Player Matchup

Nu Wa
Nu Wa
Diamond V
 
Nu Wa
Diamond V
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Platinum I
 
Ares
Platinum I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
Atashkida
Sun Wukong
Platinum III
Level 155
God Stats
3W - 2L
1,722 SR
Queue Stats
165W - 159L
1,957 MMR
Solo
Ra
Ra
Platinum III
WorstCapi
Ra
Platinum III
Level 143
God Stats
0W - 1L
1,525 SR
Queue Stats
71W - 57L
1,939 MMR
Solo
Artemis
Artemis
Platinum I
iGankidiots
Artemis
Platinum I
Level 124
God Stats
116W - 96L
1,621 SR
Queue Stats
588W - 592L
1,934 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 151
1,574 SR
1,766 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 133
1,586 SR
1,869 MMR
Anubis
Anubis
Platinum III
 
Anubis
Platinum III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tyr
Tyr
Gold I
Ganks Incoming
Tyr
Gold I
Level 147
God Stats
1W - 2L
1,542 SR
Queue Stats
42W - 31L
1,914 MMR
Solo
Ullr
Ullr
Platinum I
K0lten
Ullr
Platinum I
Level 139
God Stats
62W - 55L
1,561 SR
Queue Stats
213W - 203L
1,916 MMR
Solo
Thoth
Thoth
Diamond IV
PokerTokens
Thoth
Diamond IV
Level 153
God Stats
80W - 57L
1,678 SR
Queue Stats
356W - 343L
2,108 MMR
Party 1
Fenrir
Fenrir
Platinum III
neekel-_-
Fenrir
Platinum III
Level 103
God Stats
123W - 113L
1,650 SR
Queue Stats
190W - 193L
1,908 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
2 / 5 / 0
6,331
576
4,341
6,939
2,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ares
 
Ares
7
0 / 1 / 1
4,927
448
2,792
7,172
4,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
Atashkida
Sun Wukong
9
1 / 2 / 0
5,641
513
6,926
9,852
5,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 2 / 2
6,091
554
4,554
7,317
2,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
iGankidiots
Artemis
10
1 / 4 / 0
5,815
529
4,942
8,621
3,102
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
SurtrMaman BrigitteLoki

VS

Bans
AnhurKukulkanYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
6 / 3 / 3
7,238
658
8,491
7,263
3,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 0 / 3
6,515
592
4,931
11,010
9,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
K0lten
Ullr
11
3 / 1 / 2
6,297
572
5,904
7,292
2,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 1 / 3
7,429
675
5,005
4,894
1,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
neekel-_-
Fenrir
8
1 / 0 / 3
5,605
510
2,018
8,878
4,968
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
5
Kills
14
14
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
5
0
0.4
L
Ares
 
Ares
0
1
1
0.5
W
Anubis
 
Anubis
6
3
3
2.5
L
Sun Wukong
Atashkida
Sun Wukong
1
2
0
0.5
W
0
0
3
1.5
W
Ullr
K0lten
Ullr
3
1
2
4
W
4
1
3
5.5
L
1
2
2
1
L
Artemis
iGankidiots
Artemis
1
4
0
0.25
W
Fenrir
neekel-_-
Fenrir
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,555
Damage
26,349
39,901
Taken
39,337
17,519
Mitigated
22,159
12,393
Healing
15,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,341
880
0
145
6,939
2,002
9
5,687
1,252
41,742
0
L
Ares
 
Ares
2,792
163
0
2,354
7,172
4,231
0
922
6,250
14,781
0
W
Anubis
 
Anubis
8,491
524
0
2,648
7,263
3,282
0
3,969
3,150
49,145
246
L
Sun Wukong
Atashkida
Sun Wukong
6,926
1,606
0
3,106
9,852
5,863
0
1,932
7,920
0
39,862
W
4,931
693
0
5,989
11,010
9,360
215
1,157
9,831
0
42,634
W
Ullr
K0lten
Ullr
5,904
2,113
0
3,733
7,292
2,780
0
1,537
5,679
0
41,544
W
5,005
321
0
500
4,894
1,769
623
1,609
3,227
55,054
0
L
4,554
329
528
4,394
7,317
2,321
0
3,615
3,702
53,291
315
L
Artemis
iGankidiots
Artemis
4,942
1,721
0
1,866
8,621
3,102
0
1,266
7,355
0
40,770
W
Fenrir
neekel-_-
Fenrir
2,018
735
0
2,437
8,878
4,968
0
2,872
5,828
0
12,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,805
Gold Earned
33,084
318
Minions Killed
349
0
Camps Cleared
0
1,086,758
Distance Traveled
1,101,398
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,331
576
81
7
0
186,700
1
L
Ares
4,927
448
11
1
0
239,292
5
W
Anubis
7,238
658
79
7
0
230,868
0
L
Sun Wukong
5,641
513
54
5
0
214,819
3
W
Tyr
6,515
592
77
7
0
235,270
0
W
Ullr
6,297
572
74
7
0
187,475
0
W
Thoth
7,429
675
102
9
0
205,103
2
L
Ra
6,091
554
92
8
0
257,839
2
L
Artemis
5,815
529
80
7
0
188,108
1
W
Fenrir
5,605
510
17
2
0
242,682
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role