Player Matchup

Atlas
Atlas
AbusiveMussel0
Atlas
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
180W - 217L
1,433 Elo+
Party 1
Bastet
Bastet
Ballslover
Bastet
Level 47
God Stats
6W - 7L
1,585 SR
Queue Stats
168W - 211L
1,425 Elo+
Party 1
Danzaburou
Danzaburou
Limonada Mestre
Danzaburou
Level 15
God Stats
3W - 11L
1,119 SR
Queue Stats
15W - 46L
1,027 Elo+
Party 1
Zhong Kui
Zhong Kui
Senpai_Mestre
Zhong Kui
Level 108
God Stats
4W - 6L
1,263 SR
Queue Stats
221W - 268L
1,428 Elo+
Party 1
Maui
Maui
Siegward14
Maui
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
345W - 346L
1,482 Elo+
Solo
Team Averages
Level 76
1,393 SR
1,359 Elo+

VS

Team Averages
Level 120
1,456 SR
1,449 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
ErwinSan
Ne Zha
Level 154
God Stats
5W - 2L
1,563 SR
Queue Stats
235W - 220L
1,607 Elo+
Solo
Sylvanus
Sylvanus
I-Chaos1-l
Sylvanus
Level 141
God Stats
1W - 1L
1,218 SR
Queue Stats
1,098W - 1,046L
1,490 Elo+
Solo
Freya
Freya
Juann188
Freya
Level 103
God Stats
4W - 7L
1,500 SR
Queue Stats
221W - 217L
1,450 Elo+
Solo
Anubis
Anubis
MDK_King-Obscure
Anubis
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,200 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 2
4,794
479
2,946
9,647
5,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
Ballslover
Bastet
9
4 / 3 / 1
5,652
565
5,204
8,529
2,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
Limonada Mestre
Danzaburou
8
0 / 2 / 0
4,664
466
2,737
4,569
1,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Senpai_Mestre
Zhong Kui
9
1 / 5 / 1
5,187
519
5,686
9,324
5,168
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 0 / 1
6,319
632
3,994
6,982
5,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
9
0 / 1 / 0
5,201
520
3,590
10,202
5,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ne Zha
ErwinSan
Ne Zha
12
5 / 0 / 4
6,568
657
6,138
8,317
3,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+75
Health

Sylvanus
I-Chaos1-l
Sylvanus
9
2 / 1 / 8
5,466
547
5,796
8,203
5,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Freya
Juann188
Freya
10
5 / 1 / 0
6,440
644
4,114
4,639
1,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 2 / 5
5,796
580
4,792
7,764
3,565
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
5
Kills
14
14
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
0
1
0
0
L
0
4
2
0.25
L
Bastet
Ballslover
Bastet
4
3
1
1.5
W
Ne Zha
ErwinSan
Ne Zha
5
0
4
7
W
Sylvanus
I-Chaos1-l
Sylvanus
2
1
8
6
W
Freya
Juann188
Freya
5
1
0
5
L
Danzaburou
Limonada Mestre
Danzaburou
0
2
0
0
W
2
2
5
2.25
L
Zhong Kui
Senpai_Mestre
Zhong Kui
1
5
1
0.3
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,567
Damage
24,430
39,051
Taken
39,125
20,416
Mitigated
20,032
6,441
Healing
15,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
3,590
1,204
0
4,727
10,202
5,819
40
3,529
6,673
0
34,028
L
2,946
1,224
0
1,480
9,647
5,826
0
5,846
3,801
18,067
0
L
Bastet
Ballslover
Bastet
5,204
1,111
0
1,201
8,529
2,090
0
1,390
7,139
0
30,946
W
Ne Zha
ErwinSan
Ne Zha
6,138
2,084
0
1,338
8,317
3,079
0
1,146
7,171
0
52,986
W
Sylvanus
I-Chaos1-l
Sylvanus
5,796
2,099
680
2,732
8,203
5,783
0
3,810
4,393
19,408
4,511
W
Freya
Juann188
Freya
4,114
2,192
0
2,209
4,639
1,786
153
661
3,978
34,079
0
L
Danzaburou
Limonada Mestre
Danzaburou
2,737
1,402
0
240
4,569
1,606
0
2,855
1,714
0
29,830
W
4,792
471
0
3,912
7,764
3,565
0
3,453
4,311
30,368
0
L
Zhong Kui
Senpai_Mestre
Zhong Kui
5,686
767
0
2,050
9,324
5,168
0
3,627
5,697
29,398
0
L
3,994
2,914
0
1,470
6,982
5,726
0
625
6,357
45,548
1,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,616
Gold Earned
29,471
248
Minions Killed
291
0
Camps Cleared
0
956,613
Distance Traveled
999,756
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
5,201
520
62
6
0
206,908
2
L
Atlas
4,794
479
21
2
0
207,337
2
L
Bastet
5,652
565
41
4
0
212,883
0
W
Ne Zha
6,568
657
74
7
0
244,025
2
W
Sylvanus
5,466
547
42
4
0
196,533
0
W
Freya
6,440
644
54
5
0
192,245
0
L
Danzaburou
4,664
466
53
5
0
169,838
0
W
Anubis
5,796
580
59
6
0
160,045
0
L
Zhong Kui
5,187
519
46
5
0
178,595
0
L
Maui
6,319
632
87
9
0
187,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role