Player Matchup

Athena
Athena
 
Athena
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Lambrox1
Hades
Level 81
God Stats
22W - 21L
1,504 SR
Queue Stats
97W - 81L
1,502 Elo+
Party 2
Chaac
Chaac
MechaBong
Chaac
Level 68
God Stats
3W - 2L
1,331 SR
Queue Stats
36W - 38L
1,542 Elo+
Party 3
Nemesis
Nemesis
Shmoops
Nemesis
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 97L
1,521 Elo+
Party 3
Cupid
Cupid
ichigo12237
Cupid
Level 163
God Stats
4W - 12L
1,295 SR
Queue Stats
568W - 546L
1,448 Elo+
Solo
Team Averages
Level 123
1,426 SR
1,503 Elo+

VS

Team Averages
Level 131
1,606 SR
1,515 Elo+
Baron Samedi
Baron Samedi
Dazzeed
Baron Samedi
Level 127
God Stats
2W - 2L
1,476 SR
Queue Stats
86W - 92L
1,402 Elo+
Solo
Tsukuyomi
Tsukuyomi
MrGoonSavage
Tsukuyomi
Level 158
God Stats
0W - 1L
1,690 SR
Queue Stats
12W - 8L
1,548 Elo+
Solo
Cernunnos
Cernunnos
WolfTG1
Cernunnos
Level 148
God Stats
12W - 6L
1,705 SR
Queue Stats
140W - 178L
1,588 Elo+
Party 1
Sol
Sol
stonedge_
Sol
Level 99
God Stats
14W - 12L
1,516 SR
Queue Stats
146W - 131L
1,502 Elo+
Solo
Geb
Geb
ubloodywotm8
Geb
Level 122
God Stats
1W - 1L
1,643 SR
Queue Stats
25W - 33L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
3 / 1 / 4
7,829
602
3,927
11,192
9,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Hades
Lambrox1
Hades
13
2 / 3 / 2
7,914
609
3,554
8,871
4,103
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
MechaBong
Chaac
14
4 / 1 / 6
8,855
681
10,140
11,876
7,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

Nemesis
Shmoops
Nemesis
15
6 / 0 / 4
8,841
680
9,031
11,219
4,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 2 / 1
6,834
526
2,556
8,363
2,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dazzeed
Baron Samedi
12
1 / 4 / 1
6,660
512
4,854
7,977
3,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
MrGoonSavage
Tsukuyomi
11
2 / 4 / 3
6,870
528
7,249
12,131
5,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cernunnos
WolfTG1
Cernunnos
14
1 / 1 / 1
7,658
589
4,470
6,951
2,857
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 5 / 0
6,893
530
5,356
10,179
4,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
1 / 2 / 2
6,535
503
5,104
12,441
9,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
16
Kills
7
7
Deaths
16
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
3
1
4
5
L
Baron Samedi
Dazzeed
Baron Samedi
1
4
1
0.38
W
Hades
Lambrox1
Hades
2
3
2
1
W
Chaac
MechaBong
Chaac
4
1
6
7
L
Tsukuyomi
MrGoonSavage
Tsukuyomi
2
4
3
0.88
W
Nemesis
Shmoops
Nemesis
6
0
4
8
L
Cernunnos
WolfTG1
Cernunnos
1
1
1
1.5
W
1
2
1
0.75
L
2
5
0
0.4
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,208
Damage
27,033
51,521
Taken
49,679
29,297
Mitigated
26,058
16,809
Healing
14,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,927
722
0
2,703
11,192
9,727
100
3,921
7,271
18,223
0
L
Baron Samedi
Dazzeed
Baron Samedi
4,854
691
383
1,687
7,977
3,831
0
2,827
5,128
50,508
0
W
Hades
Lambrox1
Hades
3,554
331
805
3,335
8,871
4,103
1,067
3,098
5,773
56,517
0
W
Chaac
MechaBong
Chaac
10,140
2,111
0
4,409
11,876
7,969
254
4,848
7,028
0
64,130
L
Tsukuyomi
MrGoonSavage
Tsukuyomi
7,249
1,583
0
2,505
12,131
5,098
0
1,391
10,736
0
48,869
W
Nemesis
Shmoops
Nemesis
9,031
4,797
0
2,280
11,219
4,831
915
2,307
8,912
0
82,630
L
Cernunnos
WolfTG1
Cernunnos
4,470
2,932
0
4,406
6,951
2,857
593
534
6,417
0
69,160
W
2,556
1,698
276
3,001
8,363
2,667
0
783
7,580
0
40,180
L
5,356
1,849
0
1,756
10,179
4,588
0
384
9,795
40,760
7,163
L
5,104
1,150
287
3,604
12,441
9,684
0
2,305
10,122
18,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,273
Gold Earned
34,616
432
Minions Killed
378
0
Camps Cleared
0
1,285,745
Distance Traveled
1,311,650
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,829
602
26
2
0
263,329
4
L
Baron Samedi
6,660
512
80
6
0
245,615
3
W
Hades
7,914
609
109
8
0
231,386
2
W
Chaac
8,855
681
99
8
0
248,654
0
L
Tsukuyomi
6,870
528
70
5
0
290,160
0
W
Nemesis
8,841
680
118
9
0
343,074
1
L
Cernunnos
7,658
589
133
10
0
249,450
4
W
Cupid
6,834
526
80
6
0
199,302
3
L
Sol
6,893
530
78
6
0
227,910
0
L
Geb
6,535
503
17
1
0
298,515
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role