Player Matchup

Fenrir
Fenrir
ErrantOrc
Fenrir
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,427 Elo+
Party 2
Artemis
Artemis
Techowl
Artemis
Level 59
God Stats
2W - 2L
1,731 SR
Queue Stats
7W - 8L
1,480 Elo+
Party 2
Ganesha
Ganesha
ΨPoseidonΨ
Ganesha
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,427 Elo+
Party 2
Team Averages
Level 84
1,577 SR
1,444 Elo+

VS

Team Averages
Level 153
1,602 SR
1,332 Elo+
Sol
Sol
AngelicTheDiety
Sol
Level 149
God Stats
3W - 5L
1,483 SR
Queue Stats
5W - 15L
1,215 Elo+
Party 1
Ratatoskr
Ratatoskr
DarkCabooseC888
Ratatoskr
Level 153
God Stats
2W - 2L
1,519 SR
Queue Stats
5W - 14L
1,214 Elo+
Party 1
Baron Samedi
Baron Samedi
MedinaEve101
Baron Samedi
Level 158
God Stats
4W - 1L
1,806 SR
Queue Stats
28W - 18L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ErrantOrc
Fenrir
12
4 / 5 / 2
9,615
801
10,841
18,571
19,289
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
Techowl
Artemis
12
4 / 6 / 2
9,679
807
6,747
12,984
5,715
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
ΨPoseidonΨ
Ganesha
11
0 / 6 / 5
8,449
704
3,175
16,191
15,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 10
11,003
917
15,417
8,786
2,920
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
DarkCabooseC888
Ratatoskr
14
9 / 2 / 8
11,796
983
13,548
13,646
14,457
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
MedinaEve101
Baron Samedi
13
2 / 5 / 15
10,243
854
11,993
11,597
5,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
8
Kills
17
17
Deaths
8
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
6
1
10
11
W
Ratatoskr
DarkCabooseC888
Ratatoskr
9
2
8
6.5
L
Fenrir
ErrantOrc
Fenrir
4
5
2
1
W
Baron Samedi
MedinaEve101
Baron Samedi
2
5
15
1.9
L
Artemis
Techowl
Artemis
4
6
2
0.83
L
Ganesha
ΨPoseidonΨ
Ganesha
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,763
Damage
40,958
47,746
Taken
34,029
40,770
Mitigated
22,378
3,102
Healing
12,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,417
6,792
0
4,061
8,786
2,920
1,849
1,128
7,658
50,662
4,314
W
Ratatoskr
DarkCabooseC888
Ratatoskr
13,548
2,892
281
3,973
13,646
14,457
361
1,426
12,220
0
40,617
L
Fenrir
ErrantOrc
Fenrir
10,841
2,779
0
2,092
18,571
19,289
0
9,249
9,322
0
30,174
W
Baron Samedi
MedinaEve101
Baron Samedi
11,993
863
1,464
2,614
11,597
5,001
453
1,022
10,575
36,012
0
L
Artemis
Techowl
Artemis
6,747
2,221
0
816
12,984
5,715
0
7,567
5,417
0
33,638
L
Ganesha
ΨPoseidonΨ
Ganesha
3,175
444
0
194
16,191
15,766
0
10,676
5,515
18,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,743
Gold Earned
33,042
105
Minions Killed
142
0
Camps Cleared
0
636,734
Distance Traveled
701,185
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,003
917
75
6
0
233,221
0
W
Ratatoskr
11,796
983
36
3
0
259,163
0
L
Fenrir
9,615
801
61
5
0
233,479
0
W
Baron Samedi
10,243
854
31
3
0
208,801
0
L
Artemis
9,679
807
44
4
0
193,956
0
L
Ganesha
8,449
704
0
0
0
209,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role