Player Matchup

Kuzenbo
Kuzenbo
GoyaBeansX
Kuzenbo
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 100L
1,533 Elo+
Party 2
Achilles
Achilles
RichHomieBov
Achilles
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 52L
1,579 Elo+
Party 2
Thanatos
Thanatos
Sevensoree1
Thanatos
Level 75
God Stats
1W - 1L
1,732 SR
Queue Stats
87W - 125L
1,529 Elo+
Party 2
Anubis
Anubis
TheXAGuy
Anubis
Level 42
God Stats
4W - 7L
1,558 SR
Queue Stats
18W - 31L
1,426 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ramboquads
Ah Muzen Cab
Level 58
God Stats
0W - 3L
1,278 SR
Queue Stats
95W - 127L
1,556 Elo+
Party 2
Team Averages
Level 68
1,513 SR
1,524 Elo+

VS

Team Averages
Level 76
1,628 SR
1,555 Elo+
Anubis
Anubis
BlackHummer2302
Anubis
Level 68
God Stats
7W - 3L
1,695 SR
Queue Stats
131W - 122L
1,523 Elo+
Party 1
Bacchus
Bacchus
ELJAMESOxd
Bacchus
Level 112
God Stats
8W - 3L
1,617 SR
Queue Stats
15W - 7L
1,634 Elo+
Solo
Bake Kujira
Bake Kujira
MoistMedussy
Bake Kujira
Level 109
God Stats
22W - 8L
1,716 SR
Queue Stats
300W - 265L
1,569 Elo+
Solo
Rama
Rama
SpiderBiter1996
Rama
Level 63
God Stats
5W - 1L
1,708 SR
Queue Stats
35W - 32L
1,543 Elo+
Solo
Thor
Thor
srzombi_
Thor
Level 29
God Stats
4W - 3L
1,404 SR
Queue Stats
85W - 77L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GoyaBeansX
Kuzenbo
13
2 / 3 / 1
8,917
446
9,381
20,317
23,123
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Achilles
RichHomieBov
Achilles
15
2 / 1 / 0
9,121
456
6,791
20,874
24,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Thanatos
Sevensoree1
Thanatos
15
3 / 7 / 2
9,399
470
10,329
21,240
8,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
TheXAGuy
Anubis
11
0 / 9 / 1
7,505
375
5,630
14,392
4,802
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
ramboquads
Ah Muzen Cab
16
1 / 5 / 2
10,023
501
12,597
15,894
5,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 4
11,701
585
21,091
17,440
8,640
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
ELJAMESOxd
Bacchus
14
1 / 1 / 13
9,888
494
9,987
17,130
23,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bake Kujira
MoistMedussy
Bake Kujira
19
2 / 1 / 1
12,349
617
14,516
15,138
22,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
5 / 1 / 4
11,482
574
13,163
15,454
6,480
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thor
18
8 / 3 / 8
11,898
595
13,400
17,242
8,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
55
8
Kills
25
25
Deaths
8
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
9
2
4
5.5
W
Bacchus
ELJAMESOxd
Bacchus
1
1
13
7.5
L
Kuzenbo
GoyaBeansX
Kuzenbo
2
3
1
0.83
W
Bake Kujira
MoistMedussy
Bake Kujira
2
1
1
2.5
L
Achilles
RichHomieBov
Achilles
2
1
0
2
L
Thanatos
Sevensoree1
Thanatos
3
7
2
0.57
W
5
1
4
7
L
Anubis
TheXAGuy
Anubis
0
9
1
0.06
L
Ah Muzen Cab
ramboquads
Ah Muzen Cab
1
5
2
0.4
W
Thor
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,728
Damage
72,157
92,717
Taken
82,404
67,177
Mitigated
69,301
22,129
Healing
26,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,091
2,070
0
10,231
17,440
8,640
1,511
6,170
11,270
99,781
0
W
Bacchus
ELJAMESOxd
Bacchus
9,987
1,576
0
3,979
17,130
23,325
0
4,448
12,682
27,067
0
L
Kuzenbo
GoyaBeansX
Kuzenbo
9,381
2,345
438
2,184
20,317
23,123
8
11,326
8,991
28,215
0
W
Bake Kujira
MoistMedussy
Bake Kujira
14,516
9,407
0
1,021
15,138
22,852
170
1,406
12,738
111,111
0
L
Achilles
RichHomieBov
Achilles
6,791
920
0
3,797
20,874
24,951
0
13,516
7,358
4,924
48,184
L
Thanatos
Sevensoree1
Thanatos
10,329
2,687
0
11,735
21,240
8,598
0
5,323
15,917
0
71,973
W
13,163
10,575
0
6,603
15,454
6,480
1,609
2,025
13,377
0
99,139
L
Anubis
TheXAGuy
Anubis
5,630
499
0
2,478
14,392
4,802
0
9,588
4,804
41,412
0
L
Ah Muzen Cab
ramboquads
Ah Muzen Cab
12,597
4,719
0
1,497
15,894
5,703
0
5,926
9,968
0
90,002
W
Thor
13,400
4,148
0
5,017
17,242
8,004
253
2,413
14,686
0
105,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,965
Gold Earned
57,318
449
Minions Killed
674
0
Camps Cleared
0
1,848,573
Distance Traveled
1,917,196
24
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,701
585
153
8
0
312,895
3
W
Bacchus
9,888
494
34
2
0
410,669
2
L
Kuzenbo
8,917
446
34
2
0
431,865
4
W
Bake Kujira
12,349
617
170
9
0
373,190
0
L
Achilles
9,121
456
113
6
0
350,442
5
L
Thanatos
9,399
470
103
5
0
376,259
6
W
Rama
11,482
574
189
9
0
386,363
0
L
Anubis
7,505
375
58
3
0
324,282
4
L
Ah Muzen Cab
10,023
501
141
7
0
365,725
5
W
Thor
11,898
595
128
6
0
434,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role