Player Matchup

Nu Wa
Nu Wa
SEIJIN001
Nu Wa
Level 119
God Stats
3W - 1L
1,691 SR
Queue Stats
91W - 76L
1,525 Elo+
Party 1
Cerberus
Cerberus
cole_uchiha1233
Cerberus
Level 75
God Stats
3W - 3L
1,349 SR
Queue Stats
99W - 86L
1,528 Elo+
Party 1
Zhong Kui
Zhong Kui
sorrow made you
Zhong Kui
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 23L
1,374 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
taiydatruth
Ah Muzen Cab
Level 114
God Stats
1W - 1L
1,551 SR
Queue Stats
87W - 63L
1,538 Elo+
Party 1
Hel
Hel
xking5223x
Hel
Level 115
God Stats
1W - 0L
1,368 SR
Queue Stats
82W - 70L
1,530 Elo+
Party 1
Team Averages
Level 113
1,492 SR
1,499 Elo+

VS

Team Averages
Level 130
1,500 SR
1,469 Elo+
Sun Wukong
Sun Wukong
B1337
Sun Wukong
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Hel
Hel
Brazz Sama
Hel
Level 156
God Stats
1W - 6L
1,145 SR
Queue Stats
341W - 329L
1,450 Elo+
Party 2
Danzaburou
Danzaburou
DtlaNatsu
Danzaburou
Level 87
God Stats
0W - 1L
1,532 SR
Queue Stats
10W - 16L
1,370 Elo+
Party 2
Cu Chulainn
Cu Chulainn
bIGw00D1234567
Cu Chulainn
Level 157
God Stats
2W - 2L
1,494 SR
Queue Stats
356W - 364L
1,471 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
jeaggerjack
Morgan Le Fay
Level 193
God Stats
2W - 2L
1,828 SR
Queue Stats
168W - 146L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
SEIJIN001
Nu Wa
20
5 / 1 / 10
12,054
753
19,419
11,908
5,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
18
2 / 2 / 13
12,147
759
5,991
25,157
31,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
sorrow made you
Zhong Kui
20
9 / 3 / 4
12,812
801
18,121
19,527
17,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
taiydatruth
Ah Muzen Cab
19
3 / 2 / 14
11,521
720
23,918
16,259
7,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
1 / 1 / 13
10,791
674
8,935
16,700
7,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
B1337
Sun Wukong
16
1 / 6 / 5
9,160
573
7,983
19,234
18,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
1 / 3 / 8
10,400
650
11,000
21,604
20,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
DtlaNatsu
Danzaburou
16
1 / 8 / 6
9,968
623
14,342
23,791
11,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cu Chulainn
bIGw00D1234567
Cu Chulainn
1
0 / 1 / 0
4,076
255
0
1,807
557
Morgan Le Fay
jeaggerjack
Morgan Le Fay
20
6 / 2 / 3
11,938
746
32,634
16,285
8,975
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
31
20
Kills
9
9
Deaths
20
54
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
B1337
Sun Wukong
1
6
5
0.58
L
1
3
8
1.67
L
Danzaburou
DtlaNatsu
Danzaburou
1
8
6
0.5
W
Nu Wa
SEIJIN001
Nu Wa
5
1
10
10
L
Cu Chulainn
bIGw00D1234567
Cu Chulainn
0
1
0
0
W
Cerberus
2
2
13
4.25
L
Morgan Le Fay
jeaggerjack
Morgan Le Fay
6
2
3
3.75
W
Zhong Kui
sorrow made you
Zhong Kui
9
3
4
3.67
W
Ah Muzen Cab
taiydatruth
Ah Muzen Cab
3
2
14
5
W
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,384
Damage
65,959
89,551
Taken
82,721
69,555
Mitigated
58,986
54,513
Healing
36,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
B1337
Sun Wukong
7,983
1,693
0
548
19,234
18,130
0
12,985
5,986
0
16,717
L
11,000
700
16,590
13,349
21,604
20,062
0
11,849
9,585
42,452
0
L
Danzaburou
DtlaNatsu
Danzaburou
14,342
4,514
1,092
3,357
23,791
11,262
105
13,722
9,784
0
28,180
W
Nu Wa
SEIJIN001
Nu Wa
19,419
4,081
4,052
1,682
11,908
5,623
2,136
7,094
4,638
44,833
0
L
Cu Chulainn
bIGw00D1234567
Cu Chulainn
0
0
0
0
1,807
557
0
1,747
60
0
0
W
Cerberus
5,991
93
1,418
7,124
25,157
31,088
591
8,782
15,852
22,534
0
L
Morgan Le Fay
jeaggerjack
Morgan Le Fay
32,634
2,096
0
1,413
16,285
8,975
316
11,255
4,840
70,259
0
W
Zhong Kui
sorrow made you
Zhong Kui
18,121
475
1,504
6,019
19,527
17,578
1,470
8,786
10,335
41,725
0
W
Ah Muzen Cab
taiydatruth
Ah Muzen Cab
23,918
7,777
315
2,272
16,259
7,461
3,005
9,223
6,652
0
52,704
W
8,935
202
17,851
12,276
16,700
7,805
1,610
7,900
8,440
15,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,325
Gold Earned
45,542
230
Minions Killed
188
0
Camps Cleared
0
1,513,604
Distance Traveled
1,065,080
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,160
573
21
1
0
267,455
0
L
Hel
10,400
650
50
3
0
314,493
0
L
Danzaburou
9,968
623
29
2
0
224,171
0
W
Nu Wa
12,054
753
44
3
0
295,092
0
L
Cu Chulainn
4,076
255
0
0
0
0
0
W
Cerberus
12,147
759
40
3
0
333,187
0
L
Morgan Le Fay
11,938
746
88
6
0
258,961
0
W
Zhong Kui
12,812
801
84
5
0
290,377
7
W
Ah Muzen Cab
11,521
720
47
3
0
286,581
0
W
Hel
10,791
674
15
1
0
308,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role