
Cabrakan
13,026
1,475
5,973
6,874
22,113
30,727
594
6,446
15,189
18,860
881
L
Horus
plugsnet
Horus
14,265
4,499
7,497
8,297
25,263
25,724
188
10,733
14,530
942
21,664
W
Cernunnos
staticmoonflow
Cernunnos
35,249
17,518
2,987
2,750
14,655
7,795
4,393
4,635
9,931
0
64,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,815
Gold Earned
50,006
197
Minions Killed
111
0
Camps Cleared
0
1,287,703
Distance Traveled
1,268,815
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,231
731
25
2
0
254,000
0
W
Cerberus
10,893
778
57
4
0
271,620
0
L
Gilgamesh
10,172
727
20
1
0
274,894
0
W
Maman Brigitte
11,802
843
59
4
0
257,708
1
W
Horus
10,804
772
10
1
0
262,949
0
L
Camazotz
10,169
726
32
2
0
290,775
0
L
Hades
9,001
643
23
2
0
186,673
0
W
Cabrakan
11,851
847
10
1
0
255,542
0
L
Horus
10,433
745
11
1
0
262,473
0
W
Cernunnos
12,465
890
61
4
0
239,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role