Player Matchup

Cabrakan
Cabrakan
Jouzz
Cabrakan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,382 Elo+
Party 2
Izanami
Izanami
Plwtzu
Izanami
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,286 Elo+
Party 2
Bellona
Bellona
Qaleef
Bellona
Level 36
God Stats
4W - 7L
1,404 SR
Queue Stats
23W - 28L
1,419 Elo+
Party 2
Ne Zha
Ne Zha
Sinoww
Ne Zha
Level 38
God Stats
1W - 2L
1,428 SR
Queue Stats
21W - 24L
1,418 Elo+
Party 2
Discordia
Discordia
Skecido
Discordia
Level 67
God Stats
11W - 12L
1,598 SR
Queue Stats
98W - 89L
1,523 Elo+
Solo
Team Averages
Level 38
1,486 SR
1,406 Elo+

VS

Team Averages
Level 88
1,572 SR
1,513 Elo+
Merlin
Merlin
 
Merlin
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
AxelGuruliJr
Nemesis
Level 8
God Stats
3W - 1L
1,816 SR
Queue Stats
13W - 11L
1,507 Elo+
Party 1
Geb
Geb
Dazis
Geb
Level 47
God Stats
1W - 2L
1,292 SR
Queue Stats
13W - 12L
1,483 Elo+
Party 1
Skadi
Skadi
Shazkilicious
Skadi
Level 104
God Stats
4W - 0L
1,565 SR
Queue Stats
60W - 47L
1,550 Elo+
Party 1
Surtr
Surtr
mrplaygame23br
Surtr
Level 99
God Stats
8W - 5L
1,689 SR
Queue Stats
24W - 24L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Jouzz
Cabrakan
11
1 / 4 / 4
7,546
472
6,007
17,189
19,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Plwtzu
Izanami
12
2 / 3 / 3
7,866
492
6,329
9,670
3,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Qaleef
Bellona
14
0 / 3 / 0
9,133
571
11,366
19,625
20,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
Sinoww
Ne Zha
14
3 / 4 / 0
8,219
514
5,671
17,817
8,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
Skecido
Discordia
13
0 / 3 / 1
7,655
478
2,375
7,795
3,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
2 / 0 / 2
9,623
601
8,631
5,012
2,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
AxelGuruliJr
Nemesis
17
7 / 2 / 4
10,368
648
10,194
13,094
5,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Geb
Dazis
Geb
13
2 / 1 / 9
8,970
561
5,233
12,841
10,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
4 / 3 / 5
9,073
567
12,299
9,178
3,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 0 / 1
9,817
614
11,804
16,448
16,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
6
Kills
17
17
Deaths
6
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
0
2
3
W
Nemesis
AxelGuruliJr
Nemesis
7
2
4
4.5
W
Geb
Dazis
Geb
2
1
9
6.5
L
Cabrakan
Jouzz
Cabrakan
1
4
4
0.75
L
Izanami
Plwtzu
Izanami
2
3
3
1.17
L
Bellona
Qaleef
Bellona
0
3
0
0
W
4
3
5
2.17
L
Ne Zha
Sinoww
Ne Zha
3
4
0
0.75
L
Discordia
Skecido
Discordia
0
3
1
0.17
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,748
Damage
48,161
72,096
Taken
56,573
55,463
Mitigated
37,652
18,607
Healing
14,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
8,631
166
0
250
5,012
2,085
0
1,137
3,875
82,616
0
W
Nemesis
AxelGuruliJr
Nemesis
10,194
5,352
0
1,216
13,094
5,810
0
1,578
11,516
0
100,672
W
Geb
Dazis
Geb
5,233
991
0
4,407
12,841
10,339
130
3,465
9,376
21,260
0
L
Cabrakan
Jouzz
Cabrakan
6,007
848
0
3,245
17,189
19,111
125
5,238
11,951
18,740
0
L
Izanami
Plwtzu
Izanami
6,329
5,757
0
2,315
9,670
3,755
318
2,768
6,902
0
61,997
L
Bellona
Qaleef
Bellona
11,366
5,311
0
7,421
19,625
20,803
401
808
17,525
0
92,428
W
12,299
5,129
0
1,000
9,178
3,093
2,221
2,692
6,486
0
81,577
L
Ne Zha
Sinoww
Ne Zha
5,671
2,911
0
4,746
17,817
8,456
0
2,757
14,972
0
68,987
L
Discordia
Skecido
Discordia
2,375
39
0
880
7,795
3,338
0
3,156
4,639
52,395
0
W
11,804
3,778
0
7,460
16,448
16,325
54
0
16,448
2,383
75,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,419
Gold Earned
47,851
502
Minions Killed
515
0
Camps Cleared
0
1,506,491
Distance Traveled
1,757,539
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,623
601
136
9
0
325,765
4
W
Nemesis
10,368
648
122
8
0
429,451
0
W
Geb
8,970
561
19
1
0
356,567
0
L
Cabrakan
7,546
472
18
1
0
278,236
5
L
Izanami
7,866
492
111
7
0
286,851
0
L
Bellona
9,133
571
178
11
0
302,539
4
W
Skadi
9,073
567
118
7
0
320,296
2
L
Ne Zha
8,219
514
101
6
0
340,162
2
L
Discordia
7,655
478
94
6
0
298,703
5
W
Surtr
9,817
614
120
8
0
325,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role