Player Matchup

Jing Wei
Jing Wei
Platinum IV
Dangelo marshal
Jing Wei
Platinum IV
Level 154
God Stats
7W - 5L
1,705 SR
Queue Stats
146W - 124L
1,680 MMR
Solo
Athena
Athena
Gold III
Shepwes
Athena
Gold III
Level 118
God Stats
6W - 2L
1,469 SR
Queue Stats
179W - 181L
1,538 MMR
Solo
Kukulkan
Kukulkan
Gold I
SturdyArc364639
Kukulkan
Gold I
Level 72
God Stats
2W - 2L
1,261 SR
Queue Stats
41W - 32L
1,747 MMR
Party 1
Surtr
Surtr
Platinum V
Tovarish Putin
Surtr
Platinum V
Level 154
God Stats
8W - 4L
1,472 SR
Queue Stats
123W - 108L
1,755 MMR
Party 1
Chaac
Chaac
Gold I
gerson_ramms1999
Chaac
Gold I
Level 123
God Stats
6W - 3L
1,698 SR
Queue Stats
85W - 86L
1,570 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 124
1,521 SR
1,658 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 144
1,498 SR
1,641 MMR
Apollo
Apollo
Platinum V
 
Apollo
Platinum V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum III
CxmpGN
Janus
Platinum III
Level 155
God Stats
1W - 4L
1,461 SR
Queue Stats
367W - 351L
1,824 MMR
Party 2
Anubis
Anubis
Gold III
TheB4r0n
Anubis
Gold III
Level 137
God Stats
1W - 9L
1,210 SR
Queue Stats
263W - 283L
1,687 MMR
Solo
Pele
Pele
Gold IV
gageman21
Pele
Gold IV
Level 156
God Stats
3W - 5L
1,488 SR
Queue Stats
131W - 149L
1,518 MMR
Solo
Geb
Geb
Gold II
tieko2
Geb
Gold II
Level 127
God Stats
3W - 1L
1,833 SR
Queue Stats
97W - 85L
1,676 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
11
1 / 0 / 2
6,445
586
7,302
6,423
2,514
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Shepwes
Athena
8
0 / 0 / 8
5,611
510
3,264
8,629
6,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
13
7 / 1 / 1
7,792
708
5,687
3,499
1,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

11
4 / 0 / 6
6,685
608
6,714
7,135
2,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
4 / 0 / 3
6,941
631
6,207
9,152
7,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
TsukuyomiAo KuangAgni

VS

Bans
Maman BrigitteArachneSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
0 / 0 / 1
6,008
546
3,165
6,695
2,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
CxmpGN
Janus
12
1 / 2 / 0
6,764
615
4,836
5,697
2,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
TheB4r0n
Anubis
10
0 / 6 / 0
6,017
547
6,438
9,350
4,675
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
9
0 / 6 / 0
5,337
485
2,590
11,183
4,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Geb
tieko2
Geb
7
0 / 2 / 1
5,210
474
3,336
9,272
6,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
16
Kills
1
1
Deaths
16
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
0
1
0.5
L
Janus
CxmpGN
Janus
1
2
0
0.5
W
Jing Wei
1
0
2
2
W
Athena
Shepwes
Athena
0
0
8
4
W
Kukulkan
7
1
1
7.5
L
Anubis
TheB4r0n
Anubis
0
6
0
0
W
4
0
6
7
L
Pele
0
6
0
0
W
4
0
3
5.5
L
Geb
tieko2
Geb
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,174
Damage
20,365
34,838
Taken
42,197
20,492
Mitigated
19,269
10,697
Healing
11,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
3,165
2,369
0
2,914
6,695
2,168
0
936
5,759
0
48,543
L
Janus
CxmpGN
Janus
4,836
371
0
1,700
5,697
2,206
0
2,369
3,328
61,251
0
W
Jing Wei
7,302
5,928
0
4,247
6,423
2,514
288
1,675
4,732
0
56,675
W
Athena
Shepwes
Athena
3,264
916
0
1,564
8,629
6,372
0
3,325
5,194
11,466
0
W
Kukulkan
5,687
417
0
588
3,499
1,573
390
1,325
2,124
56,642
0
L
Anubis
TheB4r0n
Anubis
6,438
472
0
2,308
9,350
4,675
0
488
8,862
48,358
0
W
6,714
3,067
0
1,627
7,135
2,829
91
3,226
3,809
2,584
39,957
L
Pele
2,590
1,198
0
1,412
11,183
4,054
0
2,926
8,249
0
38,168
W
6,207
1,427
0
2,671
9,152
7,204
0
4,783
4,369
0
45,149
L
Geb
tieko2
Geb
3,336
625
0
2,719
9,272
6,166
0
2,927
6,339
11,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,474
Gold Earned
29,336
363
Minions Killed
386
0
Camps Cleared
0
1,137,186
Distance Traveled
1,018,341
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,008
546
106
10
0
202,880
3
L
Janus
6,764
615
118
11
0
215,583
4
W
Jing Wei
6,445
586
103
9
0
195,928
1
W
Athena
5,611
510
16
1
0
249,992
0
W
Kukulkan
7,792
708
102
9
0
218,483
4
L
Anubis
6,017
547
81
7
0
161,103
0
W
Surtr
6,685
608
69
6
0
259,087
0
L
Pele
5,337
485
71
6
0
215,597
0
W
Chaac
6,941
631
73
7
0
213,696
3
L
Geb
5,210
474
10
1
0
223,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role