Player Matchup

Janus
Janus
IonCoiosu
Janus
Level 127
God Stats
8W - 6L
1,631 SR
Queue Stats
412W - 406L
1,523 Elo+
Solo
Hel
Hel
KevvinnDUH
Hel
Level 86
God Stats
4W - 5L
1,491 SR
Queue Stats
424W - 416L
1,516 Elo+
Party 1
Zeus
Zeus
Ticay C MonNom
Zeus
Level 126
God Stats
2W - 3L
1,271 SR
Queue Stats
306W - 301L
1,497 Elo+
Solo
Neith
Neith
vissinator
Neith
Level 61
God Stats
2W - 2L
1,621 SR
Queue Stats
339W - 311L
1,548 Elo+
Party 1
Xbalanque
Xbalanque
xXLilxUnl3ashXx
Xbalanque
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 48L
1,533 Elo+
Solo
Team Averages
Level 105
1,503 SR
1,523 Elo+

VS

Team Averages
Level 70
1,507 SR
1,562 Elo+
Ares
Ares
Asols
Ares
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,475 Elo+
Party 2
Hera
Hera
Him Duncan7812
Hera
Level 66
God Stats
2W - 3L
1,194 SR
Queue Stats
286W - 291L
1,488 Elo+
Solo
Nox
Nox
Lechronn
Nox
Level 26
God Stats
1W - 0L
1,647 SR
Queue Stats
17W - 7L
1,748 Elo+
Solo
Cernunnos
Cernunnos
Sebast9000
Cernunnos
Level 109
God Stats
3W - 1L
1,508 SR
Queue Stats
68W - 60L
1,557 Elo+
Party 2
Hel
Hel
XxCoinMagexX
Hel
Level 110
God Stats
2W - 0L
1,685 SR
Queue Stats
60W - 55L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
IonCoiosu
Janus
17
2 / 6 / 7
10,616
559
23,350
20,925
9,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

17
2 / 2 / 7
10,162
535
5,560
15,159
7,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
4 / 3 / 5
12,195
642
43,155
17,691
11,580
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
17
2 / 4 / 5
10,261
540
18,225
19,177
8,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
xXLilxUnl3ashXx
Xbalanque
17
1 / 7 / 7
10,149
534
18,195
23,675
13,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Asols
Ares
17
0 / 3 / 14
12,246
645
5,156
38,031
48,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
3 / 4 / 14
12,154
640
26,566
18,144
8,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

20
10 / 2 / 10
13,692
721
28,963
20,627
12,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Sebast9000
Cernunnos
20
5 / 1 / 12
12,636
665
14,615
24,442
15,794
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
4 / 1 / 12
12,245
644
16,398
29,621
19,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
84
11
Kills
22
22
Deaths
11
31
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Ares
Asols
Ares
0
3
14
2.33
W
3
4
14
2.5
L
Janus
IonCoiosu
Janus
2
6
7
0.92
L
2
2
7
2.75
W
10
2
10
7.5
W
Cernunnos
Sebast9000
Cernunnos
5
1
12
11
L
4
3
5
2.17
W
4
1
12
10
L
Neith
2
4
5
1.13
L
Xbalanque
xXLilxUnl3ashXx
Xbalanque
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,485
Damage
91,698
96,627
Taken
130,865
51,629
Mitigated
104,925
48,548
Healing
82,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Asols
Ares
5,156
55
0
3,818
38,031
48,047
511
18,800
18,678
6,841
0
W
26,566
3,374
3,924
3,202
18,144
8,784
2,630
11,008
6,824
50,707
0
L
Janus
IonCoiosu
Janus
23,350
352
1,767
3,402
20,925
9,839
0
16,445
4,480
45,189
0
L
5,560
78
21,897
10,039
15,159
7,988
0
12,366
2,793
21,046
0
W
28,963
777
1,864
1,242
20,627
12,862
2,332
10,736
9,589
56,320
0
W
Cernunnos
Sebast9000
Cernunnos
14,615
3,006
613
2,543
24,442
15,794
2,437
13,015
11,327
0
38,434
L
43,155
1,585
1,282
2,205
17,691
11,580
265
13,670
4,021
77,793
0
W
16,398
611
42,093
22,879
29,621
19,438
1,580
16,910
12,382
43,732
0
L
Neith
18,225
2,801
1,141
2,766
19,177
8,765
0
15,867
3,310
0
34,230
L
Xbalanque
xXLilxUnl3ashXx
Xbalanque
18,195
7,532
579
3,470
23,675
13,457
661
18,735
4,940
0
32,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,383
Gold Earned
62,973
199
Minions Killed
206
0
Camps Cleared
0
1,646,160
Distance Traveled
1,840,177
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,246
645
11
1
0
331,811
0
W
Hera
12,154
640
42
2
0
357,789
0
L
Janus
10,616
559
68
4
0
307,525
0
L
Hel
10,162
535
21
1
0
355,800
0
W
Nox
13,692
721
55
3
0
364,383
0
W
Cernunnos
12,636
665
38
2
0
382,269
0
L
Zeus
12,195
642
61
3
0
367,142
0
W
Hel
12,245
644
60
3
0
403,925
0
L
Neith
10,261
540
26
1
0
353,471
0
L
Xbalanque
10,149
534
23
1
0
262,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role