Player Matchup

Artio
Artio
ASTRIIDsS
Artio
Level 101
God Stats
0W - 5L
1,146 SR
Queue Stats
97W - 101L
1,411 Elo+
Solo
Cthulhu
Cthulhu
Dylarob
Cthulhu
Level 35
God Stats
1W - 8L
1,212 SR
Queue Stats
1W - 8L
1,113 Elo+
Party 3
Ra
Ra
ShakeyLegzz
Ra
Level 81
God Stats
4W - 5L
1,346 SR
Queue Stats
72W - 85L
1,430 Elo+
Solo
Hachiman
Hachiman
Warazoid
Hachiman
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 47L
1,308 Elo+
Party 3
Mercury
Mercury
Whiskeypup
Mercury
Level 85
God Stats
16W - 10L
1,632 SR
Queue Stats
164W - 150L
1,444 Elo+
Solo
Team Averages
Level 81
1,367 SR
1,341 Elo+

VS

Team Averages
Level 65
1,592 SR
1,435 Elo+
Poseidon
Poseidon
BigTony849
Poseidon
Level 121
God Stats
9W - 8L
1,558 SR
Queue Stats
198W - 217L
1,532 Elo+
Solo
Pele
Pele
Kimyei
Pele
Level 49
God Stats
4W - 7L
1,378 SR
Queue Stats
128W - 128L
1,416 Elo+
Party 2
Sylvanus
Sylvanus
ShortKicker1
Sylvanus
Level 28
God Stats
3W - 0L
1,784 SR
Queue Stats
41W - 44L
1,359 Elo+
Party 2
Olorun
Olorun
dr_marlin66
Olorun
Level 45
God Stats
5W - 1L
1,651 SR
Queue Stats
109W - 105L
1,413 Elo+
Party 1
Cu Chulainn
Cu Chulainn
dxltn
Cu Chulainn
Level 84
God Stats
3W - 1L
1,589 SR
Queue Stats
179W - 168L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ASTRIIDsS
Artio
17
1 / 8 / 3
10,741
448
8,003
29,456
22,594
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Dylarob
Cthulhu
15
1 / 10 / 4
10,055
419
9,307
26,924
21,042
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

19
3 / 3 / 2
12,470
520
16,517
13,962
6,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Warazoid
Hachiman
15
1 / 7 / 3
9,814
409
5,554
21,236
7,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
Whiskeypup
Mercury
19
2 / 6 / 4
11,905
496
8,582
23,731
9,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BigTony849
Poseidon
20
7 / 0 / 8
17,001
708
28,053
14,616
6,809
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Pele
Kimyei
Pele
20
8 / 3 / 14
15,070
628
18,748
22,935
11,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
ShortKicker1
Sylvanus
18
3 / 1 / 11
13,587
566
8,050
18,747
20,222
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Olorun
19
7 / 2 / 6
13,480
562
11,813
11,157
5,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
dxltn
Cu Chulainn
20
9 / 2 / 10
14,942
623
18,554
26,724
24,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
83
8
Kills
34
34
Deaths
8
16
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Artio
ASTRIIDsS
Artio
1
8
3
0.31
W
Poseidon
BigTony849
Poseidon
7
0
8
11
L
Cthulhu
Dylarob
Cthulhu
1
10
4
0.3
W
Pele
Kimyei
Pele
8
3
14
5
L
3
3
2
1.33
W
Sylvanus
ShortKicker1
Sylvanus
3
1
11
8.5
L
Hachiman
Warazoid
Hachiman
1
7
3
0.36
L
Mercury
Whiskeypup
Mercury
2
6
4
0.67
W
Olorun
7
2
6
5
W
Cu Chulainn
dxltn
Cu Chulainn
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,963
Damage
85,218
115,309
Taken
94,179
67,540
Mitigated
67,832
24,564
Healing
41,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
ASTRIIDsS
Artio
8,003
1,335
200
7,048
29,456
22,594
0
11,000
18,378
53,186
0
W
Poseidon
BigTony849
Poseidon
28,053
7,632
0
10,953
14,616
6,809
5,208
4,500
10,014
194,425
0
L
Cthulhu
Dylarob
Cthulhu
9,307
255
829
2,413
26,924
21,042
90
13,861
13,019
56,845
0
W
Pele
Kimyei
Pele
18,748
3,396
0
9,297
22,935
11,334
8,939
8,984
13,951
0
122,838
L
16,517
1,424
2,363
4,922
13,962
6,868
0
4,030
9,798
127,983
0
W
Sylvanus
ShortKicker1
Sylvanus
8,050
1,880
1,711
8,004
18,747
20,222
935
7,833
10,827
38,427
0
L
Hachiman
Warazoid
Hachiman
5,554
2,724
0
4,574
21,236
7,528
1,280
11,888
9,316
0
46,533
L
Mercury
Whiskeypup
Mercury
8,582
4,540
0
2,215
23,731
9,508
358
7,570
15,973
0
99,207
W
Olorun
11,813
5,609
605
5,453
11,157
5,391
2,637
3,392
7,750
94,480
10,325
W
Cu Chulainn
dxltn
Cu Chulainn
18,554
3,991
0
5,139
26,724
24,076
1,197
12,025
14,699
1,782
92,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,985
Gold Earned
74,080
636
Minions Killed
719
0
Camps Cleared
0
2,091,039
Distance Traveled
2,385,695
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,741
448
82
3
0
387,249
12
W
Poseidon
17,001
708
303
13
0
490,939
2
L
Cthulhu
10,055
419
94
4
0
359,453
0
W
Pele
15,070
628
143
6
0
534,917
0
L
Ra
12,470
520
204
9
0
434,729
0
W
Sylvanus
13,587
566
40
2
0
391,328
0
L
Hachiman
9,814
409
89
4
0
409,708
0
L
Mercury
11,905
496
167
7
0
499,900
0
W
Olorun
13,480
562
129
5
0
479,485
0
W
Cu Chulainn
14,942
623
104
4
0
489,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role