Player Matchup

Bastet
Bastet
CandyKat
Bastet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,259 Elo+
Party 1
Kuzenbo
Kuzenbo
FrootiBeast
Kuzenbo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,259 Elo+
Party 1
Sun Wukong
Sun Wukong
LJBlanza
Sun Wukong
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,259 Elo+
Party 1
Medusa
Medusa
NarutoVerde
Medusa
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,390 Elo+
Solo
Janus
Janus
NormaMilk8
Janus
Level 107
God Stats
0W - 2L
1,454 SR
Queue Stats
46W - 49L
1,450 Elo+
Party 1
Team Averages
Level 38
1,491 SR
1,324 Elo+

VS

Team Averages
Level 45
1,653 SR
1,411 Elo+
Jing Wei
Jing Wei
Kimyei
Jing Wei
Level 49
God Stats
4W - 1L
1,500 SR
Queue Stats
128W - 128L
1,409 Elo+
Party 2
Sylvanus
Sylvanus
ShortKicker1
Sylvanus
Level 28
God Stats
3W - 0L
1,709 SR
Queue Stats
41W - 44L
1,345 Elo+
Party 2
Anubis
Anubis
TheGrimQueefer
Anubis
Level 106
God Stats
9W - 3L
1,607 SR
Queue Stats
52W - 37L
1,542 Elo+
Party 3
Mulan
Mulan
dizzlinnq
Mulan
Level 35
God Stats
6W - 6L
1,687 SR
Queue Stats
48W - 47L
1,459 Elo+
Solo
Thanatos
Thanatos
ikillwomen
Thanatos
Level 5
God Stats
3W - 0L
1,764 SR
Queue Stats
9W - 6L
1,302 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CandyKat
Bastet
13
4 / 1 / 2
7,596
543
6,125
8,872
2,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
FrootiBeast
Kuzenbo
10
2 / 1 / 3
6,837
488
6,126
8,632
7,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
LJBlanza
Sun Wukong
11
1 / 4 / 1
6,910
494
5,726
12,021
7,292
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
11
2 / 3 / 1
6,455
461
3,465
9,759
3,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
10
0 / 9 / 4
6,752
482
5,302
11,226
2,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Kimyei
Jing Wei
12
0 / 1 / 3
6,903
493
4,087
7,356
2,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
ShortKicker1
Sylvanus
12
1 / 0 / 4
7,305
522
2,451
5,878
4,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
5 / 4 / 5
8,535
610
10,863
11,644
5,738
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
dizzlinnq
Mulan
12
3 / 3 / 1
7,227
516
8,514
14,148
8,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Thanatos
ikillwomen
Thanatos
14
9 / 1 / 4
8,593
614
8,794
11,976
4,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
9
Kills
18
18
Deaths
9
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bastet
CandyKat
Bastet
4
1
2
5
L
Kuzenbo
FrootiBeast
Kuzenbo
2
1
3
3.5
W
Jing Wei
Kimyei
Jing Wei
0
1
3
1.5
L
Sun Wukong
LJBlanza
Sun Wukong
1
4
1
0.38
L
Medusa
2
3
1
0.83
L
Janus
0
9
4
0.22
W
Sylvanus
ShortKicker1
Sylvanus
1
0
4
3
W
5
4
5
1.88
W
Mulan
dizzlinnq
Mulan
3
3
1
1.17
W
Thanatos
ikillwomen
Thanatos
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,744
Damage
34,709
50,510
Taken
51,002
23,432
Mitigated
25,833
9,377
Healing
26,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
CandyKat
Bastet
6,125
1,348
0
3,564
8,872
2,861
11
1,334
7,538
0
38,374
L
Kuzenbo
FrootiBeast
Kuzenbo
6,126
2,966
0
1,196
8,632
7,642
0
3,170
5,462
24,920
0
W
Jing Wei
Kimyei
Jing Wei
4,087
2,931
0
2,857
7,356
2,606
620
1,124
6,232
0
46,146
L
Sun Wukong
LJBlanza
Sun Wukong
5,726
1,586
0
1,964
12,021
7,292
0
526
11,495
0
46,273
L
Medusa
3,465
1,773
0
2,193
9,759
3,176
0
1,283
8,476
0
38,360
L
Janus
5,302
624
0
460
11,226
2,461
0
7,001
4,225
39,548
0
W
Sylvanus
ShortKicker1
Sylvanus
2,451
1,130
316
2,496
5,878
4,191
290
1,545
4,295
20,926
0
W
10,863
525
0
5,918
11,644
5,738
295
6,207
5,201
71,610
0
W
Mulan
dizzlinnq
Mulan
8,514
671
0
4,559
14,148
8,632
0
1,485
12,645
0
53,217
W
Thanatos
ikillwomen
Thanatos
8,794
2,258
0
10,394
11,976
4,666
0
753
11,201
0
64,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,550
Gold Earned
38,563
307
Minions Killed
379
0
Camps Cleared
0
1,361,262
Distance Traveled
1,237,919
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,596
543
73
5
0
301,551
0
L
Kuzenbo
6,837
488
21
2
0
269,400
0
W
Jing Wei
6,903
493
86
6
0
250,197
0
L
Sun Wukong
6,910
494
72
5
0
284,244
0
L
Medusa
6,455
461
64
5
0
253,804
0
L
Janus
6,752
482
77
6
0
252,263
0
W
Sylvanus
7,305
522
26
2
0
210,589
0
W
Anubis
8,535
610
115
8
0
245,356
0
W
Mulan
7,227
516
66
5
0
236,697
2
W
Thanatos
8,593
614
86
6
0
295,080
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role