Player Matchup

Cupid
Cupid
Cast2e
Cupid
Level 145
God Stats
4W - 2L
1,524 SR
Queue Stats
221W - 173L
1,596 Elo+
Solo
Gilgamesh
Gilgamesh
FolkloriccAphid4
Gilgamesh
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,609 Elo+
Solo
Ah Puch
Ah Puch
GrandpaWally
Ah Puch
Level 153
God Stats
7W - 7L
1,606 SR
Queue Stats
354W - 312L
1,554 Elo+
Solo
Zeus
Zeus
bilito13sm
Zeus
Level 155
God Stats
6W - 3L
1,485 SR
Queue Stats
348W - 337L
1,558 Elo+
Solo
Hachiman
Hachiman
sjsb
Hachiman
Level 158
God Stats
8W - 6L
1,567 SR
Queue Stats
286W - 267L
1,589 Elo+
Solo
Team Averages
Level 150
1,536 SR
1,581 Elo+

VS

Team Averages
Level 165
1,538 SR
1,569 Elo+
Jing Wei
Jing Wei
BigBuj
Jing Wei
Level 217
God Stats
4W - 9L
1,402 SR
Queue Stats
465W - 441L
1,581 Elo+
Solo
Eset
Eset
Daniel281018
Eset
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 175L
1,577 Elo+
Solo
Chaac
Chaac
Eugeneeee
Chaac
Level 197
God Stats
2W - 2L
1,649 SR
Queue Stats
318W - 308L
1,557 Elo+
Solo
Hercules
Hercules
abelgomez01
Hercules
Level 135
God Stats
13W - 7L
1,660 SR
Queue Stats
425W - 442L
1,558 Elo+
Party 1
Xbalanque
Xbalanque
s1ratov11
Xbalanque
Level 147
God Stats
7W - 6L
1,478 SR
Queue Stats
273W - 258L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Cast2e
Cupid
17
5 / 2 / 12
10,442
803
11,358
13,905
7,788
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
18
5 / 4 / 15
11,119
855
11,123
24,042
28,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
GrandpaWally
Ah Puch
19
7 / 1 / 15
10,905
839
15,318
16,238
19,243
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 4 / 12
10,248
788
15,779
10,231
4,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
sjsb
Hachiman
16
3 / 4 / 13
9,883
760
12,880
14,752
7,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BigBuj
Jing Wei
15
0 / 4 / 4
8,711
670
9,418
10,951
5,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
3 / 8 / 2
8,708
670
13,661
15,024
9,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Eugeneeee
Chaac
17
3 / 4 / 8
9,649
742
13,356
17,745
22,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
abelgomez01
Hercules
14
2 / 5 / 5
8,390
645
9,836
16,789
20,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
s1ratov11
Xbalanque
16
5 / 4 / 6
9,928
764
19,582
10,599
6,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
38
25
Kills
13
15
Deaths
25
67
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BigBuj
Jing Wei
0
4
4
0.5
W
Cupid
Cast2e
Cupid
5
2
12
5.5
L
3
8
2
0.5
L
Chaac
Eugeneeee
Chaac
3
4
8
1.75
W
Gilgamesh
5
4
15
3.13
W
Ah Puch
GrandpaWally
Ah Puch
7
1
15
14.5
L
Hercules
abelgomez01
Hercules
2
5
5
0.9
W
5
4
12
2.75
L
Xbalanque
s1ratov11
Xbalanque
5
4
6
2
W
Hachiman
sjsb
Hachiman
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,458
Damage
65,853
79,168
Taken
71,108
67,376
Mitigated
63,861
33,659
Healing
16,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BigBuj
Jing Wei
9,418
6,498
773
2,920
10,951
5,542
0
3,504
7,245
0
23,583
W
Cupid
Cast2e
Cupid
11,358
7,019
6,955
6,253
13,905
7,788
2,895
3,235
10,290
0
30,095
L
13,661
678
448
2,790
15,024
9,059
0
7,606
7,149
21,977
0
L
Chaac
Eugeneeee
Chaac
13,356
894
534
5,237
17,745
22,362
88
6,398
11,062
0
22,128
W
Gilgamesh
11,123
2,301
2,184
3,665
24,042
28,075
541
4,659
18,565
0
19,376
W
Ah Puch
GrandpaWally
Ah Puch
15,318
651
1,016
6,513
16,238
19,243
385
2,695
13,301
26,013
0
L
Hercules
abelgomez01
Hercules
9,836
538
304
1,798
16,789
20,556
0
9,306
7,344
0
14,494
W
15,779
2,048
1,644
1,222
10,231
4,727
1,258
812
9,142
30,378
0
L
Xbalanque
s1ratov11
Xbalanque
19,582
4,385
835
918
10,599
6,342
284
4,283
6,171
0
36,862
W
Hachiman
sjsb
Hachiman
12,880
8,775
1,957
2,250
14,752
7,543
3,380
1,309
13,148
0
31,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,597
Gold Earned
45,386
147
Minions Killed
180
0
Camps Cleared
0
1,255,061
Distance Traveled
1,140,470
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,711
670
52
4
0
222,975
0
W
Cupid
10,442
803
47
4
0
235,898
0
L
Eset
8,708
670
28
2
0
210,548
0
L
Chaac
9,649
742
25
2
0
248,885
0
W
Gilgamesh
11,119
855
18
1
0
275,553
0
W
Ah Puch
10,905
839
33
3
0
280,808
0
L
Hercules
8,390
645
18
1
0
220,686
0
W
Zeus
10,248
788
31
2
0
222,719
0
L
Xbalanque
9,928
764
57
4
0
237,376
0
W
Hachiman
9,883
760
18
1
0
240,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role