Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Ahuerta 17
Medusa
Level 62
God Stats
4W - 2L
1,347 SR
Queue Stats
78W - 76L
1,379 Elo+
Party 1
Vulcan
Vulcan
Backinnblack1978
Vulcan
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
176W - 189L
1,406 Elo+
Solo
Fenrir
Fenrir
Jairyayo123
Fenrir
Level 82
God Stats
9W - 8L
1,409 SR
Queue Stats
148W - 144L
1,347 Elo+
Party 1
Surtr
Surtr
NTN Super R2D2
Surtr
Level 86
God Stats
53W - 48L
1,491 SR
Queue Stats
273W - 285L
1,459 Elo+
Party 1
Team Averages
Level 102
1,449 SR
1,418 Elo+

VS

Team Averages
Level 89
1,561 SR
1,466 Elo+
Pele
Pele
BraedonB1
Pele
Level 87
God Stats
0W - 2L
1,283 SR
Queue Stats
52W - 52L
1,488 Elo+
Party 2
Sol
Sol
HendrixIRA
Sol
Level 23
God Stats
3W - 2L
1,695 SR
Queue Stats
21W - 21L
1,499 Elo+
Party 2
Bake Kujira
Bake Kujira
SYNNAJ
Bake Kujira
Level 25
God Stats
8W - 5L
1,723 SR
Queue Stats
21W - 25L
1,433 Elo+
Party 2
Loki
Loki
soupoftheday9
Loki
Level 143
God Stats
16W - 9L
1,574 SR
Queue Stats
303W - 312L
1,453 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
yosemitesam77
Ah Muzen Cab
Level 166
God Stats
10W - 16L
1,533 SR
Queue Stats
61W - 68L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
1 / 3 / 6
7,985
570
4,871
13,742
16,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Ahuerta 17
Medusa
13
4 / 1 / 1
8,196
585
10,219
7,325
2,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 0 / 2
9,094
650
12,820
6,743
2,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
14
4 / 0 / 4
8,327
595
4,529
7,975
3,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 2 / 2
8,646
618
9,067
11,515
7,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
3 / 3 / 1
7,520
537
11,054
15,324
5,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 5 / 0
6,871
491
5,218
12,159
3,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bake Kujira
SYNNAJ
Bake Kujira
10
1 / 4 / 4
6,491
464
5,421
14,125
11,416
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 1 / 0
6,639
474
2,131
7,032
3,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
yosemitesam77
Ah Muzen Cab
10
1 / 3 / 4
6,283
449
6,909
10,714
3,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
16
Kills
6
6
Deaths
16
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
3
6
1.33
W
Medusa
Ahuerta 17
Medusa
4
1
1
4.5
W
6
0
2
7
L
Pele
3
3
1
1.17
L
1
5
0
0.2
W
Fenrir
4
0
4
6
W
1
2
2
1
L
Bake Kujira
SYNNAJ
Bake Kujira
1
4
4
0.75
L
0
1
0
0
L
Ah Muzen Cab
yosemitesam77
Ah Muzen Cab
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,506
Damage
30,733
47,300
Taken
59,354
32,680
Mitigated
27,729
13,661
Healing
11,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
4,871
1,117
0
4,373
13,742
16,242
604
3,895
9,847
25,676
0
W
Medusa
Ahuerta 17
Medusa
10,219
5,057
0
1,460
7,325
2,667
2,718
1,452
5,873
0
64,049
W
12,820
2,841
0
1,230
6,743
2,779
440
2,998
3,745
65,498
0
L
Pele
11,054
2,407
0
4,073
15,324
5,994
0
3,336
11,622
0
70,781
L
5,218
1,375
0
3,139
12,159
3,781
0
6,482
5,626
48,278
0
W
Fenrir
4,529
752
0
1,895
7,975
3,434
357
1,940
6,035
0
49,333
W
9,067
3,406
0
4,703
11,515
7,558
706
354
10,661
1,654
62,434
L
Bake Kujira
SYNNAJ
Bake Kujira
5,421
2,977
0
771
14,125
11,416
0
4,523
9,505
32,598
0
L
2,131
302
0
1,241
7,032
3,166
0
27
6,584
0
43,123
L
Ah Muzen Cab
yosemitesam77
Ah Muzen Cab
6,909
3,901
160
2,417
10,714
3,372
598
3,815
6,899
0
43,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,248
Gold Earned
33,804
444
Minions Killed
403
0
Camps Cleared
0
1,403,068
Distance Traveled
1,370,506
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,985
570
34
2
0
284,286
0
W
Medusa
8,196
585
120
9
0
243,107
0
W
Vulcan
9,094
650
109
8
0
286,800
1
L
Pele
7,520
537
117
8
0
329,077
0
L
Sol
6,871
491
87
6
0
261,282
2
W
Fenrir
8,327
595
81
6
0
320,395
0
W
Surtr
8,646
618
100
7
0
268,480
0
L
Bake Kujira
6,491
464
53
4
0
311,045
1
L
Loki
6,639
474
75
5
0
265,948
3
L
Ah Muzen Cab
6,283
449
71
5
0
203,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role