Player Matchup

Sylvanus
Sylvanus
AbyssalDrogoz
Sylvanus
Level 118
God Stats
1W - 1L
1,604 SR
Queue Stats
56W - 49L
1,550 Elo+
Party 1
He Bo
He Bo
JHilg28
He Bo
Level 163
God Stats
0W - 3L
1,414 SR
Queue Stats
104W - 108L
1,485 Elo+
Solo
Artemis
Artemis
TheArgentino617
Artemis
Level 68
God Stats
0W - 1L
1,507 SR
Queue Stats
113W - 93L
1,557 Elo+
Party 1
Team Averages
Level 116
1,508 SR
1,530 Elo+

VS

Team Averages
Level 111
1,524 SR
1,671 Elo+
Fenrir
Fenrir
BornButter
Fenrir
Level 104
God Stats
5W - 0L
1,573 SR
Queue Stats
15W - 7L
1,732 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
D-D_Act4
Morgan Le Fay
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 47L
1,496 Elo+
Solo
Sobek
Sobek
WumpyPu
Sobek
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,786 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AbyssalDrogoz
Sylvanus
10
1 / 6 / 4
7,868
715
7,063
12,407
10,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

He Bo
JHilg28
He Bo
12
5 / 4 / 0
9,355
850
7,936
7,409
3,180
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 6 / 3
7,844
713
6,354
7,983
2,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BornButter
Fenrir
12
10 / 1 / 5
9,771
888
9,374
9,602
4,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
D-D_Act4
Morgan Le Fay
12
4 / 2 / 12
9,421
856
9,705
7,496
3,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sobek
WumpyPu
Sobek
12
2 / 3 / 14
8,968
815
5,110
12,836
13,737
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
6
Kills
16
16
Deaths
6
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AbyssalDrogoz
Sylvanus
1
6
4
0.5
W
Fenrir
BornButter
Fenrir
10
1
5
12.5
W
Morgan Le Fay
D-D_Act4
Morgan Le Fay
4
2
12
5
L
He Bo
JHilg28
He Bo
5
4
0
1.25
L
0
6
3
0.25
W
Sobek
WumpyPu
Sobek
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,353
Damage
24,189
27,799
Taken
29,934
16,669
Mitigated
22,027
2,123
Healing
7,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AbyssalDrogoz
Sylvanus
7,063
2,135
262
1,169
12,407
10,632
0
6,331
6,076
14,853
2,592
W
Fenrir
BornButter
Fenrir
9,374
2,658
264
2,915
9,602
4,728
0
3,839
5,763
0
32,961
W
Morgan Le Fay
D-D_Act4
Morgan Le Fay
9,705
1,532
345
1,373
7,496
3,562
370
4,676
2,820
48,611
0
L
He Bo
JHilg28
He Bo
7,936
455
0
500
7,409
3,180
0
5,135
2,274
28,225
0
L
6,354
1,311
0
192
7,983
2,857
0
3,604
4,379
0
28,507
W
Sobek
WumpyPu
Sobek
5,110
614
440
2,257
12,836
13,737
0
6,202
6,634
17,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,067
Gold Earned
28,160
107
Minions Killed
134
0
Camps Cleared
0
550,162
Distance Traveled
587,988
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,868
715
9
1
0
176,652
0
W
Fenrir
9,771
888
42
4
0
207,109
0
W
Morgan Le Fay
9,421
856
72
7
0
189,164
0
L
He Bo
9,355
850
44
4
0
199,372
0
L
Artemis
7,844
713
54
5
0
174,138
0
W
Sobek
8,968
815
20
2
0
191,715
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role