Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
CosmeCal
Kuzenbo
Level 120
God Stats
3W - 3L
1,531 SR
Queue Stats
68W - 69L
1,427 Elo+
Party 2
Danzaburou
Danzaburou
KidTocino
Danzaburou
Level 121
God Stats
2W - 3L
1,342 SR
Queue Stats
80W - 72L
1,520 Elo+
Party 2
Bakasura
Bakasura
Vague1n
Bakasura
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 123L
1,493 Elo+
Party 2
Team Averages
Level 128
1,474 SR
1,488 Elo+

VS

Team Averages
Level 144
1,481 SR
1,479 Elo+
Nemesis
Nemesis
AcidDragons
Nemesis
Level 147
God Stats
2W - 0L
1,628 SR
Queue Stats
8W - 5L
1,499 Elo+
Solo
Anubis
Anubis
Banbi Wowie
Anubis
Level 101
God Stats
4W - 1L
1,562 SR
Queue Stats
27W - 24L
1,477 Elo+
Party 1
Nu Wa
Nu Wa
FrodoIfo
Nu Wa
Level 154
God Stats
59W - 62L
1,525 SR
Queue Stats
252W - 270L
1,441 Elo+
Solo
Heimdallr
Heimdallr
THE LIQUIDGATOR
Heimdallr
Level 159
God Stats
2W - 4L
1,237 SR
Queue Stats
638W - 613L
1,476 Elo+
Solo
Bake Kujira
Bake Kujira
killergrisli
Bake Kujira
Level 157
God Stats
4W - 4L
1,453 SR
Queue Stats
160W - 151L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
7 / 4 / 4
10,370
576
17,784
14,931
6,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
 
Surtr
16
6 / 2 / 3
9,888
549
12,826
19,570
15,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Kuzenbo
CosmeCal
Kuzenbo
13
0 / 4 / 1
8,057
448
3,584
14,892
16,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
KidTocino
Danzaburou
7
0 / 1 / 0
6,243
347
2,435
4,609
1,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bakasura
Vague1n
Bakasura
15
3 / 7 / 6
9,393
522
8,533
19,386
7,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AcidDragons
Nemesis
18
9 / 3 / 3
12,002
667
20,185
18,223
8,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
14
2 / 4 / 3
9,262
515
2,941
10,790
5,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
FrodoIfo
Nu Wa
15
0 / 4 / 3
9,908
550
5,553
10,742
3,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
THE LIQUIDGATOR
Heimdallr
17
2 / 2 / 1
10,505
584
8,123
12,334
5,697
Mystical Earring

Mystical Earring

+15
Mp 5

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bake Kujira
killergrisli
Bake Kujira
13
2 / 3 / 2
8,980
499
6,652
17,429
12,115
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
27
16
Kills
15
18
Deaths
16
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
7
4
4
2.25
L
Surtr
 
Surtr
6
2
3
3.75
W
Nemesis
AcidDragons
Nemesis
9
3
3
3.5
W
Anubis
2
4
3
0.88
L
Kuzenbo
CosmeCal
Kuzenbo
0
4
1
0.13
W
Nu Wa
FrodoIfo
Nu Wa
0
4
3
0.38
L
Danzaburou
KidTocino
Danzaburou
0
1
0
0
W
Heimdallr
THE LIQUIDGATOR
Heimdallr
2
2
1
1.25
L
Bakasura
Vague1n
Bakasura
3
7
6
0.86
W
Bake Kujira
killergrisli
Bake Kujira
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,162
Damage
43,454
73,388
Taken
69,518
47,411
Mitigated
35,719
11,827
Healing
15,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
17,784
195
0
2,391
14,931
6,240
351
1,577
13,334
84,768
0
L
Surtr
 
Surtr
12,826
3,999
0
3,356
19,570
15,861
5
6,609
12,671
2,252
78,821
W
Nemesis
AcidDragons
Nemesis
20,185
9,329
0
2,749
18,223
8,391
31
5,775
11,763
0
122,992
W
Anubis
2,941
162
0
1,589
10,790
5,688
696
6,721
4,069
50,003
0
L
Kuzenbo
CosmeCal
Kuzenbo
3,584
1,768
0
3,460
14,892
16,178
120
1,495
13,382
38,768
0
W
Nu Wa
FrodoIfo
Nu Wa
5,553
2,104
0
3,128
10,742
3,828
2,600
663
10,057
66,162
0
L
Danzaburou
KidTocino
Danzaburou
2,435
1,033
0
200
4,609
1,598
830
885
3,704
0
25,767
W
Heimdallr
THE LIQUIDGATOR
Heimdallr
8,123
2,668
0
3,629
12,334
5,697
1,495
4,276
7,731
0
82,942
L
Bakasura
Vague1n
Bakasura
8,533
5,181
0
2,420
19,386
7,534
156
4,175
15,151
0
66,099
W
Bake Kujira
killergrisli
Bake Kujira
6,652
3,217
81
4,378
17,429
12,115
610
5,505
11,130
34,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,951
Gold Earned
50,657
418
Minions Killed
527
0
Camps Cleared
0
1,745,346
Distance Traveled
1,736,210
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,370
576
124
7
0
402,400
10
L
Surtr
9,888
549
112
6
0
348,034
0
W
Nemesis
12,002
667
152
8
0
434,976
1
W
Anubis
9,262
515
92
5
0
344,423
4
L
Kuzenbo
8,057
448
48
3
0
439,016
0
W
Nu Wa
9,908
550
108
6
0
301,830
1
L
Danzaburou
6,243
347
35
2
0
178,118
2
W
Heimdallr
10,505
584
124
7
0
308,601
1
L
Bakasura
9,393
522
99
6
0
377,778
0
W
Bake Kujira
8,980
499
51
3
0
346,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role